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Thread: OT: Daz3D's Hexagon bugfix

Started 4 months ago by juanxer
As there are a few of us that use Hexagon from time to time, some news here: the Daz3D guys have finally announced that they are starting to work on a bugfix release for Hexagon 2.5.x. Their idea is to do a bughunt cycle first, and later go for a 2.6 release which would include an Universal Binary for Mac users. http://forums.polyloop.net/news-eng...ix-release.h tml They have a bug...
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Other posts in this thread:

Ideas replied 4 months ago
Quote: Originally Posted by juanxer As there are a few of us that use Hexagon from time to time, some news here: the Daz3D guys have finally announced that they are starting to work on a bugfix release for Hexagon 2.5.x. Their idea is to do a bughunt cycle first, and later go for a 2.6 release which would include an Universal Binary for Mac users. ...

Totyo replied 4 months ago
Quote: Originally Posted by juanxer ... Sort of a poor man's Modo with some real nice CADish thingies added. IMHO, modo have some nice tools, but except the last addition (I think of the presets and other nice things in 401), Hexagon have a richer toolset than modo. The only main difference is that modo can be heavily customized, ...

AVTPro replied 1 month, 4 weeks ago
I would like to check this out. Wasn't it free?

juanxer replied 1 month, 4 weeks ago
Hexagon has a $149 price tag, but sometimes Daz3D does some circuitous offers (say, making it $29 for "Platinum users" for a month, so one goes Platinum for a few dollars, purchases the app and deactivates Platinum's monthly renewal). Hexagon's main showstopper is that, on OS X Leopard, the app's 3d scene navigation and manipulation tools become unresponsive after doing any data entry in ...

ediris replied 1 month, 3 weeks ago
HI Juan, WHat diffrence do you find compared to EIM, i have found EIM very useful when it comes to making nice knives cuts and beveling to export to other app, but the thing is that it lacks of export formats, i want to keep the Ngons but it doesnt suport Ngons as MOI. Are the knives tools and beveling a bit easier or less complex than in EIM? Thanks,Edgard

futagoza replied 1 month, 3 weeks ago
Quote: Originally Posted by juanxer Hexagon has a $149 price tag, but sometimes Daz3D does some circuitous offers (say, making it $29 for "Platinum users" for a month, so one goes Platinum for a few dollars, purchases the app and deactivates Platinum's monthly renewal). That´s what i did long time ago with the 2.2 vers. However i...

juanxer replied 1 month, 3 weeks ago
Quote: Originally Posted by ediris HI Juan, WHat diffrence do you find compared to EIM, i have found EIM very useful when it comes to making nice knives cuts and beveling to export to other app, but the thing is that it lacks of export formats, i want to keep the Ngons but it doesnt suport Ngons as MOI. Are the knives tools and beveling a bit easier or ...

juanxer replied 1 month, 3 weeks ago
About that manual: I think the videos in the PDF are downloaded on demand, but I am not sure. This web page has links to different combinations of the manuals and the videos. http://artzone.daz3d.com/wiki/doku....z_documentat ion

 

Top contributing authors

Name
Posts
juanxer
4
user's latest post:
OT: Daz3D's Hexagon bugfix
Published (2009-10-29 22:09:00)
About that manual: I think the videos in the PDF are downloaded on demand, but I am not sure. This web page has links to different combinations of the manuals and the videos. http://artzone.daz3d.com/wiki/doku....z_documentation
ediris
1
user's latest post:
OT: Daz3D's Hexagon bugfix
Published (2009-10-29 14:46:00)
HI Juan, WHat diffrence do you find compared to EIM, i have found EIM very useful when it comes to making nice knives cuts and beveling to export to other app, but the thing is that it lacks of export formats, i want to keep the Ngons but it doesnt suport Ngons as MOI. Are the knives tools and beveling a bit easier or less complex than in EIM? Thanks,Edgard
futagoza
1
user's latest post:
OT: Daz3D's Hexagon bugfix
Published (2009-10-29 15:23:00)
Quote: Originally Posted by juanxer Hexagon has a $149 price tag, but sometimes Daz3D does some circuitous offers (say, making it $29 for "Platinum users" for a month, so one goes Platinum for a few dollars, purchases the app and deactivates Platinum's monthly renewal). That´s what i did long time ago with the 2.2 vers. However i was surprised today that i found a 2.5 serial in my DAZ account for free, while they are...
Ideas
1
user's latest post:
OT: Daz3D's Hexagon bugfix
Published (2009-08-24 02:09:00)
Quote: Originally Posted by juanxer As there are a few of us that use Hexagon from time to time, some news here: the Daz3D guys have finally announced that they are starting to work on a bugfix release for Hexagon 2.5.x. Their idea is to do a bughunt cycle first, and later go for a 2.6 release which would include an Universal Binary for Mac users. http://forums.polyloop.net/news-eng...ix-release.html They have a bug track webpage here:...
Totyo
1
user's latest post:
OT: Daz3D's Hexagon bugfix
Published (2009-08-24 12:26:00)
Quote: Originally Posted by juanxer ... Sort of a poor man's Modo with some real nice CADish thingies added. IMHO, modo have some nice tools, but except the last addition (I think of the presets and other nice things in 401), Hexagon have a richer toolset than modo. The only main difference is that modo can be heavily customized, while it's allmost not possible with Hexagon. I'm speaking only of the modeling aspect, not the...
AVTPro
1
user's latest post:
OT: Daz3D's Hexagon bugfix
Published (2009-10-29 08:45:00)
I would like to check this out. Wasn't it free?

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