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Magic item | Topic profile

Topic profile page for Magic item. This page has aggregated data from forum posts, threads, listings, online discussions, newsgroups, messageboards, and other online sources which contain user generated content for the term: Magic item.
Topic "Magic item" was discussed 0 times on 0 sites in last 3 months
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magic item was discussed on the following sites:

Giant in the Playground Forums Giant in the Playground Forums - 2,130 Giant in the Playground Forums - site profile
EN World - Morrus D&D / d20 News & Reviews Site EN World - Morrus D&D / d20 News & Reviews Site - 694 EN World - Morrus D&D / d20 News & Reviews Site - site profile
RPGnet Forums RPGnet Forums - 354 RPGnet Forums - site profile
GameSpot Forums - Video Game Discussions - Game Console Discussions - Game Message Boards - Gamespot Unions GameSpot Forums - Video Game Discussions - Game... - 124 GameSpot Forums - Video Game Discussions - Game Console Discussions - Game Message Boards - Gamespot Unions - site profile
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Related threads on magic item:

Mario Games This is the strangest magic item ever (Mario and Luigi...  DS Ultimate Forums- Nintendo DS Game discussions, cheats and help - site profile Mario Games - forum profile  Go to this thread  This is the strangest magic item ever (Mario and Luigi related)
Gaming (d20 and General RPG)  You get one magic item...  Giant in the Playground Forums - site profile Gaming (d20 and General RPG)   - forum profile  Go to this thread  You get one magic item...
Mojofuse A magic item "iPhone: with special application:...  Twitter / Mojofuse - site profile Mojofuse - forum profile  Go to this thread  A magic item "iPhone: with special application: gothere.sg to guide all RPG adventurers through dungeons. COOL! 4:48 AM Apr 8th from web
Onrpg Latest event: Runes Of Magic Item Giveaway -...  Twitter / Onrpg - site profile Onrpg - forum profile  Go to this thread  Latest event: Runes Of Magic Item Giveaway - http://bit.ly/vzCVS 10:27 AM May 18th from web
D&D Rules  Encounter: Fixing a Magic Item  EN World - Morrus D&D / d20 News & Reviews Site - site profile D&D Rules   - forum profile  Go to this thread  Encounter: Fixing a Magic Item

Latest threads on magic item:

