i see when people post stat-maxed character rankings they frequently put rikku ahead of yuna. what i want to know is why ??? when you are maxed-out and have the best equipment rikku's mixes are worthless. i mean i cant think of a single battle where mix is part of the best strategy unless you count mixing ultra null-all against penance to get defense buffs without cheer (protip: this makes no ...
no idea, but i think yuna is much more useful than rikku(zanmato, block attack with aeons, oblivion) mix can be useful early game, but they suck when you maxed your stats
Since you mention Penance, Rikku is a better choice anyway. You can get Auto-Potion armour but you can't get Auto-Ether armour. Considering that for 75% of the Penance battle you'll have no MP, Yuna might not be the best choice...
Ughh. I hate Aeons. I couldn't even take my NGSNZ seriously v_v Rikku is the better choice. She can attack faster and her Celestial is better than Yuna's.
You can get Auto-Potion armour but you can't get Auto-Ether armour That's irrelevant because in the penance battle in the strategy you throw a three stars so everything costs 0mp anyway.
At max stats, everyone has the exact same speed. Animation speed, not agility. That's irrelevant because in the penance battle in the strategy you throw a three stars so everything costs 0mp anyway. That is equally irrelevant. Yuna's MP will be drained by Penance's attacks and Yuna's attack damage will plummet due to her Celestial's damage modifier.
Animation speed, not agility. Yuna's attack damage will plummet due to her Celestial's damage modifier. performance in battle is irrelevant. yuna does not need to be a member of the battle party. she is equally effective if you only switch her in to summon
Since you mention Penance, Rikku is a better choice anyway. You can get Auto-Potion armour but you can't get Auto-Ether armour. Considering that for 75% of the Penance battle you'll have no MP, Yuna might not be the best choice... I just keep Yuna in and throw a Three Stars
Your strategy requires hours hours and more hours raising HP for BHPL this whole discussion has been about characters with maxed stats and equipment, not stats and equipment that are merely sufficient to defeat enemy X. everyone knows you dont need maxed stats to defeat nemesis but that has nothing to do with this anyway here are the results of my strategy, which i modified a bit to ensure that nemesis doesnt get to use armageddon...
i am still waiting for you to explain how rikku's mixes can improve the best strategies. if they dont then they are obviously as useless as i have been saying all along What are you talking about? what it does and when it's useful is already explained before, so why explain it again? when you want and should use some mixes fluctuate, but lots of them still stay useful, very useful. Oh, and if you desperately need an example: Hyper...
Your strategy requires hours hours and more hours raising HP for BHPL So you waste 10 hours to make that battle 10 minutes shorter. That argument is ridiculous
Since you mention Penance, Rikku is a better choice anyway. You can get Auto-Potion armour but you can't get Auto-Ether armour. Considering that for 75% of the Penance battle you'll have no MP, Yuna might not be the best choice... I just keep Yuna in and throw a Three Stars
At max stats, everyone has the exact same speed. Animation speed, not agility. That's irrelevant because in the penance battle in the strategy you throw a three stars so everything costs 0mp anyway. That is equally irrelevant. Yuna's MP will be drained by Penance's attacks and Yuna's attack damage will plummet due to her Celestial's damage modifier.
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