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Thread: s9xTYLmecm 09.11.06 - Snes Emulator for PSP

Started 3 weeks, 4 days ago by wraggster
News via http://www.aep-emu.de/PNphpBB2-file-...c-t-13856.h tml s9xTYLmecm is a port of the SNES emulator Snes9x for the Sony PSP. Quote: - PSP accr now corresponds to the way BG 2.4 - Changes to the debug menu Download and Give Feedback Via Comments
Site: DCEmu Forums:: The Homebrew & Gaming Network :: PSP Dreamcast Nintendo DS Wii GP2X Xbox 360 GBA Gamecube PS2 Forums.  DCEmu Forums:: The Homebrew & Gaming Network :: PSP Dreamcast Nintendo DS Wii GP2X Xbox 360 GBA Gamecube PS2 Forums. - site profile
Forum: PSP News Forum  PSP News Forum - forum profile
Total authors: 10 authors
Total thread posts: 12 posts
Thread activity: no new posts during last week
Domain info for: dcemu.co.uk

Other posts in this thread:

raptorman57 replied 3 weeks, 4 days ago
Great to see someone continues to improve this. Will we ever see PilotWings working properly again? Control has been lost after pulling the parachute chord for the last several iterations. Keep up the good work!

Veskgar replied 3 weeks, 4 days ago
I tried Super Mario RPG with the last release and it was definitely faster but there were a lot of graphic glitches. Something is definitely being done to speed this emulator up. I just hope the glitches get smoothed out eventually. There needs to be a balance of speed/compatibility with and end objective of trying to get the 2 to meet half way with a near perfect emulator. I am really psyched...

israelg replied 3 weeks, 4 days ago
What about Donkey Kong Country speed ?

lostless replied 3 weeks, 4 days ago
donkey kong country runs much better, The first stage runs around 40 FPS but most other levels stay at full 60. I am using the latest snesadvance.dat file though which doesn't come with this emulator, so i don't know if thats making a difference.

demonolith replied 3 weeks, 3 days ago
Donkey Kong Country has been running flawlessly for over a year now

Logitech1 replied 3 weeks, 3 days ago
lostless, try this emulotar without speedhacks. I'm not sure why but it seems that mecm runs better without snesadvance.dat

Veskgar replied 3 weeks, 3 days ago
Quote: Originally Posted by israelg What about Donkey Kong Country speed ? This game, as with Battletoads in Battlemaniacs runs at perfect speed if you set the IGNORE PALETTE WRITES ON in the speedhacks sub-menu.

SmashinGit replied 3 weeks, 3 days ago
Quote: Originally Posted by Veskgar This game, as with Battletoads in Battlemaniacs runs at perfect speed if you set the IGNORE PALETTE WRITES ON in the speedhacks sub-menu. Thanks for the tip Veskgar, didn't know about this.

DanTheManMS replied 3 weeks, 3 days ago
The DKC series is special in that they require no speedhacks to work. They actually shutdown the CPU entirely themselves when work isn't being done. They're the only games I've seen that exhibit this behavior. The only reason they have entries in the snesadvance.dat file is to suppress certain calls to the SPC engine so that the games will run in SNES Advance and Snezziboy.

pepperminty replied 3 weeks, 3 days ago
wow people still working on snes emulators thats cool. so does this run better with the snesadvance.dat if so were can i get the latest snesadvance?

 

Top contributing authors

Name
Posts
Veskgar
2
user's latest post:
s9xTYLmecm 09.11.06 - Snes...
Published (2009-11-07 17:37:00)
Quote: Originally Posted by israelg What about Donkey Kong Country speed ? This game, as with Battletoads in Battlemaniacs runs at perfect speed if you set the IGNORE PALETTE WRITES ON in the speedhacks sub-menu.
israelg
2
user's latest post:
s9xTYLmecm 09.11.06 - Snes...
Published (2009-11-08 08:16:00)
Thanks !!!
raptorman57
1
user's latest post:
s9xTYLmecm 09.11.06 - Snes...
Published (2009-11-07 00:45:00)
Great to see someone continues to improve this. Will we ever see PilotWings working properly again? Control has been lost after pulling the parachute chord for the last several iterations. Keep up the good work!
wraggster
1
user's latest post:
s9xTYLmecm 09.11.06 - Snes...
Published (2009-11-06 23:22:00)
News via http://www.aep-emu.de/PNphpBB2-file-...c-t-13856.html s9xTYLmecm is a port of the SNES emulator Snes9x for the Sony PSP. Quote: - PSP accr now corresponds to the way BG 2.4 - Changes to the debug menu Download and Give Feedback Via Comments
lostless
1
user's latest post:
s9xTYLmecm 09.11.06 - Snes...
Published (2009-11-07 08:38:00)
donkey kong country runs much better, The first stage runs around 40 FPS but most other levels stay at full 60. I am using the latest snesadvance.dat file though which doesn't come with this emulator, so i don't know if thats making a difference.
demonolith
1
user's latest post:
s9xTYLmecm 09.11.06 - Snes...
Published (2009-11-07 14:51:00)
Donkey Kong Country has been running flawlessly for over a year now
Logitech1
1
user's latest post:
s9xTYLmecm 09.11.06 - Snes...
Published (2009-11-07 16:15:00)
lostless, try this emulotar without speedhacks. I'm not sure why but it seems that mecm runs better without snesadvance.dat
SmashinGit
1
user's latest post:
s9xTYLmecm 09.11.06 - Snes...
Published (2009-11-07 19:41:00)
Quote: Originally Posted by Veskgar This game, as with Battletoads in Battlemaniacs runs at perfect speed if you set the IGNORE PALETTE WRITES ON in the speedhacks sub-menu. Thanks for the tip Veskgar, didn't know about this.
DanTheManMS
1
user's latest post:
s9xTYLmecm 09.11.06 - Snes...
Published (2009-11-08 02:43:00)
The DKC series is special in that they require no speedhacks to work. They actually shutdown the CPU entirely themselves when work isn't being done. They're the only games I've seen that exhibit this behavior. The only reason they have entries in the snesadvance.dat file is to suppress certain calls to the SPC engine so that the games will run in SNES Advance and Snezziboy.
pepperminty
1
user's latest post:
s9xTYLmecm 09.11.06 - Snes...
Published (2009-11-08 04:02:00)
wow people still working on snes emulators thats cool. so does this run better with the snesadvance.dat if so were can i get the latest snesadvance?

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