Thread: Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
Started 3 years, 1 month ago by Le Chat
The Old One -- Bo ring name, bo ring abilities, and barely any synergy among its abilities. This is the epitome of "Chinese-menu" cards.
.
Crash Test Dummy --
Artifact Creature - Golem
Whenever an Equipment comes into play, you may attach it to <THIS>.
At the end of each turn, each artifact attached to <THIS> deals one damage to it.
3/4
Crash Test Dummy - Well, I can't think of a way to break it. Of course, playing Sheild of Kaldra after this is fun...plus pariah's shield. But that doesn't kill people, it just is fun.
I digress. Cool card.
Ok, three cards...
Ledget Verdeon W
Creature - Human Rebel
When Ledget Swordsman comes into play, search your library for a card called Ledget Vermelho, reveal it, and put it into ...
This is a neat idea for constant advantage and really plays up the "Small reinforcements" idea of white. It is linear right now, and the creatures aren't amazing, but they all come with guaranteed protection against WoG. You can expand this idea (ala Mercadian rebels) but that might overpower them (and then require balancing e.g. making them weaker and less attractive). The flavor about a ...
Nice card not too badly costed, pretty balanced. Not sure I like "Floral" in the name, sounds a bit pansy to me but thats just my opinion.
My Card:
Firebrand Staff -
Artifact - Equipment
Equipped Creature gets +1/+0 for each charge counter on it.
Whenever equipped creature attacks sacrifice it. Put a number of charge counters on ~ equal to that creatures power.
, Remove X charge ...
In some ways, I like he card, but the wording could be better. Now Firebrand Staff gives the equipped creature +1/+0 for each charge counter on the creature, not the equipment. And I guess that colorless burn is something that if it has to exist, it really should be at least a bit overcosted. Here's my version:
Firebrand Staff
Artifact - Equipment
Equipped creature gets +1/+0 for each ...
Quote:
Originally Posted by Dark_Chase
Not sure I like "Floral" in the name, sounds a bit pansy to me but thats just my opinion.
Because WotC has never made cards like Petalmane Baku , Hair-Strung Koto , and Floral Spuzzem ? This is not mentioning the tons of fungus-related creatures that are huge, and Molimo...
Untold Legends -- The name is kinda out there -- it barely connects with the card, which is where flavor text can save the day, but doesn't. It basically says "Blue card drawing rawks!" and as long as you have decent card-drawing in your deck, it doesn't present a drawback. (Suddenly even a Merfolk Looter becomes card advantage, not to mention broken jank like Ancestral Recall or that ...
Quote:
Originally Posted by Le Chat
Yutulghan Druid --
Creature - Human Druid
: Target land's controller plays a mana ability of that land if able. Play this ability only any time that player could play a sorcery.
1/1
+ An original ability
- Low p/t
- The wording...
I wouldn't use this card ...
Flaring Demon- horryfingly broken. a way to fix it: down it to 4/4, add mana to the activation (BR,T), reduce the mana cost to 4BR, remove the flying, and make it 2 red cards+2 black cards+half of your life rounded up. Othewise, the idea is very nice indeed.
Hill of Darkenss
Legendary Land ( R )
: Put Hill of Darkenss from your hand into play tapped with a darkness counter on it. ...
Hill of Darkness kind of a generic name for a legend. More like the second part of the name that comes after the comma, but meh. I think the first ability could be worded like the shock lands:
As [Name], Hill of Darkness comes into play, you may put a dark counter on it. If you do, [Name] comes into play tapped and you may play an additional land this turn. The next land you play this ...
Quote:
Originally Posted by emily1987
...down it to 4/4...
Ehm... Actually, Flaring Demon already is a 4/4...
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Recycling Center
Zuran Orb + Fastbond + Recycling Center (+ green mana land, for example, Forest ) = 1st turn infinite life and ...
Seems potentially overpowered since this is essentially a massive mana screw on global scale. Doesn't matter THAT much if you're hit; Getting this in play while floating just enough mana to cast Marsh Casualties kicked is simply devastating. Plus, this effect is also subject to the 'nightmare glitch': If this creature leaves play before anyone is turned face down, they will be face down forever, which is too nasty. Up the...
Quote: Originally Posted by magac I think for Kali Sharpu, the discard part of the first ability needs to go. And +1 too, since although the ability hits you too, it's still pretty powerful. Second ability may be fair, since it's a glorified Chandra Ablaze 's second ability, but then again, it may be too powerful unless the + ability is only +1. Last ability seems ok. Random... sort of Shackle the Blasphemer Instant Tap target...
Bestower of Grace -- Multiple cheap lifelink can be pretty insane; all you need is one creature with 3 or 4 power, and keep dumping all of your mana into it. At the same time, the rest of the creature is so sub-par it pretty much makes up any advantage you're going to get. LC wouldn't want to crack one open, but it's decent as filler. With the proper flavor, even better. Thanks for sigging LC, btw. . Fyodelar's Mask --...
Rickety Golem - Interesting idea. 4 mana seems about right, though I'm not sure about the colors. It may need some red in there, though it may be fine as is. Next: Breeze Herald Creature - Angel Flying, vigilance 3/3 __________________ Improve your telepathic skills by playing Twenty Questions ! Help Aurora the Ætherwalker on her Travel Through Eternity in my extendo ! Some cards need to be sprayed with hoses. You can </3 those...
Quote: Originally Posted by shikadi Path to Victory Enchantment At the beginning of your upkeep, if you control at least two other permanents with converted mana cost 8 or higher, you win the game. Any reason to stall longer when victory can be reach much easier? -Insert random legendary name. In comparison to other insta- win cards , it seems sorta easy . Yes, it's 8 mana, and yes, you have to have two others, but 8-mana creatures are...
He's right you know, on turn one, you can play 1 Noble Heirarch and two llalonwar elves and have enough mana or summon 3 different white weenies. So I agree with CandleJack, its B R O K E N. This is more player friendly Stolen Mox Artifact (R) : Add 1 mana of any color to your mana pool. At the start of your end phase, target opponent gains control of ~. It's been in the ownership of more beings than the maximum number of slivers...
i'm not sure i get it did you mean. i like the concept though. i'd just suggest making as follows: Sky Hook Vr. 2.0 Artifact- Equipment Equipped creature has " : Remove equiped creature and target attack creature with flying from combat." Equip- Tap an untapped creature you control with flying. sorry, i just wanted to make sure i was understanding it correctly; i really like the idea. so my idea came about cause i...
@Over Infusion Well, this is a multiplayer gold dust card. While it's true in a two player game using 20 mana will probably win you the game anyway, that's not the case in multiplayer, where you might just knock out one opponent, and leave yourself open to multiple body blows from elsewhere. That said, anything that makes people think about enchantments a bit more can only be a good thing. @Tramadea's Herald It's a pure...
good concept here i like how it would only cost just a forest to get a 1/1 into play and the ability to get the card into play is fair as well Jix'Agi, the Swift Clawed Legendary Creature-Nacatl Bandit First-Strike When ~ comes into play return target tapped creature to its owner's hand When ~ would be removed from play, you may return X lands to your hand, put ~ back into play with X +1/+1 tokens on it where X is the number of lands...
Quote: Originally Posted by magac I can't think much much besides random these days.... so sad... Persephone, Queen of Hades Legendary Creature - Avatar Intimidate If a card would leave a player's graveyard, any player may pay . If no one does, that card stays in the graveyard. "You are not a guest here. You will live here for as long as eternity." 4/3 Comments? Haha, I know what you mean, I've been posting...
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