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Texture mapping | Topic profile

Topic profile page for Texture mapping. This page has aggregated data from forum posts, threads, listings, online discussions, newsgroups, messageboards, and other online sources which contain user generated content for the term: Texture mapping.
Topic "Texture mapping" was discussed 474 times on 141 sites in last 3 months
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texture mapping was discussed on the following sites:

Video Game Message Boards - GameFAQs Video Game Message Boards - GameFAQs - 53 Video Game Message Boards - GameFAQs - site profile
Threedy Forums Threedy Forums - 37 Threedy Forums - site profile
X-Plane.Org Forum X-Plane.Org Forum - 35 X-Plane.Org Forum - site profile
A Computer hardware and components forum - ComputerBanter.com A Computer hardware and components forum -... - 26 A Computer hardware and components forum - ComputerBanter.com - site profile
GameSpot Forums - Video Game Discussions - Game Console Discussions - Game Message Boards - Gamespot Unions GameSpot Forums - Video Game Discussions - Game... - 23 GameSpot Forums - Video Game Discussions - Game Console Discussions - Game Message Boards - Gamespot Unions - site profile

 

Related threads on texture mapping:

Nemeth Designs Support Forum Texture Mapping for the UH-1H  The simFlight Network - site profile Nemeth Designs Support Forum - forum profile  Go to this thread  Texture Mapping for the UH-1H
PlayStation 2 Disc Speed, Texture Mapping, Playstation Driver  Video Game Message Boards - GameFAQs - site profile PlayStation 2 - forum profile  Go to this thread  Disc Speed, Texture Mapping, Playstation Driver
kennygoh Anyone tahu where to get 3D models and texture mapping...  Twitter / kennygoh - site profile kennygoh - forum profile  Go to this thread  Anyone tahu where to get 3D models and texture mapping besides TurboSquid? Looking for free ones... 9:03 PM Aug 9th from Ping.fm
LabVIEW 3d Texture mapping problem  NI Discussion Forums - site profile LabVIEW - forum profile  Go to this thread  3d Texture mapping problem
worldofcrap At a burlesque show. Unironicly used the phrase,...  Twitter / worldofcrap - site profile worldofcrap - forum profile  Go to this thread  At a burlesque show. Unironicly used the phrase, "did you see the texture mapping on her polygons?" 7:27 PM Nov 6th from Tweetie

Latest threads on texture mapping:

