Topic profile page for Base class.
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Topic "Base class" was discussed 0 times on 0 sites in last 3 months
I'm pleased with my strategy of using pluggable... I'm pleased with my strategy of using pluggable delegates instead overriding base class methods. This allows for layers of state machines. 4:44 PM Feb 6th from Twitterrific
Started 1 day, 13 hours ago (2010-01-07 04:47:00)
by bannerghatta r…
I need to check the checkbox indicating show base class members in teststand using .Net adapter programatically through c#.can I get any help.Using CallMethod , I need to call a method "GetItemByName" .It is only possible by enabling the show Base Class Members checkbox.Any Help? ex2.gif (2305 kb)
Started 2 days, 17 hours ago (2010-01-06 00:09:00)
by dtrenaman
Trying my hand at writing a DirectX Media Object. I would like to use the IMediaObjectImpl base class, but the header that contains the base class, dmoimpl.h, tries to pull in crtdbg.h which results in a compile error as it is not part of the windows mobile sdk. Any ideas or is this a bug?
Started 1 week ago (2010-01-01 07:55:00)
by Project-NZ
hi i have written and compiled my own dll file but i was wondering how could i implement a base class from within the .dll file here's a little code iv got so far // header file #ifndef _DLLTEST_H_ #define _DLLTEST_H_ #include #include #include #include "Base.h" using namespace std; extern "C" { __declspec(dllexport) void...
Started 1 week, 1 day ago (2009-12-30 22:54:00)
by mpjava
Hi all i am working on a JNI interface to Java, and in the process of simulating a C++ behaviour in java so i need some help form you people, in this regard. here is a c++ code, i need a equivalent fucntionality in java , to put it one word, the question is how to implement the dynamic_cast functionality in java, as java also has virtual fucntions, i think this should be ...
Started 1 week, 2 days ago (2009-12-30 16:16:00)
by omniman
Hello, I have a pretty extensive class that I need to inherit to add some additional functionality to this application. Currently, I have a method in my data access layer that returns a new instance of this base class (the method hits the DB, populates the object, and returns it). I realize it would have been better for the data access layer to simply return the DataRow and populate that from...
Started 1 week, 2 days ago (2009-12-30 10:54:00)
by FlamingKobold
Spoiler Note: This is a work in progress. I still need to Figure out and write out the rest of the tears. Also, I need to flesh out every ability for Entropic Majesty. If you have a suggestion for one, post it. Anything, seriously. My imagination-fu is getting lower every day. Anyway, this is what's done: The ignorant imagine the creation...
Started 1 week, 2 days ago (2009-12-30 08:08:00)
by Veeda Vidlak
Base Class: Voidmage Deep underground in the heart of Eturia lays the reclusive and vicious organization that calls themselves the Order of the Void. The existence of this small group is unknown to any of the surface powers and is dismissed by the self-serving races of the underdark because the Order never flaunts its power. In reality, the Order of the void is led by immensely ...
Started 1 week, 2 days ago (2009-12-30 07:11:00)
by Gorgondantess
I find myself dissapointed by ToB as a fix for melee-types. Indeed, I also find myself dissapointed by... well, everything. ToB has the flavor all wrong: if I want to play a fighter, I don't want to play a guy who calls out "FLAMING MONGOOSE STRIKE!" whenever he attacks. I want to play a soldier, a hardened warrior, a soldier, a man who kills people, perhaps with finesse, but not with pseudo-...
Started 1 week, 2 days ago (2009-12-30 06:31:00)
by DragoonWraith
Dancers are the Bards of the Sublime Way. Dance has long been an important part of Bardic traditions, and many Bards have used Dance as an important medium for their many abilities. However, Dance has always been accompanied by sound, be it clapping or tambourine or the tapping of their feet, because it has always been the sounds of Bardic music that have held their power. At the ...
Started 1 week, 1 day ago (2009-12-30 20:23:00)
by Shannon Broskie
In designing a class hiearchy, I'm trying to provide classes that also include all data-related methods. I wanted to get your opinions before going too far down this road. The base class is meant to represent a generic information entry. I will provide basic abstract methods to save and delete itself from the database, properties for common fields required by all information entries, and also...
Started 5 days, 14 hours ago (2010-01-03 03:16:00)
by davewilk
thanks very good answer. my question now is how you link the two base classes which hold's pure virtual functions in each exe and dll file. if you can point me to a good example would be great thanks. There is only one base class (interface): MyInterface defined in MYINTERFACE.H. Both modules #include this header file. Note that there is no code associated with this interface. ...
Started 1 week, 1 day ago (2009-12-31 11:23:55)
by dotnetkode
Instead of trying to inherit your class from the base class, why dont you add a new property to your class like public OrderService {get;set;} set the property with what ever returned by the DAL. Now instead of indheritance you have composition. You can use all the properties of the base class by simply accessing the Orderservice property as in MyObj.OrderService.OrderNumber...
Started 1 week, 1 day ago (2009-12-31 00:55:00)
by jverd
Just to clarify a point that I consider important--the distinction between references and objects: Your subject is: How to call a Derived call fucntion with a base class object ? The answer to that is: You cannot. It is completely impossible in Java. If you have a base class object, the derivced class' methods are not present. On the other hand, if you have a compile-time reference of...
Started 6 days, 22 hours ago (2010-01-01 19:10:00)
by Raiki
Re: The Spy [3.5 DnD Base Class] PEACH Well, unfortunately my experiences haven't happened yet. My group hasn't actually met in the past few weeks due to holiday schedule clashing. Also, the game that I'm looking for the "Improved Classes" for (meaning the game that this class will be one of 2 classes replacing the rogue) won't start for ...
Started 1 day, 8 hours ago (2010-01-07 09:27:00)
by Manooch_H
bannerghatta - This is specified by the DotNetModule.MemberFlags property. The DotNetMemberFlags consist of DotNetMemberFlags_Static (0x1) and DotNetMemberFlags_TopLevel (0x2). These can be used individually or you can perform a Bit-Wise OR to use them together. In your case, the Show Base Class Members check box corresponds to the DotNetMemberFlags_TopLevel (0x2). If this ...
Started 1 week ago (2010-01-01 17:13:00)
by Sir_Chivalry
Re: I'm a Doctor, not a Priest (Base Class, PEACH) Okay, I checked the rules, and this isn't thread necromancy, at least I think. I have a question, which is what PrCs would go well with this class? __________________ Monk: A door? leave this to me guys, I've got EAGLES CLAW! \Rogue:...
Started 4 days, 5 hours ago (2010-01-04 12:45:12)
by Bench
I believe private inheritance more accurately represents "implemented in terms of"; which is slightly different to 'has a'; the main difference being that a privately inherited implementation is guaranteed to be initialised before a class' own private members. Something which is associated with a few interesting initialisation tricks.
Started 1 week, 1 day ago (2009-12-30 18:01:00)
by wvxvw
The thing with namespaces is that if you put a method in a custom namespace invoking it will take more time then invoking a method in one of the "known" namespaces... Well, same as if you invoke a method through reflection - it will take longer because that method has to be found first... And no, classes themselves aren't namespaces, though packages are. Classes use namespaces... What is not ...