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DirectSound | Topic profile

Topic profile page for DirectSound. This page has aggregated data from forum posts, threads, listings, online discussions, newsgroups, messageboards, and other online sources which contain user generated content for the term: DirectSound.
Topic "Directsound" was discussed 0 times on 0 sites in last 3 months
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directsound was discussed on the following sites:

DUNGEONS & DRAGONS ONLINE: Stormreach Forums - 255 DUNGEONS & DRAGONS ONLINE: Stormreach Forums - site profile
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EA Forums - 169 EA Forums - site profile
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Related threads on directsound:

microsoft.public.win32.programmer.directx.audio how record only loud sound in directSound? in...  Discussions in microsoft.public.win32.programmer.directx.audio - site profile microsoft.public.win32.programmer.directx.audio - forum profile  Go to this thread  how record only loud sound in directSound? in microsoft.public.win32.programmer.directx.audio
directSound problems (beginners question)  C# Forum : C#, VB.NET, WCF, WPF, Silverlight, WF, XAML, .NET 3.0, .NET 3.5,
Visual Studio 2008 Forums - site profile .NET 3.0 General - forum profile  Go to this thread  directSound problems (beginners question)
Developer Documentation and Help System i need simple sample for DirectSound recording mic in...  MSDN Forums - site profile Developer Documentation and Help System - forum profile  Go to this thread  i need simple sample for DirectSound recording mic in wave file
Microsoft: DirectX SDK (for software developers) i need sample code for recording sound in wav file with...  Tek-Tips Forums - site profile Microsoft: DirectX SDK (for software developers) - forum profile  Go to this thread  i need sample code for recording sound in wav file with DirectSound
64-Bit .NET Framework Development. not a valid Win32 application directsound app  MSDN Forums - site profile 64-Bit .NET Framework Development. - forum profile  Go to this thread  not a valid Win32 application directsound app

Latest threads on directsound:

