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Thread: This game isn't really 1:1 on your movements.

Started 3 months, 4 weeks ago by 2ndSamurai
I just played the table tennis, and it isn't realistic. I wish I could play as good as that.
Site: Video Game Message Boards - GameFAQs  Video Game Message Boards - GameFAQs - site profile
Forum: Wii Sports Resort  Wii Sports Resort - forum profile
Total authors: 9 authors
Total thread posts: 10 posts
Thread activity: no new posts during last week
Domain info for: gamefaqs.com

Other posts in this thread:

DoubleT replied 3 months, 4 weeks ago
troll much?

TomNook20 replied 3 months, 4 weeks ago
Thanks for pointing out the obvious.

360gamer97 replied 3 months, 4 weeks ago
I agree the only good thing about it is you can put spin on the ball

divad1212 replied 3 months, 4 weeks ago
It is. -_-

DerPancake replied 3 months, 4 weeks ago
the game its not 1:1 but motion plus is

DoubleT replied 3 months, 3 weeks ago
Swordfighting is 1:1 You're insane if you don't at least think that.

TheGreatKoala replied 3 months, 3 weeks ago
Compare Golf on this to the terrible Golf on the original

perfect9999 replied 3 months, 3 weeks ago
It's relative 1:1, meaning that it has a position of reference and it's 1:1 relative to the placement of ref, WSR determine the original placement with the calibration and all. It's evident if you play spasticly in swordplay and then move slowly WITHOUT pointing at the screen(it recenter itself if you do). Actually that's MUCH better than real 1:1 which is actually really limiting if you ask me

henrylim replied 3 months, 3 weeks ago
are you trying to say that the game control isn't 1:1, or that the game isn't realistic. I think it would be fair enough to say that the game control is pretty close to 1:1, barring synchronisation issues resulting from excessive speed of use and environmental infra-red sources causing the auto-centering to go awry. thus if you are saying that the game isn't realistic (you did say that you ...

 

Top contributing authors

Name
Posts
DoubleT
2
user's latest post:
This game isn't really 1:1...
Published (2009-08-21 10:24:00)
Swordfighting is 1:1 You're insane if you don't at least think that.
2ndSamurai
1
user's latest post:
This game isn't really 1:1...
Published (2009-08-18 18:33:00)
I just played the table tennis, and it isn't realistic. I wish I could play as good as that.
TomNook20
1
user's latest post:
This game isn't really 1:1...
Published (2009-08-18 20:21:00)
Thanks for pointing out the obvious.
360gamer97
1
user's latest post:
This game isn't really 1:1...
Published (2009-08-19 11:30:00)
I agree the only good thing about it is you can put spin on the ball
divad1212
1
user's latest post:
This game isn't really 1:1...
Published (2009-08-19 16:23:00)
It is. -_-
DerPancake
1
user's latest post:
This game isn't really 1:1...
Published (2009-08-19 17:01:00)
the game its not 1:1 but motion plus is
TheGreatKoala
1
user's latest post:
This game isn't really 1:1...
Published (2009-08-21 10:47:00)
Compare Golf on this to the terrible Golf on the original
perfect9999
1
user's latest post:
This game isn't really 1:1...
Published (2009-08-25 13:29:00)
It's relative 1:1, meaning that it has a position of reference and it's 1:1 relative to the placement of ref, WSR determine the original placement with the calibration and all. It's evident if you play spasticly in swordplay and then move slowly WITHOUT pointing at the screen(it recenter itself if you do). Actually that's MUCH better than real 1:1 which is actually really limiting if you ask me
henrylim
1
user's latest post:
This game isn't really 1:1...
Published (2009-08-25 22:26:00)
are you trying to say that the game control isn't 1:1, or that the game isn't realistic. I think it would be fair enough to say that the game control is pretty close to 1:1, barring synchronisation issues resulting from excessive speed of use and environmental infra-red sources causing the auto-centering to go awry. thus if you are saying that the game isn't realistic (you did say that you can't play table tennis as well as...

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