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Thread: White screen on start up

Started 1 month, 2 weeks ago by ubasrawr
So this is my first time playing around with the map editor and I don't know what I am doing wrong. I set up a few enemies and a few npc allies as well as my own guy. I get no further error messages so I tried to test run the map. When I start up I get this white foggy screen and I can't move or do anything. So I was wondering what I am doing wrong that I get these white screen....
Site: Codemasters Forum  Codemasters Forum - site profile
Forum: Operation Flashpoint 2 - Modder's Chat Zone  Operation Flashpoint 2 - Modder's Chat Zone - forum profile
Total authors: 6 authors
Total thread posts: 27 posts
Thread activity: no new posts during last week
Domain info for: codemasters.com

Other posts in this thread:

SmallfrySASR replied 1 month, 2 weeks ago
I had this issue today as well. Not sure what the problem is.

SmallfrySASR replied 1 month, 2 weeks ago
I had this issue today as well. Not sure what the problem is. __________________ Aussie Assault a mod for Operation Flashpoint: Dragon Rising. Aussie Assault Mod Art Competition FryzieDelta: Veteran of ArmA, VBS1, and the OFP demo

TemplarGFX replied 1 month, 2 weeks ago
this happens most commonly when you have more than 64 "units" active at startup. head to the metrics tab and look at the numbers. is Units over 64?

TemplarGFX replied 1 month, 2 weeks ago
this happens most commonly when you have more than 64 "units" active at startup. head to the metrics tab and look at the numbers. is Units over 64? __________________ MODS : ULTIMATE AI MOD 1.0 Make the game the way it was meant to be! Realistic AI behaviour! MINIMODS :...

Insum replied 1 month, 2 weeks ago
Hi guys, you have too many entities in the mission at one time. The Game is limited to 62(?) entities. If you exceed this then the game will display just a white foggy screen on startup of your mission. It's a common problem topic and there ought to be a post titled 'GREY FOGGY SCREEN ON STARTUP?' stickied I think hehe. Anyway your only way around it is to use entity sets to spawn and despawn ...

Insum replied 1 month, 2 weeks ago
Hi guys, you have too many entities in the mission at one time. The Game is limited to 62(?) entities. If you exceed this then the game will display just a white foggy screen on startup of your mission. It's a common problem topic and there ought to be a post titled 'GREY FOGGY SCREEN ON STARTUP?' stickied I think hehe. Anyway ...

RIKKI_B replied 1 month, 2 weeks ago
I just thought that I would point out the maximum is actualy 63 units not 62 or 64.

TemplarGFX replied 1 month, 2 weeks ago
lol, well we were both close :P also to note, I have found the game gets a little unpredictable with more than 1500 entities in total (units/waypoints/vehicles/props/anything placed in map) it seems to be less unreliable post patch though

TemplarGFX replied 1 month, 2 weeks ago
lol, well we were both close :P also to note, I have found the game gets a little unpredictable with more than 1500 entities in total (units/waypoints/vehicles/props/anything placed in map) it seems to be less unreliable post patch though __________________ MODS : ULTIMATE ...

ubasrawr replied 1 month, 2 weeks ago
ohh thanks you for the information. i guess i gotta spawn the units at different times. i have not experimented with that yet :P ----------- ok another question how do you delay a spawn?

 

Top contributing authors

Name
Posts
TemplarGFX
10
user's latest post:
White screen on start up - Page...
Published (2009-11-10 14:18:00)
I see that as lack of control on the mission designers part (not a poke at anyone). you should be using : max, used = OFP:getMissionQuota() max is the maximum allowed, used is what is currently used. if (max - used) < OFP:getGroupSize("primaryset") then --disable something not important or far from the player end
_PaLL3_
6
user's latest post:
White screen on start up - Page...
Published (2009-11-10 14:23:00)
Oh, nice one. You learn something every day, well i do.. =) This is something i'll use from now on.
ubasrawr
5
user's latest post:
White screen on start up
Published (2009-11-10 13:48:00)
hmm I don't think I know what I am doing? Is there somewhere a tutorial that goes over how to create an entity and then assign a spawn delay to it?
RIKKI_B
2
user's latest post:
White screen on start up
Published (2009-11-10 13:54:00)
hehehe yea you were both so close, It was buggin me I had to say it lol
SmallfrySASR
2
user's latest post:
White screen on start up
Published (2009-11-10 09:58:00)
I had this issue today as well. Not sure what the problem is.
Insum
2
user's latest post:
White screen on start up
Published (2009-11-10 11:16:00)
Hi guys, you have too many entities in the mission at one time. The Game is limited to 62(?) entities. If you exceed this then the game will display just a white foggy screen on startup of your mission. It's a common problem topic and there ought to be a post titled 'GREY FOGGY SCREEN ON STARTUP?' stickied I think hehe. Anyway your only way around it is to use entity sets to spawn and despawn units at certain times of your...

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