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Thread: Tennis girl

Started 1 month, 4 weeks ago by NikitaNV
Hi boys and girls! Here is my model of tennis player. I'll try make realistic reder. Advises and critique are very very welcome.
Site: CGSociety - Society of Digital Artists  CGSociety - Society of Digital Artists - site profile
Forum: WIP/Critique: 3D Stills  WIP/Critique: 3D Stills - forum profile
Total authors: 850 authors
Total thread posts: 32 posts
Thread activity: 483 new posts during last week
Domain info for: cgsociety.org

Other posts in this thread:

admiraligor replied 3 months, 1 week ago
Yes. Star Trek has been way overdone and is actually rather frowned upon by the professional folks. Typically the only way to get a trek ship noticed here is if it's of a totally original design and is very detailed.

NMCDerek replied 3 months, 1 week ago
Quote: Originally Posted by admiraligor Yes. Star Trek has been way overdone and is actually rather frowned upon by the professional folks. Typically the only way to get a trek ship noticed here is if it's of a totally original design and is very detailed. Thanks mate, I wonder what I should model then, I know startrek, I guess I could ...

dmiller22 replied 3 months, 1 week ago
I did this home for a school project. It is the first thing I have done in 3d. The assignment was to pick a home design and model it as real as possible. It is pretty much done and would like some feedback on changes. Thanks! also its max and photoshop

DontBlinkx182x replied 3 months, 1 week ago
Ahhh ok got it thanks Matt I appreciate it! Will work on my Model tomorrow after work.

TheBeals replied 3 months, 1 week ago
Hahahaha, Thanks Tim for the compliment, I'm glad my hard work shows .There's a very good reason for my serious workness. You see I just graduated the Art Institute of Portland 10 weeks ago, and I can't seem to get any employer to check out my reel because I don't have that "in", or if they do, they "love the work, but want more experience" and a couple freelance gigs and an internship isn't ...

TheBeals replied 3 months, 1 week ago

dmiller22 replied 3 months, 1 week ago
really nice work. I want to start doing cars but the program is still new to me! Your model looks awesome!

QuestionMarc replied 3 months, 1 week ago
Trust me, its all Youtube, my video looks great before their compression. But I actually do have other parts of that I want to model. The landing gear plus lots of rivet holes and things, plus rig it so the landing gear comes out and the wings come up. Then I'll rework the texturing. Technically there is no light coming from the engine or headlights, its a glow effect that is essentially a ...

Vertaki replied 3 months, 1 week ago
cant wait to see the inside.. cockpit? yea that i think its really awsome that you are going to continue this definatly when you all done get some epic rust and scratched here and there that would so rock

StompTheGlomp replied 3 months, 1 week ago
So for my modeling class we had to design and model a chair. It also had to be modeled completely in NURBS for learning purposes. I didn't seem to have that much of a problem as some of my other classmates. I just had to re-think a few things. I'm planning on putting antenna on the small ladybug. Other than that, I'd just like some overall critique on it. Do you like it? Is there ...

 

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Stunning model with beautiful detailing! Reflections on the lacquer can get hard work! But such an old racer doesn’t have too many reflections on the body.(!) However, I agree with Stirk, reflections are too strong at the moment, and the picture used doesn’t seem perfect for mapped reflections. You could try to use planes beside the car with the picture on it. Very good results you could get with long white planes above the car.
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Quote: Originally Posted by RonaldHanWu Left one is originally posted by Kevin Dubeau 2hrs I see improvement, Wu, I really do. Yet, I expect more when working as a replicate (lin mo). Accuracy is important. for instance, the volume of the lips, speically upper lip is missing. the shape of the nose needs more work. the muscle loop between the eye loops and mouth loop is also inaccurate. i suggest do or try to do exactally as the original work...
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