Topic profile page for Typedef.
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Topic "Typedef" was discussed 3,341 times on 219 sites in last 3 months
Started 1 week, 4 days ago (2009-11-30 08:10:00)
by Jajjo
Hey there, I'm wondering if there is any way to make a typedef change to a different colo(u)r in the IDE. For example, if I wrote: Expand | Select | Wrap | Line Numbers typedef unsigned __int64 uint64 How could I make it so that whenever I use uint64 in my code it wouldn't just be black (like the rest of the code) and display in, say, red or green...
I have a typedef on a VI front panel and I would like to programmatically resave it to a new path/name. with a VI I would open a reference to the VI and use the method "Save.Instrument" save a copy: true, and input a path. What I have tried was to open a reference to the VI that uses the typedef, got a property node reference to it's panel, then a property of array of control ...
Started 1 month, 1 week ago (2009-11-04 05:59:00)
by bamsi
Hi All, I have a typedef element defined inside the struct which i am trying to assign value using the memset and strcpy function.I am able to compile but while running it give me access violation error.Here is my code ********** #ifndef DEFINE_SAMPLETYPES #define DEFINE_SAMPLETYPES typedef char MANUFACTURER_PART_NUMBER[48]; #endif ...
Started 1 month, 2 weeks ago (2009-10-28 04:52:00)
by Massenator
Hello, My question is: How do i make this work? #include typedef struct tagTOMATO { int carrots; } TOMATO; typedef struct tagSUGAR { int seeds; TOMATO* tomato; } SUGAR; typedef struct tagPOTATO { int aardvark; SUGAR* sugar;...
Started 6 days, 8 hours ago (2009-12-05 00:03:00)
by weaaddar
Hi all, this is quiet a silly little trick and its more or less a bit of laziness. Here is the library, I'm not even going to bother spoilering it, because well there is no code involved. Jass: library int { public struct int [ ] { } } You can now declare int types. You can then use int in places where integer might be used, and visa versa. But more ...
Started 6 days, 10 hours ago (2009-12-04 21:52:00)
by tempster09
I know C is not an OO language, but I'm modelling my code of those concepts and I want to essentially make multiple "struct instances", here's my goals: 1) Create a struct with a dynamic array 2) Use multiple instances of the struct, all seperate and unique 3) less code, more reusability Code: typedef enum { false, true, }bool; typedef struct table { int ...
Started 2 days, 21 hours ago (2009-12-08 11:01:00)
by a04.lqd
this code: define Bspline curve, when i run it, i found: "program too big to fit in memory" (although i restart computer) ??? #include "StdAfx.h" #include "process.h" #ifndef _MYBSPLINE_H__ #define _MYBSPLINE_H__ #ifndef ABS # define ABS(x) ((x
Started 3 days, 7 hours ago (2009-12-08 01:05:00)
by Abdullah30
I have a difficulty. I want to sort a vector myVector by X axis increasing or decreasing , whatever. PointType is a type defined in ITK and typedef itk::Point PointType; - Can't we use the function sort of std vector to sort a vector in 3 dimensions based on a component? - It would be the quickest way to sort this vector points according to the X axis. - I tried to ...
Started 1 day, 5 hours ago (2009-12-10 03:02:00)
by Martin Plechsmid
Hello. We've got the following piece of C++/CLI code in our production server: //several extracted declarations typedef void (*PDFREPORTCREATED)(CPdfDocument* pDocument, const IVarAccessor* pVarAccessor, LPVOID params); class PdfReport; //managed class delegate void PdfCreatedDelegate(CPdfDocument* ...
Started 1 week, 1 day ago (2009-12-02 13:04:00)
by demienbjarne
In the university we were give this piece of code for study. #include using namespace std; struct MapItem { int x, y; string line; MapItem (int _x, int_y): x(_x), y(_y), line("") {} } const int COLUMNS = 10; const int ROWS = 5; typedef MapItem* col[COLUMNS]; typedef col* gridtype[ROWS]; int main () { gridtype grid; for (int i = 0; i < ...
Started 1 week, 1 day ago (2009-12-03 01:01:00)
by underthesun
So, there's this bit of code: Code: class Package{ public: string name; }; int main(){ set packages; // do stuff here set::iterator it; for(it = packages.begin(); it != packages.end(); it++){ const Package*& moo = *it; cout name
Started 4 days, 23 hours ago (2009-12-06 09:30:00)
by tempster09
I know the "Ellipsis" is a bad idea, and I wish there was some way to check number of arguments specified or type of parameter. Know any (other than numargs parameter)? Anyways, my question is, if I create my own typedef struct, can I use va_arg( arglist, mytype )? Will it cast to properly? I've tried writing it a few different ways but it always complains, or when it compiles it ...
Started 3 days, 18 hours ago (2009-12-07 14:04:00)
by Tiago
Hi guys... and girls, if any... xD Can someone tell me the main difference between strcpy and sprintf? They are going to be used here: Code: typedef struct type_node{ char string[1024]; char character; int integer; type_vector * vector; struct type_node * next; }type_node; type_node * new_node(char file_name[1024], int file_index, type_vector * file_data...