Topic profile page for Renders.
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Topic "Renders" was discussed 44,198 times on 3,520 sites in last 3 months
PART1: is.gd/1EoNF XULRunner - the GUI... PART1: is.gd/1EoNF XULRunner - the GUI engine/environment behind most Mozilla projects. Also loads & runs extensions and renders everything. 11:50 AM Jul 19th from twhirl
Started 1 day, 4 hours ago (2009-11-11 15:37:00)
by Mr. Bean
Hello, For quite a while now when I've been having blurry renders. When I render it and look at the result it looks great, but when I click "save image" and save it as a .jpg at the maximum quality at a size of 600X600, when I look at the image in another program like Photoshop it looks very blurry. It's really important that I solve this problem. I have to save images right now, and ...
Started 1 day, 23 hours ago (2009-11-10 20:51:00)
by joppo te veldhuis
hello there, i switched to a new computer the other day. the nehalem with the fastest ATI-card and 16 gig ram and whatnot. but its renders slow ( at least 50% slower than my previous 3-year old macpro). Color renders slow too..(with the latest ATI radeon) i always edit with the activity-monitor-cpu-usage-window on my sidescreen. Normally (with other computers and previous versions of ...
Started 2 days, 8 hours ago (2009-11-10 11:25:00)
by creatrixcordis
i'm using html2ps_v2042 the html renders fine but the images() just show black border boxes with alt attribute value in the middle of them the css images(background-image do not show anything all the images are either .gif or .jpg im using the demo test.php script that came with the .zip file can anyone point me in the right direction? thanks -daniel
Started 5 days, 15 hours ago (2009-11-07 04:33:00)
by Koga73
This shit is crazy, keep in mind that these images are not real Quote: Originally Posted by tomshardware.com Memorex used to have a very catchy slogan: is it live, or is it Memorex? That very slogan came to mind when viewing a few outlandishly realistic renders here on a Chinese forum. Thanks to Nvidia's Fermi hardware, virtual ...
Started 1 week ago (2009-11-04 22:45:00)
by bill williams
G'day all Just started using vegas 8 pro for my .mts files. I find when I add about 20, 30 second clips and use the main concept h.264 all comes out fine after adding dissolves and slight sharpening. However if I add about 80 or 90 clips, using the same parameters, I get the message "The following pins failed to find a connectable filter" C:\downloads\Untitled.mp4::Output ...
Started 3 days, 11 hours ago (2009-11-09 08:15:00)
by mauryw
I am doing a project that includes three samplers Dimension Pro, Sample Tank and Kontakt, because, Dim Pro doesn’t have Pads I like, and I found ones I like in the Sample Tank and Kontakt libraries. So, bass line, 3 pads and EZDrummer are playing in real time from midi tracks along with two audio tracks. So, suddenly, the samplers change key and are playing wrong notes. So, I ...
Started 3 days, 5 hours ago (2009-11-09 14:51:00)
by Mr_Drake
I've recently been working on a Nathan Drake mesh for the forum and I want you guys to see it. Its still VERY pre-production, so tell me what you think, what can stay and what needs to go His face With some ray tracing Textureless Front Left Right Mr_Drake out
Started 1 week, 1 day ago (2009-11-04 19:38:00)
by Satrugha
I'm currently using the VMR-9 renderer to play a video in my game. Running when the game's in a window works perfectly fine. I create the filter graph and do all the set up right when I play the video and release the graph at the end of it. If I flip the game into fullscreen (true fullscreen, not a stretched window) before running the video, about 50% of the time the video will not render. When ...