Found some interesting bits about the new "epic" crafting system we get next module.
Eladrin:
Quote:
Quote:
Originally Posted by Junts
So I'm confused, do you hae to re-pull the raid loot in the epic versions of the raid? The announcement suggests you do not, but your implication is that you do.
First you find a normal version of the...
I have a question about the crafting:
If you build e.g. an epic bloodstone can you place both of the colorless shards one +6 stat (once you have done 20 quests) and one +1 exceptional stat (once you have done 25 quests and 5 raids)?
Quote: Originally Posted by Razcar I see it differentely - as an alternative, as diversity. It might break up the present monotony of DT and ToD-sets a little. Hopefully the Quori crafting will be cool as well and able to produce some useful items. Just more options, which is all good in my book. I don't see stat swapping as diversity. The Quori crafting I worry will be similar to Epic which is tedious all on it's own...3 items...
Quote: Originally Posted by Razcar Funny, especially the "Plant Slaying"... maybe that works on those vegetables in pugs who so often gets a "phone call" in part 1 of Shroud? considering plant slaying is a valid enhancement from one of the dream edges, it seems we gonna fight mushrooms in mod11^^
Found some interesting bits about the new "epic" crafting system we get next module. Eladrin: Quote: Quote: Originally Posted by Junts So I'm confused, do you hae to re-pull the raid loot in the epic versions of the raid? The announcement suggests you do not, but your implication is that you do. First you find a normal version of the item, then you collect three objects in epic dungeons to upgrade the item. If, say, you...
Quote: Originally Posted by Shad Ran had to post this here, originally taken from us forum made by godmode: http://i33.tinypic.com/4jmh37.jpg Funny, especially the "Plant Slaying"... maybe that works on those vegetables in pugs who so often gets a "phone call" in part 1 of Shroud?
Just checked the OP again and noticed it says it's coming with the new module. So somewhere between 6 and 10 months I expect. No reason to get prematurely excited then, time to craft that Smoke Screen cloak.
Quote: Originally Posted by Razcar She goes in a frenzy now when on her last HP's. Runs (wriggles?) around superfast and is harder to avoid. That's a new mechanic they've added. Okay it will be even more resources then
moo moo moo moo Quote: Originally Posted by Bal Sagoth dont forget to put Wirt's leg into the Horadric Cube to unlock the cow level Apologies for the slight off topic when I heard stories about moo moo farm from a friend I just had to see it http://www.youtube.com/watch?v=qSlGQpvl_IA __________________ AGGddo on youtube The DM of The Rings Agger / Aggerson - Suxatarians Contraho, Harou! Lag Spikes in Subterrane?Here's the fix!
Quote: Originally Posted by selvetran Not really Sare. I've been working on a way to have Abbotstaff on Selve without compromising anything,it will take a few rare items but it's doable(if u are used to greater arcane lore as I am and not using various superior lore items). Also,about the reaver cloak:don't forget TtS;easily teh best spell so far imho. TtS? which one is that?
Quote: Originally Posted by selvetran Speaking of which... Has anything been released,or discovered,or whatnot about quori crafting?I mean,.teh upgradeable loot from teh mod10 quests. Nope, no news so far. My guess is that they're planned for the next module. Most of the items are powerful enough even without an upgradeable crafting feature.
There's a book that i wish to try. it's about... There's a book that i wish to try. it's about recycle-crafting. it's not about using used clothes or sweater. it's about using the plastic
8:22 AM Oct 15th
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