D&D Rules
Started 1 day, 22 hours ago (2009-12-13 16:47:00)  by Mistah J
Hey everyone, Here is the scenario: the PCs are in a town plagued by strange accidents and disasters. They have found the cause; a powerful magic item that is damaged, causing it to go haywire. The goal is for the PCs to repair or otherwise fix the thing before it ruins or destroys the town. What kind of challenge should I use here? None of the PCs in question have any Craft Magic Item ...
Source: EN World - Morrus D&D / d20 News & Reviews... More from this site EN World - Morrus D&D / d20 News & Reviews Site - site profile 
Forum:  D&D Rules   D&D Rules   - forum profile
Thread:  Show this thread (6 posts) More from Encounter: Fixing a Magic Item  Thread Thread info: Encounter: Fixing a Magic Item Size: 1,097 bytes
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RPG Spotlight: d20 / Dungeons & Dragons
Started 5 days, 15 hours ago (2009-12-09 23:37:00)  by Stinkingyeti
Specifically for my post, i'm querying about modifying items. The gloves of storing only hold 10lb, my mordenkrad is 12lb, i have the ritual cast and enchant magic item ritual. Could i modify the gloves and if so how much should it cost? Generally, we could use this thread for other related questions.
Source: RPGnet Forums More from this site RPGnet Forums - site profile 
Forum:  RPG Spotlight: d20 / Dungeons & Dragons  RPG Spotlight: d20 / Dungeons & Dragons - forum profile
Thread:  Show this thread (6 posts) More from [4E] Magic item creation/modification  Thread Thread info: [4E] Magic item creation/modification Size: 336 bytes
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Homebrew Design (d20 and RPG)
Started 1 week, 2 days ago (2009-12-05 20:23:00)  by DracoDei
This is a spin-off of THIS thread, which Random_Person started, and I eventually added two more versions of the Western chess set to. Wizard's Xiangqi Set, Lesser This beautifully inlaid xiangqi set is enchanted. The pieces are miniture statuettes made of Jade. All of the pieces are enchanted so that when a certain command word is stated they will enforce tournament rules of xiangqi ...
Source: Giant in the Playground Forums More from this site Giant in the Playground Forums - site profile 
Forum:  Homebrew Design (d20 and RPG)   Homebrew Design (d20 and RPG)   - forum profile
Thread:  Show this thread (3 posts) More from (3.5) (Magic Item) Chess Spin-off(s)  Thread Thread info: (3.5) (Magic Item) Chess Spin-off(s) Size: 7,448 bytes
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GURPS
Started 1 week, 6 days ago (2009-12-01 21:22:00)  by Icelander
I did not find a note to that effect in either GURPS Magic , GURPS Thaumatology or GURPS Dungeon Fantasy: Adventurers . GURPS Magic 3e had a rule which increased cost by 20% for Power 16, +40% for Power 17, +60% for Power 18, +100% for Power 19 and then another +100% for every +1 to Power. The fact that this rule does not appear in 4e might suggest that it is ...
Source: Steve Jackson Games Forums More from this site Steve Jackson Games Forums - site profile 
Forum:  GURPS  GURPS - forum profile
Thread:  Show this thread (3 posts) More from How does Power affect cost for a Magic Item?  Thread Thread info: How does Power affect cost for a Magic Item? Size: 1,646 bytes
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House Rules
Started 1 week, 6 days ago (2009-12-01 18:21:00)  by the_mighty_agrippa
I really like the concept of a magic item set for my "witch" PC (Ultimate Magus) but I am having serious writer's block coming up with any mechanics. Any help/suggestions would be greatly appreciated. Here's what I have so far... Hat/Robe/Boots/Cape/Book of Shadows (maybe in amulet form or something) See in darkness Mount spell with thematic trapping (with all the level ...
Source: EN World - Morrus D&D / d20 News & Reviews... More from this site EN World - Morrus D&D / d20 News & Reviews Site - site profile 
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Thread:  Show this thread (5 posts) More from Magic Item Set for Witch  Thread Thread info: Magic Item Set for Witch Size: 758 bytes
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Homebrew Design (d20 and RPG)
Started 2 weeks, 2 days ago (2009-11-28 18:08:00)  by Gnomo
Wondrous Item Amulet of Equipment This amulet is made of pure bronze, and has a small figure similar to a chest drawn on it. As a standard action a character wearing the Amulet of Equipment can send any part of his gear (except for this amulet) to a secret place on the ethereal plane, activating it again as a standard action brings back all the equipment sent before to their original ...
Source: Giant in the Playground Forums More from this site Giant in the Playground Forums - site profile 
Forum:  Homebrew Design (d20 and RPG)   Homebrew Design (d20 and RPG)   - forum profile
Thread:  Show this thread (19 posts) More from [D&D 3.5] New Magic Item and Property: Amulet of Equipment and Summoning.  Thread Thread info: [D&D 3.5] New Magic Item and Property: Amulet of Equipment and Summoning. Size: 1,668 bytes
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GURPS
Started 3 weeks, 2 days ago (2009-11-21 15:42:00)  by HuManBing
Hello, I'm trying to familiarize myself with the rules on magical item creation. I'm trying to come up with a cursed magical item that a lich left lying around. It needs to do these things: 1. Zap any living wearer with "Dehydrate" (M188). 2. Zap any living wearer with "Zombie" (M151-52). Dehydrate costs up to 3 to cast, but the shroud could reduce that to 0 with a casting of "Power" ...
Source: Steve Jackson Games Forums More from this site Steve Jackson Games Forums - site profile 
Forum:  GURPS  GURPS - forum profile
Thread:  Show this thread (15 posts) More from [Magic Item] Cursed shroud that Dehydrates, then Zombies, the wearer?  Thread Thread info: [Magic Item] Cursed shroud that Dehydrates, then Zombies, the wearer? Size: 969 bytes
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General RPG Discussion
Started 3 weeks, 6 days ago (2009-11-17 20:01:00)  by Voadam
I understand the DDI character builder has a campaign option to make characters without magic items and still have the math workout by building in the bonuses normally from items straight into the PCs themselves (sort of like Iron Heroes). I'm considering getting the 4e PH and PHII with the new holiday special. Is this option spelled out in either the PH or PHII?
Source: EN World - Morrus D&D / d20 News & Reviews... More from this site EN World - Morrus D&D / d20 News & Reviews Site - site profile 
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Thread:  Show this thread (4 posts) More from No magic item option rule location?  Thread Thread info: No magic item option rule location? Size: 547 bytes
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Homebrew Design (d20 and RPG)
Started 1 month ago (2009-11-15 12:06:00)  by Nero24200
Recently, I've been watching a few shows/reading a few books where characters with better martial skill and able to use magical weapons and shields better. Not because of magic or any such, but simply because they're better and using weapons, and can use the magic within them better. This got me thinking...is there anything I can do with magic weapons/armors to make them more appealing to...
Source: Giant in the Playground Forums More from this site Giant in the Playground Forums - site profile 
Forum:  Homebrew Design (d20 and RPG)   Homebrew Design (d20 and RPG)   - forum profile
Thread:  Show this thread (2 posts) More from Unusual Idea - Magic Item abilities for mundane characters  Thread Thread info: Unusual Idea - Magic Item abilities for mundane characters Size: 16 kb
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The Dragon Age Union
Started 1 month ago (2009-11-14 04:07:00)  by Gladestone1
Ive been lucky in armor ,swords an bows..Have not had any luck in staffs..Has any one found a lvl 6 or 7 staff for my magi im playing...
 