Off-topic Discussion
Started 20 hours, 42 minutes ago (2009-12-16 15:15:00)  by Melyrian
I am having a problem while using Ventrilo. I don't know why it isn't working but I am getting the following error message: Unable to activate DirectSound for selected device. DirectSoundCaptu reCreate failed. HR=DSERR_NODRIVER. No sound driver is available for use I am running Windows 7, and used it before on Vista and XP. I never changed any of the settings for it either. Anybody have...
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Visual Basic .NET
Started 3 weeks, 1 day ago (2009-11-24 16:35:00)  by 2ndmessiah
Not really looking for specifics, just pointers. When I use DirectSound in my vb application, if my application looses focus ie another application/window has focus i loose sound. Once my app regains focus I then hear the sound again. (I hope that makes sense) I dont wont this to happen. Even if my app disappears or is minimised I want to continue hear it.
Source: VBForums - Visual Basic and VB .NET Discussions an... More from this site VBForums - Visual Basic and VB .NET Discussions and More! - site profile 
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Thread:  Show this thread (1 post) More from .Net DirectSound sorta question.  Thread Thread info: .Net DirectSound sorta question. Size: 410 bytes
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Visual Basic .NET
Started 3 weeks, 1 day ago (2009-11-24 16:35:00)  by 2ndmessiah
.Net DirectSound sorta question. Not really looking for specifics, just pointers. When I use DirectSound in my vb application, if my application looses focus ie another application/window has focus i loose sound. Once my app regains focus I then hear the sound again. (I hope that makes sense) I dont wont this to happen...
Source: VBForums - Visual Basic and VB .NET Discussions an... More from this site VBForums - Visual Basic and VB .NET Discussions and More! - site profile 
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Off-Topic Posts (Do Not Post Here)
Started 3 weeks, 2 days ago (2009-11-23 19:17:00)  by NoChampion
Hi I'm having a rather painful start learning C#. I'm an algorithm developer by trade but don't have much skills in C# programming. One project I thought could be a good start would be to have a directsound project where the captured audio (for example from the mic) can be processed by some filtering scheme and then do playback of the filter output (a full duplex problem). Now, I've done ...
Source: Microsoft TechNet Forums More from this site Microsoft TechNet Forums - site profile 
Forum:  Off-Topic Posts (Do Not Post Here)  Off-Topic Posts (Do Not Post Here) - forum profile
Thread:  Show this thread (2 posts) More from full duplex (directsound) problem (eager newbie)  Thread Thread info: full duplex (directsound) problem (eager newbie) Size: 1,828 bytes
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Off-Topic Posts (Do Not Post Here)
Started 3 weeks, 2 days ago (2009-11-23 19:17:00)  by NoChampion
Hi I'm having a rather painful start learning C#. I'm an algorithm developer by trade but don't have much skills in C# programming. One project I thought could be a good start would be to have a directsound project where the captured audio (for example from the mic) can be processed by some filtering scheme and then do playback of the filter output (a full duplex problem). Now, I've done ...
Source: Microsoft Expression Forums More from this site Microsoft Expression Forums - site profile 
Forum:  Off-Topic Posts (Do Not Post Here)  Off-Topic Posts (Do Not Post Here) - forum profile
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Started 3 weeks, 6 days ago (2009-11-20 11:48:00)  by Thomas
Hi I'm trying to make use of directsound in a .Net project. I haven't much experience with c# so bare over with me. I have borrowed some code found on the net that I'm trying to merge into my own little project to get a soft start. I'm already failing to initialize the directsound device. Here is what I have: using System; using System.Collections.Generic; using System.Linq; using System....
Source: C# Forum : C#, VB.NET, WCF, WPF, Silverlight, WF, ... More from this site C# Forum : C#, VB.NET, WCF, WPF, Silverlight, WF, XAML, .NET 3.0, .NET 3.5,
Visual Studio 2008 Forums - site profile 
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NTDEV Forum
Started 1 month, 1 week ago (2009-11-03 23:55:00)  by abhay das
Hi All, I have a Virtual Audio Driver based on AVStream. I am having problem in renderer filter It's Wave Renderer filter that works fine always. Most of the time Directsound filter also connects and works fine. But sometimes(very rarely) while connecting to Directsound filter it gives error 0x80040256 i.e. *"No audio hardware available"*. Once this error occurs it continues to occur ...
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Forum:  NTDEV Forum  NTDEV Forum - forum profile
Thread:  Show this thread (1 post) More from Need help in understanding "No Audio Hardware Available error" for
Directsound Renderer Filter  Thread Thread info: Need help in understanding "No Audio Hardware Available error" for
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Premiere Pro CS4
Started 1 month, 2 weeks ago (2009-11-01 22:44:00)  by aarongabbard
Can't seem to find anyone with a solution to this problem. What happens is when I start up Adobe Premiere cs3 I end up geting a "the currently installed sound card does not support directsound input adobe premiere" Message then the program locks up. I just bought this laptop a few days ago its a Toshiba Satellite A215-S48171 with 2gbs of Ram. got ahold of Adobe who could give me no solutions ...
Source: Adobe - Forums More from this site Adobe - Forums - site profile 
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Thread:  Show this thread (1 post) More from the currently installed sound card does not support directsound input adobe
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simonster
Started 1 month, 2 weeks ago (2009-10-30 06:01:00)  by simonster
Source: Twitter / simonster More from this site Twitter / simonster - site profile 
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Thread:  Show this thread (1 post) More from hey #mediacenter dudes, techy codec question. Is it possible to have MC
output everything in DirectSound and what's the impact?  Thread Thread info: hey #mediacenter dudes, techy codec question. Is it possible to have MC
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Hot threads on directsound:

