Topic profile page for Respawn.
This page has aggregated data from forum posts, threads, listings, online discussions, newsgroups, messageboards, and other online sources which contain user generated content for the term: Respawn.
Topic "Respawn" was discussed 24,910 times on 758 sites in last 3 months
@ aion_liv Can/will anything be done about ninjaing... @ aion_liv Can/will anything be done about ninjaing quest items: slipping in while others fight guardians, forcing them to wait for respawn? 4:43 PM Sep 16th from Echofon
Started 2 days, 22 hours ago (2009-12-04 18:20:00)
by MewMewMewMewMew
For some reason I figured they didn't, but that boneskull... or... can't remeber his name bandit guy popped back up at his area again, would the first boss and all the others respawn arfter a while too?
Started 1 week ago (2009-11-30 07:39:00)
by kinneas2
So I like many others went through the forest, all the way to the ruins. Went about halfway into the ruins and turned back to sell stuff. On my way back I got jumped by....drumroll... NEW MOBS! Ok...odd...is this the only place they respawn, or are there a few others?
Started 1 week, 1 day ago (2009-11-29 14:31:00)
by Ryan_Mircic
SPOILERS For example, Fawkes and I killed a load of Muties around the Mall area and was just wondering if they respawn again? Don't really fancy taking on more Overlords in the future lol...
Started 1 week, 3 days ago (2009-11-27 15:56:00)
by Casval_Deikun
is it confirmed that all legendaries respawn or is it the two mascots. i searched and have found contradicting evidence of respawning and nonrespawning. if only a few respawn, which ones are those?
Started 1 week, 3 days ago (2009-11-27 08:41:00)
by njmb320
The respawn delay keeps me from playing CTF (which would be my fav). It's hard to really get into a game when you end up waiting 10 seconds sometimes to respawn. I really wish there was no wait time.
Started 1 week, 3 days ago (2009-11-26 20:00:00)
by Theamazing1
Well, let's say since Halo 3 first came out in Sep. 25 2007 you have played about 8000 games (average) including Matchmaking, Customs, LAN etc. MLG games for slayer have a 5 second respawn time and games for objective have a 10 second respawn. We'll estimate that half your matches are slayer and the other half are objective. Let's use a 7 second respawn over all. We'll say that you...
Started 1 week, 4 days ago (2009-11-26 09:22:00)
by gloomfrost
I've been reading the main boards for DAO and these as well as exploring in the game for the past few days. Does anyone know if there is a way to make ANY monsters respawn for legit Experience? I've heard that somewhere in the werewolf area that they can be respawned but i can't find where myself. I simply want a way a legit way to level up through fighting monsters, lots of them. If it ...
Started 6 days, 10 hours ago (2009-12-01 06:09:00)
by SilvronArcannas
If rubble is destoyed (from walls and stuff) it should be perma destoyed. Some walls in cities are a hindrance to zap tower range and should be able to be taken down permanently.
Started 1 week ago (2009-11-30 12:42:00)
by roosterdip
sorry if this has been mentioned. when spawning on squadmate you fall through the floor and cannot get out... have to suicide the area/location: when attacking and going toward the third set of crates there is a building at the uppermost edge of town with a large patio with tables and chairs. this is the patio overlooking the train on the far right side of the map. at ...
Started 1 week ago (2009-11-29 17:17:00)
by Never_Sober
Wondering if this was a glitch or something... This was back a month or so ago when I tried not to read gamefaqs to spoil the game until i beat it once.... but on my first playthrough on a different character, i killed patches before his cutscene shows up. Then i killed the BP in the pit. After talking to urbain, and not knowing what the deal was with him afterwards in the nexus, i proceeded ...
Started 6 days, 11 hours ago (2009-12-01 05:27:00)
by SiMpLE Jack
second wave not spawning : ( The thread title is wrong actually. Second wave is spawning but not teleporting to the random waypoints like the first wave does. Rather than respawn and go to the same waypoints as the first spawn(loc1 and 2), I'm trying to teleport the second wave to a second set of random points (loc3 and 4). ...
Started 1 week, 1 day ago (2009-11-28 21:37:00)
by wodinoneeye
I get tired of the endless minefileds of monsters (10 paces in any direction and you activate another) and fast respawns in more challenging areas that interfere with a long fight. Have more solo quests where the monsters dont respawn and the entire thing can be choreographed better (versus the ******** activate scream and charge thate is endemic in this game). Add more small ...
Started 5 days, 21 hours ago (2009-12-01 19:18:00)
by ButrBiscut
The "Purging Evil" quest in Mirkwood, quest giver Mothelen, in Echad Mothelen: it would be GREAT if everyone in a group could get credit for destroying the Necromancer's Idol. The respawn timer on the idol is quite long, and it could take a full group questing together nearly 20-30 minutes to get this done, not to mention helping out the land rush. Just a thought. Thanks.
Started 18 hours, 6 minutes ago (2009-12-06 22:50:00)
by wo0ts
Ive had an issue since i upgraded to 1.3.2 where whenever i slide my phone open while it is is plugged into my computer it crashes The screen fades to black and restarts (which is really irritating when paired with the 2 minute 39 second respawn time) it only does it when plugged into my computer and slide it open even while the phone is restarting. I can unplug it, slide it open, ...
Started 1 week, 1 day ago (2009-11-29 11:05:00)
by saysmydoctor
http://en.wikipedia.org/wiki/Land_value_taxation Thoughts on its use--whether the US should use it more? I personally think this kind of taxation would inspire investment and could help respawn the housing market. Think this would do a lot of good.
Started 6 days, 14 hours ago (2009-12-01 02:21:00)
by KoKane
Some mobs had their respawn timer GREATLY increased to counter the mob being exploited or bugged. One example is the Sun Exarch. It respawns once every half hour now and in contrast to recent patches to the game, it isnt even worth killing anymore. There are other mobs that have had certain changes made to their spawns in a similar fashion. Devils having greatly increased HP...