Hot threads on magic item:

RPG Spotlight: d20 / Dungeons & Dragons
Started 5 days, 14 hours ago (2009-12-10 00:53:00)  by Stinkingyeti
I thought it was a free action to retrieve a stored weapon? If not them screw the gloves i'll pick up the sack. My avenger has weak strength anyway. Divine power may let him strike hard and true, but he can't carry all the loot away then.
Source: RPGnet Forums More from this site RPGnet Forums - site profile 
Forum:  RPG Spotlight: d20 / Dungeons & Dragons  RPG Spotlight: d20 / Dungeons & Dragons - forum profile
Thread:  Show this thread (6 posts) More from [4E] Magic item creation/modification  Thread Thread info: [4E] Magic item creation/modification Size: 255 bytes
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D&D Rules
Started 1 day, 12 hours ago (2009-12-14 02:45:00)  by Shin Okada
Well, a damaged magic item causing unintended effect is already out of RAW . By the default core rule, magic items works as it is until it is completely broken (0 hp). So, the way to solve this scenario does not need to go by RAW , IMHO . "Find the missing part" seems to be a nice idea. Or, maybe the Lab itself has some kind of self-repair (magical) mechanism and the PCs must activate ...
Source: EN World - Morrus D&D / d20 News & Reviews... More from this site EN World - Morrus D&D / d20 News & Reviews Site - site profile 
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House Rules
Started 6 days, 6 hours ago (2009-12-09 08:24:00)  by Dannyalcatraz
Screw the robe- you need a Wand of Baleful Polymorph .
Source: EN World - Morrus D&D / d20 News & Reviews... More from this site EN World - Morrus D&D / d20 News & Reviews Site - site profile 
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Marktplatz
Started 4 days, 3 hours ago (2009-12-11 11:26:00)  by cfour
Bump
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Thread:  Show this thread (75 posts) More from d2jsp Forums -> --=infinite Magic / Rare Item Shop=--  Thread Thread info: d2jsp Forums -> --=infinite Magic / Rare Item Shop=-- Size: 41 bytes
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Softcore - EUROPE Ladder Trading
Started 6 days, 5 hours ago (2009-12-09 09:55:00)  by cfour
Bump
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Forum:  Softcore - EUROPE Ladder Trading  Softcore - EUROPE Ladder Trading - forum profile
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