worldofcrap
Started 1 week, 1 day ago (2009-11-06 19:27:00)  by worldofcrap
Source: Twitter / worldofcrap More from this site Twitter / worldofcrap - site profile 
Forum:  worldofcrap  worldofcrap - forum profile
Thread:  Show this thread (2 posts) More from At a burlesque show. Unironicly used the phrase, "did you see the texture
mapping on her polygons?"  Thread Thread info: At a burlesque show. Unironicly used the phrase, "did you see the texture
mapping on her polygons?" Size: 729 bytes
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NewTek Lightwave 3D
Started 1 week, 4 days ago (2009-11-02 21:39:00)  by Jtech
Hello peoples just need a little help with texturing. I am trying to build a 3D Gundam and along the edges and corners I'm trying to make it kinda scratchy and dirty, how do i get this effect. Yes I know you have to use texture mapping but at that rate it will take me a heap of time. so is there any software or plugin that will allow me to do this.
Source: CGSociety - Society of Digital Artists More from this site CGSociety - Society of Digital Artists - site profile 
Forum:  NewTek Lightwave 3D  NewTek Lightwave 3D - forum profile
Thread:  Show this thread (2 posts) More from Texture mapping  Thread Thread info: Texture mapping Size: 363 bytes
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microsoft.public.win32.programmer.directx.graphics
Started 2 weeks ago (2009-10-31 08:27:00)  by tony
  http://www.dx11.org.uk/codedump/ Anyone got any other examples ? I'd like to know how to use multiple textures next, any help would be appreciated dx10 or 11 code is ok .  
Started 1 month, 1 week ago (2009-10-05 16:28:00)  by steve
In DirectX you can use a PositionColored vertex format to set the color of a given primitive. When rendered, the primitive displays the given colors at each vertex and interpolates the fill color based on the color values at each vertex. This is the simple approach. You can also use textured coordinates, supplying an image that contains, for example, a color gradient, to produce a similar ...
Source: C# Forum : C#, VB.NET, WCF, WPF, Silverlight, WF, ... More from this site C# Forum : C#, VB.NET, WCF, WPF, Silverlight, WF, XAML, .NET 3.0, .NET 3.5,
Visual Studio 2008 Forums - site profile 
Forum:  WPF  WPF - forum profile
Thread:  Show this thread (1 post) More from WPF GeometryModel3D Texture Mapping  Thread Thread info: WPF GeometryModel3D Texture Mapping Size: 878 bytes
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Nvidia Videocards
Started 1 month, 2 weeks ago (2009-09-29 05:14:00)  by Skybuck Flying[_2_]
Hello, There is a strange vertical line visible during a texture mapping test, a screenshot can be seen he http://members.home.nl/hbthoupperman...rticalLine. PNG What do you make of this ? Driver bug or programming bug ? Some details about the code: 500 by 400 verteces are draw to OpenGL. (0 to 499 and 0 to 399) The texture coordinates are set to X/(500-1) and Y/(500...
Source: A Computer hardware and components forum - Compute... More from this site A Computer hardware and components forum - ComputerBanter.com - site profile 
Forum:  Nvidia Videocards  Nvidia Videocards - forum profile
Thread:  Show this thread (24 posts) More from Strange vertical line.(texture mapping test).  Thread Thread info: Strange vertical line.(texture mapping test). Size: 6,824 bytes
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*SCALPSWINGSTRADDLE*
Started 1 month, 2 weeks ago (2009-09-27 21:36:06)  by THE_YAK
1600 stream processors, 80 texture mapping units. http://search.zipzoomfly.com/search.aspx?Key=5870 Lets do it boy, only Diamond is out with one right now, I want a Sapphire grr..but all same, all ATI legit. LETS GO! PS : I found the Sapphire lol http://www.tigerdirect.com/applications/SearchTool s/item-details.asp?EdpNo=5256799&CatId=3669
Source: Investors Hub - Discussion Groups More from this site Investors Hub - Discussion Groups - site profile 
Forum:  *SCALPSWINGSTRADDLE*  *SCALPSWINGSTRADDLE* - forum profile
Thread:  Show this thread (1 post) More from 1600 stream processors, 80 texture mapping units.  Thread Thread info: 1600 stream processors, 80 texture mapping units. Size: 340 bytes
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PlayStation 2
Started 1 month, 2 weeks ago (2009-09-27 18:27:00)  by BakaUnlimited30
I did a search for all three of the terms above, and came up with nothing in the board. So the next person who comes along looking can have an easy find. Does changing the Disc Speed and Texture Mapping for a PS2 affect anything? I usually put these to Fast and Smooth, respectively, but don't usually notice anything different. My current Playstation Driver is 2.00, Console type SCPH-79001, the ...
Source: Video Game Message Boards - GameFAQs More from this site Video Game Message Boards - GameFAQs - site profile 
Forum:  PlayStation 2  PlayStation 2 - forum profile
Thread:  Show this thread (4 posts) More from Disc Speed, Texture Mapping, Playstation Driver  Thread Thread info: Disc Speed, Texture Mapping, Playstation Driver Size: 660 bytes
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LabVIEW
Started 1 month, 4 weeks ago (2009-09-16 05:13:00)  by Thermo
I want to map an image only to a part of a 3D (STL - File) surface. I have got the coordinates determined where I want to map the image with the "pick point" method. I have absolutly no idea how to proceed now. I have searcherd the forum data base, but didn't find anything ragarding my problem. Where can I find some good NI manual to understand mapping?     cheers Volker
Source: NI Discussion Forums More from this site NI Discussion Forums - site profile 
Forum:  LabVIEW  LabVIEW - forum profile
Thread:  Show this thread (5 posts) More from 3d Texture mapping problem - LabVIEW - NI Discussion Forums  Thread Thread info: 3d Texture mapping problem - LabVIEW - NI Discussion Forums Size: 480 bytes
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Nemeth Designs Support Forum
Started 2 months ago (2009-09-13 13:58:00)  by rsgunner
I am trying to finish off an Air America UH-1H. I am having a difficult time trying to locate some of the small bits and pieces. Does anyone know where the white pieces are located in the circle. I need to make them blue. I know it is on the UH1H_1_T file, but where? I FOUND THEM. Russ
Source: The simFlight Network More from this site The simFlight Network - site profile 
Forum:  Nemeth Designs Support Forum  Nemeth Designs Support Forum - forum profile
Thread:  Show this thread (2 posts) More from Texture Mapping for the UH-1H  Thread Thread info: Texture Mapping for the UH-1H Size: 450 bytes
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opengl
Started 2 months, 1 week ago (2009-09-05 06:44:00)  by opengl
Source: Twitter / opengl More from this site Twitter / opengl - site profile 
Forum:  opengl  opengl - forum profile
Thread:  Show this thread (1 post) More from After a bumpy start, the new Vertex Array material is settling in. Tonight
is Texture Mapping.  Thread Thread info: After a bumpy start, the new Vertex Array material is settling in. Tonight
is Texture Mapping. Size: 460 bytes
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Hot threads on texture mapping:

newbook
Started 4 days, 14 hours ago (2009-11-10 05:35:15)  by newbook
Source: newbook - Identi.ca More from this site newbook - Identi.ca - site profile 
Forum:  newbook  newbook - forum profile
Thread:  Show this thread (1 post) More from Introduction to Texture Analysis: Macrotexture, Microtexture, and Orientation Mapping, Second… - by Valerie Randle et al. http://j.mp/1H69pH  Thread Thread info: Introduction to Texture Analysis: Macrotexture, Microtexture, and Orientation Mapping, Second… - by Valerie Randle et al. http://j.mp/1H69pH Size: 192 bytes
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