Topic profile page for Interactivity.
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Topic "Interactivity" was discussed 5,278 times on 1,136 sites in last 3 months
Started 5 days, 16 hours ago (2009-11-28 13:05:00)
by neu7o
I am trying to add user interactivity with 3D models that are a .w3d file -- does anyone know any good references/tutorials? I created a house, and I am doing a virtual tour. I want users to be able to click on the 3D objects to activate different sounds in the house. For example to click on a radio, then you will hear music.
Started 1 week, 6 days ago (2009-11-20 09:12:00)
by thevideogameguy
have you noticed that in FPS lately there is more interactivity. Like i remember when you just pushed a button or run in to a stair shit would happen. Now you look under doors with spy cameras grab ledges climb up ice cliffs and stealth kills . is this a fad created by mirrors edge or is it just a evolution of the FPS
Started 5 days, 17 hours ago (2009-11-28 12:30:00)
by Yuriko
Ciao, come posso tradurre il termine " underdefined " nella frase: " Interactivity is a widely used term with an intuitive appeal, but it is an underdefined concept "
Started 6 days, 19 hours ago (2009-11-27 10:12:00)
by RSS Bot
[In this column, writer and designer Emily Short looks at a new, intriguing interactive ad campaign from HBO -- and discovers lessons for designers about telling stories through interactivity.] HBO has an ad campaign around the phrase "It's more than you imagined". One of its key features is a website installation called HBO Imagine, put together by BBDO and The Barbarian Group. The installation...
Started 6 days, 21 hours ago (2009-11-27 08:50:00)
by RSS_FEED
[In this analysis, writer and designer Emily Short looks at a new, intriguing interactive ad campaign from HBO -- and discovers lessons for designers about telling stories through interactivity.] HBO has an ad campaign around the phrase "It's more than you imagined". One of its key features is a website installation called HBO Imagine, put together by BBDO and The Barbarian Group. The ...
Started 1 week ago (2009-11-26 08:22:00)
by IIII Aaron IIII
I've tried Google-ing every word combination I can think of, and I can't seem to find an online leaderboard for Modern Warfare 2... leading me to believe there isn't one. What the hell? It's a great game, but Infinity Ward has some lessons to learn about community interactivity. The little barracks thing in-game is just not enough. Bungie has spoiled me.
Started 2 days, 18 hours ago (2009-12-01 11:17:00)
by johot
Today I came in contact with a really strange problem in WPF. I was creating a UserControl that used behaviors, triggers and actions from an external dll file (in this case the Expression.Interactivity.Samples file found on codeplex). This UserControl was created inside its own project, a WPF User Control library. I then created a WPF Application project that had a reference to this ...
Started 5 days, 1 hour ago (2009-11-29 04:43:00)
by SkinsFanLarry
Filename : UPDATE_BDPS301_VER0520.EXE Version : 5.20 Last Modified : 11/13/2009 Size : 50.10 MB This utility updates the BDP-S301 firmware to version 5.20, and provides the following benefits: Improvements over firmware version 4.90: Improves BD-Java compatibility to enhance interactivity with some BD-ROMs. Additional improvements over original firmware:...
Started 1 day, 10 hours ago (2009-12-02 19:31:00)
by Eagleznest
Posted by: Awkward_Zombie Posted by: Eagleznest What about a map like this, it's set in a field with tall grass and chopppers can mow it. See here for a more detailed dscription. That's a pretty interesting concept for a multiplayer map. With some balancing, it would be really cool, as it has a "no two games are exactly the same" appeal. Thanks
Started 4 days, 5 hours ago (2009-11-30 00:04:00)
by Todd Roberts
Quote: Originally Posted by RedRedSuit And my main point is that once you start actually trying to replicate it, any major difference between the real movement and the one the game makes you make is going to stand out like a sore thumb -- to a GREATER extent than the disparity between the real action and pressing a button/holding a ...