Hi racers
Can anyone explain how/why the track conditions varies so much.
Sometimes you make a good time just drivin around stearing with your little finger, and sometimes you cant get a decent time though you drive with your knuckles white
Read a comment the other day "no use comparing times because track conditions change all the time"
This is a game, not real life racing, so,...
Quote:
Originally Posted by Takumi_lfs
Like I said, We shouldnt make war here, Were are One community. Members are here to help each other like I also said before but oh no, there are more fanboys coming toward us (like we didnt have enough of them). There is totally no point in what we are discussing right now....
Quote:
Originally Posted by codehound
If the tire model update makes it even better than it is now I don't think LFS needs to worry about iRacing.
I agree with this simply because LFS has its own feel which you cant replicate. Also iracing is very expensive and also American IIRC so its quite different ...
Hopefully back to being constructive...
Quote:
Originally Posted by ScoobRX
Lol, sorry to interrupt the whole argument...
But I was wondering if the new tire physics would cause the force feedback to behave differently. For example will opposite lock occur with a bit less force now? (The stopping force on the wheel ...
Quote:
Originally Posted by zeugnimod
I would think the league organizer(s) can decide themselves if they need any promoting or not, don't you agree?
Well technically he is pointing out the mod, but is throwing out the league as well.
/ontopic: I think that it's the most fun car to drive in the ...
The Series
Up for something completely new and unique to LFS league racing? Look no further. The I-SCAR series is an international stock car series that aims to emulate stock car league racing as best as possible in Live for Speed. While most series that have a similar goal run mostly on ovals, I-SCAR seeks to bring the best of both worlds: oval and circuit racing ...
Quote:
Originally Posted by 5haz
I would probrably vote Zeug too, he seems pretty level headed compared to most, and dosen't often get invloved in petty arguments like the rest of us.
You are wrong!
Quote:
Originally Posted by Fetzo
has anyone tried niels and some1s supra mod yet? the comments and the pictures on virtualr.net are really looking nice!
http://www.virtualr.net/toyota-supra...ased/#comme nts
i will try it this evening.
It's already posted in the offtopic forum mate
Quote:
Originally Posted by Becky Rose
The entire Blue 2 design revolves around a neural network.
Soon to be known as SkyNet. Keep a sharp eye out for future Connors.
Going by the description this sounds more like a distributed system than what would be called a neural network per se. Although I ...
Quote:
Originally Posted by pearcy_2k7
You should care cause it can slow your corner speed alot, especially at the 2nd chicane at bl1 if you have dirty tyres, the car just slides and you have to take it at a much slower speed.
yeah but im not playing for 6 months now (i went up for few laps at weekend,...
Yes. Technically at the wheels for both. With torque that is gear multiplication and losses, with power it's just losses (power isn't multiplied by gear ratios)
Quote: Originally Posted by Joris Now it's time to lose the gear indicator on car's with H-pattern gearboxes. That's what I was thinking last time I played LFS as well
Quote: Originally Posted by rockclan ok we have beta testers enough. From now on the beta test sign up's are closed untill we ask for more. Edit: Sorry arox you are to late. Hax
im a little late....but i think the best tracks are the ones with layouts that have you climb, and jump, and put your car over things it shoudnt i can make GREAT jump sets, so thats probably why i like them anyone need a set pm me
Quote: Originally Posted by TexasLTU I remember Maddin or someone else had a WR in SO with wall clip, someone here in forums told it and he uploaded new WR with no wall-brushin'. the mark of a real hotlapper, recognising their mistakes.
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