tech support
Started 3 days, 7 hours ago (2009-12-14 04:39:00)  by deucejmp
Winamp 5.56 (5.5.6.2512) - clean install (with NO 3rd-party plugins) Skin: Winamp Modern Windows OS: Windows Server 2008 x64 SP2 (US) System specs: ASUS WS Revolution core i7, 12 GB ram Video Card: Nvidia Geforce 9600 GT (geforce v191.66), Nvidia Quadro FX 3800 (quadro v191.66) Soundmax integrated digital audio driver v7.0.0.1 DirectX 10.1 Plugin: Directsound (2.49)...
Source: WINAMP.COM | Forums More from this site WINAMP.COM | Forums - site profile 
Forum:  tech support  tech support - forum profile
Thread:  Show this thread (1 post) More from Error creating DirectSound buffer - Error code: 80070057  Thread Thread info: Error creating DirectSound buffer - Error code: 80070057 Size: 2,135 bytes
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Sound Cards
Started 2 days, 1 hour ago (2009-12-15 10:07:00)  by sluttysteve
Sound output works fine, but no audio input just stopped working at some point for no apparent reason. Error message when using vent reads similar to below, but with language: "Unable to activate DirectSound for selected device. DirectSoundCaptureCreate failed. HR=DSERR_NODRIVER. No sound driver is available for use" I've reinstalled Realtek drivers, but to no avail. Any ...
Source: Tech Support Forum More from this site Tech Support Forum - site profile 
Forum:  Sound Cards  Sound Cards - forum profile
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C#
Ambiguous  - 1 new post Read thread in new window
Started 2 days, 5 hours ago (2009-12-15 06:15:00)  by ddecoy
I keep getting these errors when working with Directx (directsound) : The call is ambiguous between the following methods or properties: ' Microsoft.DirectX.DirectSound.WaveFormat.WaveForma t()' and ' Microsoft.DirectX.DirectSound.WaveFormat.WaveForma t()' The call is ambiguous between the following methods or properties: ' Microsoft.DirectX.DirectSound.BufferPositionNotify ....
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Off-topic Discussion
Started 19 hours, 27 minutes ago (2009-12-16 16:30:00)  by Melyrian
I tried messing around with the settings, but if what I did got rid of the original error it brought up another error message. I would try another program but all of my friends use this one.
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Logiciels/Pilotes
DirectSound  - 1 new post Read thread in new window
Started 5 days, 1 hour ago (2009-12-12 10:47:00)  by jimmyjimmy11
Bonjour, J'ai un très gros problème a propos de DirectSound. Quand je veut lancer mon jeu (flyff), un petit message apparait et met : DirectSound init failed Comment faire pour faire marche ce jeu ? Merci de me répondre au plus vite ! Configuration: Windows XP Service Pack 1 Firefox 3.5.5
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Vidéo numérique
Started 1 day, 19 hours ago (2009-12-15 16:11:00)  by Vincent
Branché un jack 1/8 dans le micro sa marche! meme si c'Est des ecouteurs. merci!
Source: Comment Ca Marche - Communaute informatique More from this site Comment Ca Marche - Communaute informatique - site profile 
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Windows
Started 1 week, 1 day ago (2009-12-09 00:00:00)  by dreamerxs
Проблемът с вградените звукови карти на Realtek и Realtek HD е известен, самите те пуснаха миналата година пачове точно за това изчезване на звука без никаква причина.
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Thread:  Show this thread (11 posts) More from Bad DirectSound driver Error Code:88780078 - Страница 2 -
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New and alternative video codecs
Started 4 days, 1 hour ago (2009-12-13 10:26:00)  by htpc66
beta53c AC3,DTS,etc passthrough ALL checked Xonar Slim/9800GT Vista Sp1 Asus TMT2 Arcsoft audio renderer Good News -TrueHD, DTS HD (HR & MA) and Dolby Digital Plus bitstream (ISOs and files) are working!! Bad News -Lpcm and flac cannot play at all - they play (no pass through) with Directsound [Xonar speakers] audio render, instead of Arcsoft audio renderer.
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sonstige PC-Hardware
Started 2 days, 13 hours ago (2009-12-14 21:58:00)  by fezie
Zitat: Zitat von Szudri Lt. offizieller Support Aussage von Creative geht Alchemy nicht unter Win7. Also bei mir hats unter Win 7 (32bit allerdings) EAX ermöglicht bei Serious Sam First Encounter (das Orginal, nicht die neue HD version) Was allerdings interessant ist, ist das Everest 5.30 unter OpenAL bei mir ...
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Started 2 days, 2 hours ago (2009-12-15 09:05:00)  by halel99
------ I have the exact same problem - crazy loading screen and crash when I try to load new game, can you pls help ? ------------ System Information ------------------ Time of this report: 12/14/2009, 20:25:06 Machine name: ???-PC Operating System: Windows Vista™ Home Premium (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.090805-0102) ...
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Windows Software
Started 21 hours, 33 minutes ago (2009-12-16 14:24:00)  by ZeDaX
The arrival of Windows Vista has given DirectSound and DirectSound 3D. It is amusing to note that Vista is also the only version of Windows that supports DirectX 10.x. The real reason behind this that it acts mainly to generate a manageable audio completely cross platform between the PC and X-Box 360. The latter has seen the day with an audio engine run entirely in software with calculations ...
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