Topic profile page for The Cannons.
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Topic "The cannons" was discussed 30,598 times on 2,399 sites in last 3 months
Started 13 hours, 29 minutes ago (2009-12-10 21:47:00)
by variablistic
Hey everyone, I have a bingo card already, so I need the other 6 lotto items. Is anyone willing to trade them to me for 61 XO, 22 Vik,5 Ubi, & 2 Cannons from 4th of July loot? Thanks.
Started 1 day, 19 hours ago (2009-12-09 15:57:25)
by GinsengJKD
SOme loose cannons (bidwackers) aint my pals is who. THey will soon kick themselves with a steal toe boot in the nuts (and hit the whisky bottle) when this is flag pole upwards next leg. just my opinion!
Started 3 days ago (2009-12-08 10:59:00)
by Shyheim
Does every ship cannon do the same damage? I mean, does a single cannon on a Ship of the Line do the same damage as a single cannon no a large raft? (and the more exp. ships just have more cannons?)
Started 3 days, 1 hour ago (2009-12-08 09:42:38)
by gtsourdinis
[b]Jeffrey Saut[/b] [color=red]> > > [/color] "Buy on the Cannons and Sell on the Trumpets!" * December 7, 2009 [chart]www.rjf.com/images/build07/logo.gif[/chart] [i][b]The call for this week:[/b] Since November 16th the S&P 500 (SPX/1105.98) has had a difficult time attempting to rally above the 1115 level. Interestingly, that level represents a 50% recovery of the SPX’s price decline from ...
Started 1 day, 9 hours ago (2009-12-10 01:51:18)
by The Kendrick
*We are backstage at Aggression as we see Mark Camp wandering down the hallway when Lightning Bolt appears out of thin air (almost) in front of Camp.* Lightning Bolt: "Marcus my good man, how are things going for you?" Mark Camp: "Oh, I'm doing fine. I was wondering how things are going for you and Uberdude in your quest to find a new Super Hero to train." Lightning ...
Started 2 days, 2 hours ago (2009-12-09 08:23:00)
by El Maniaco
Sea towers do way too much damage to players with the current accessibility problems into the tower. My suggestions are to: A. give the sea tower some more choke points that people can realistically get up, but that also still provide an advantage for skilled play and tactics (ramps maybe?) OR B. Nerf the tower damage on players, but keep the damage on structures as is. You would ...
Started 2 days, 22 hours ago (2009-12-08 13:07:00)
by Master Kiri
Something like this in Heavy MM Maps and Campaign and Firefight Maps would be epic, it would also be pretty cool on a Elephant or on a Warthog, oh yeah Gauss isn't Spartan Laser, its not red and glowy. AA would be so cool, like a huge laser shot every click, also it would be a 5 second cooldown and a 10 second charge up, like a spartan laser, more powerful, more times, unlimited ammo. What do ...
Started 4 days, 17 hours ago (2009-12-06 17:54:00)
by Forbin
... with a few changes to suit my preferences and laziness. Jakill's original concept is here: http://www.shipschematics.net/startr...rosenzweig. jpg (you may have to cut and paste to avoid the hotlink warning) My version eliminates the forward pulse-phaser cannons 'cause I didn't feel like making them, moves the hangar deck to the aft of the B/C deck superstructure, and replaces the ...
Started 4 days, 17 hours ago (2009-12-06 18:15:00)
by BelgianRed4ever
hi everyone. for sale as a lot i have ... mastodon ( 100% complete ) triceratops ( missing blaster in the tale ) pterodacle ( no wings ) tyranno( missing tail tip ) the 2 cannons + sword shipping worldwide from belgium ( so to the states its 25$ ) accepting offers !!!!!!! I ONLY SELL AS LOT !!!! pictures coming up 2morrow
Started 1 week ago (2009-12-04 08:01:43)
by Hospitaller Knight
i was just wondering if anyone acctually fights seige battles, in med 2 and rome i fought every single one but now i always auto resolve the ai's abudency of shitness is just too much for me - the grapple hook think WTF!!!!!!!!!!!! - the cannons on the fort are useless and the ai never breach the walls - u cant destroy the gates the are immune to everything - the ai cleary deep ...
Started 5 days, 15 hours ago (2009-12-05 19:31:28)
by incarnyte
Looking for some suggestions on which type of artillery to use. Ive tried cannons, puckle guns, and howitsers so far. For me puckle guns dont seem to be worth the effort as they never seem to get many kills. Howitzers dont seem to be able to hit the broadside of a barn, which makes sense as thier accuracy is really really low. So that leads me to think cannon is the best choice. I have been ...
Started 1 day, 14 hours ago (2009-12-09 20:50:29)
by kenneth1964
My main issue with naval battle is that when the enemy is using rowing boats with two to four small cannons that is able to sink a ship of the line... No... period, no other grief on my part but common??? If that were the case who would bother building those massive battleships? Duh! I find it utterly annoying to watch a broadside from my ship of the second line towards a boat, ( a smal boat ...
Started 1 week, 1 day ago (2009-12-03 05:56:00)
by Batavia
one thing i think pirates is missing is some macroing ability. I really would like to be able to do some things like having the cannons on the left side of my ship switch to bar shot and the right side fire stone shot with just a single button. also the ability to show which keys are mapped to my toolbars other than my primary toolbar would be nice
Started 4 days, 17 hours ago (2009-12-06 17:28:00)
by jychong
Hello there, we have just released a new Spaceship Shooter game SpaceDuel! Description: Take part in exciting spaceship vs spaceship combat in the far reaches of space! Enjoy fast, fluid gameplay involving laser beams, particle cannons, crazy teleport abilities and more. The game has 5 unique classes of ships with very different abilities and weapons. Unlock them all and fight with ...