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Thread: [Release] NazBot c++ source

Started 1 month, 3 weeks ago by nazgul1444
hello MPcer, After a lot of requests for my source ill release it. Its an old source , the first NazBot. So it looks likes kitterz source only a few difference. Learn from it and add/delete things for ur own. It has the function a bot should have Code: -AutoPotter ( pointers ) -Auto attack ( with Sawsil , when low monsters dont atttack) -Auto loot -Auto skill ( with timer) -...
Site: MPC Forums  MPC Forums - site profile
Forum: EMS  EMS - forum profile
Total authors: 23 authors
Total thread posts: 99 posts
Thread activity: no new posts during last week
Domain info for: multiplayercheats.de

Other posts in this thread:

scruie replied 1 month, 3 weeks ago
-=Approved=- Don't ask for complied bots here. Use this thread to better yourself: ask coding help.

KingHacker123 replied 1 month, 3 weeks ago
Lol this isnt even "your " bot .. maybe you did 10% but not more . also it s1cks that you cant even update pointers.But for learning I guess it will be helpfull^^.I guess I will release my first c# in ver.57. I will see...

Yoonz replied 1 month, 3 weeks ago
Quote: Originally Posted by KingHacker123 Lol this isnt even "your " bot .. maybe you did 10% but not more . also it s1cks that you cant even update pointers.But for learning I guess it will be helpfull^^.I guess I will release my first c# in ver.57. I will see... this is ver.57...

Yoonz replied 1 month, 3 weeks ago
Quote: Originally Posted by KingHacker123 Lol this isnt even "your " bot .. maybe you did 10% but not more . also it s1cks that you cant even update pointers.But for learning I guess it will be helpfull^^.I guess I will release my first c# in ver.57. I will see... this is ver.57...

pokemaster replied 1 month, 3 weeks ago
The UA changes X position by subtracting 15 until the attack counter is reseted by the way. I'll check to see if it works.

TomC replied 1 month, 3 weeks ago
Thanks, I will learn from this .

pokemaster replied 1 month, 3 weeks ago
UA by changing X position doesn't seem to work this version. Can someone validate whether or not it works right now? EDIT: Seems to be working. I only edited an address the first time, now I'm changing several of them.

danny1994 replied 1 month, 3 weeks ago
For some reseason the HP/MP Pointer are wrong o_o If my hp is 500, it shows 250 o_o

pokemaster replied 1 month, 3 weeks ago
That's normal. Bring your HP/MP down to 50, it should display 50 then.

(oO)PinG(Oo) replied 1 month, 3 weeks ago
UA work?? how to open this..???!

 

Top contributing authors

Name
Posts
nazgul1444
37
user's latest post:
[Release] NazBot c++ source -...
Published (2009-11-10 20:23:00)
Quote: Originally Posted by Ant3 Oh ^^ You better do it manually :O Whatever then. why manually, takes to much time __________________ Working on NazBotPro - 0% -
Ant3
11
user's latest post:
[Release] NazBot c++ source -...
Published (2009-11-10 20:15:00)
Oh ^^ You better do it manually :O Whatever then. __________________ Quote: Originally Posted by nazgul1444 fly is a script which isnt that hard to make, just set ur char x,y to ur mouse x,y easy to make but it a/bs i think Change Character X/Y to Mouse X/Y, eh?
MagicSteely
10
user's latest post:
[Release] NazBot c++ source -...
Published (2009-11-08 19:42:00)
Quote: Originally Posted by nazgul1444 not for CharPid right? and not for all ofsets It has charp id. It misses some offsets but i think becuz they are static addresses.
danny1994
6
user's latest post:
[Release] NazBot c++ source -...
Published (2009-11-08 14:08:00)
Thats what i´ve got : DWORD CharMapBytes = 0x0099df5c; DWORD CharXBytes = 0xE50; DWORD AttkReadBase = 0x0099df5c; DWORD AttkReadOffsetCharBase = 0x2270; DWORD ItemBaseOffset = 0x14; DWORD ItemPBase = 0x0099F43C; is something wrong ? Maybe ItemBaseOffset O: But idk
God
5
user's latest post:
[Release] NazBot c++ source -...
Published (2009-11-09 13:41:00)
Wich are not on eggs. I have a aob list at home. But I want to update something at school. PM The charPids / offsets and item counter etc. __________________ Whatever.
TomC
4
user's latest post:
[Release] NazBot c++ source -...
Published (2009-11-07 18:12:00)
@ The guy who wanted an updated pointer, use the pointer updated that was posted.
KingHacker123
3
user's latest post:
[Release] NazBot c++ source -...
Published (2009-11-07 14:57:00)
Quote: Originally Posted by Šěžăbĭ Why not, if it works then its fine O_o But its nooby to call it "His" bot then
pokemaster
3
user's latest post:
[Release] NazBot c++ source
Published (2009-11-07 13:04:00)
That's normal. Bring your HP/MP down to 50, it should display 50 then.
Š?ž?b?
2
user's latest post:
[Release] NazBot c++ source -...
Published (2009-11-07 14:51:00)
Quote: Originally Posted by Ant3 Hmm. I'm pretty sure you will use Pro-Surf's sourcecode for "your" next trainer. If so, you will probably just edit it a bit. Why not, if it works then its fine O_o
(oO)PinG(Oo)
2
user's latest post:
[Release] NazBot c++ source
Published (2009-11-07 13:47:00)
how to open this trainer ???!!!

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