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www.shrapnelgames.com - www.shrapnelgames.com | Site profile

Site profile page for http://www.shrapnelgames.com. This report page has aggregated and summarized the online discussions from the Message Board located at http://www.shrapnelgames.com. This site profile page outlines general site statistics such as: Users Activity, Site Activity, Site Rank, and Top Authors, which are reported in either a table or graph below for a given reporting time period. Additional site profile information for http://www.shrapnelgames.com is also shown in the following divisions:

1) Top 10 Active Forums during Last Week
2) Top 10 Site Forums
3) Latest Active Threads
4) Hot Threads for Last Week

Warning: These statistics are generated using 'best efforts' and can experience delays and reporting errors at times. Please note that such statistics do not constitute a site's popularity and/or exact posting volumes at any given reporting period.

Title: www.shrapnelgames.com - http://www.shrapnelgames.com www.shrapnelgames.com
Url: http://www.shrapnelgames.com
Users activity: 4 posts per thread
site activity: 332 active threads during last week
Site rank: 4,411 (go to rank page)
Domain info for: shrapnelgames.com
 

Posting activity table on www.shrapnelgames.com:

  Week Month 3 Months
Threads: 332 1,170 3,520
Post: 1,374 4,702 15,539
 

Authority Badge:

www.shrapnelgames.com | Forum Authority Badge

www.shrapnelgames.com posting activity graph:

Posts by:  day  week  month 
 

http://www.shrapnelgames.com Alexa graph:

Top authors on www.shrapnelgames.com during last week:

Name
Posts
Swan
56
user's latest post:
Brainstorm - Page 2 - .com.unity...
Published (2009-11-30 17:49:00)
Ok, i found the way for "random" affliction: 2 weapons, same name different afflictions. code done, just need sprite, this lead me to: a) there is in this game a dual wielding human bare chested? b) how the heck can i make them only recruitable on coastal province? i tried #copystats from the reef dweller, but then i have to use #clear to remove armor/darkvision/poison armor c)where i can found weapons sprite? i need the...
Quitti
54
user's latest post:
New Horizons 3 (Closed) - Page 4...
Published (2009-11-29 09:33:00)
The hosting did fine this time. Finally.
DRG
44
user's latest post:
Some questions regarding the game
Published (2009-11-30 16:38:00)
From the Game guide CD-Extended features tab OP-FIRE FILTERING section Quote: A unit has TWO op-fire hexes! 1) the normal circle based on unit's position 2) an OVERWATCH hex which is displaced elsewhere and can have separated filtering . If these overlap the regular (#1) opfire will have priority. The lower numbers apply to 1) Don
Burnsaber
33
user's latest post:
Dramatica - A Very Dramatic...
Published (2009-11-29 12:53:00)
Holy s'it! I figured it out. The bug was because of the nation number, which made the server think that it was a different nation mod entirely. I tested it and was able to send out a pretender for Dwarfs fine. However, I had to make a new .dm file in order to change the nation number. It is downloadable in this post. Also it is possible that someone made a pretender based on the accidentally available Monolith and Alchemist made available...
HoneyBadger
30
user's latest post:
Mod Nosophoros - The Vampire...
Published (2009-11-28 15:45:00)
Thilock_Dominus: I was thinking today that, considering how professional looking your OP is, the only things this Mod seems to lack are "concept art" (as in, detailed drawings of what the sprites are intended to represent), and a soundtrack/mixtape (violin music?). Also, I was wondering why the Vamp Nobles get Fire on their greatswords? Cold would seem more appropriate (these guys seem to be somewhat cold-oriented), unless the Nobles...
Trumanator
24
user's latest post:
Sign of the Hammer - A Warhammer...
Published (2009-11-28 17:42:00)
Well, seeing as how this seems to be over, I'll post my thoughts on Skaven and Brettonia now. Skaven: First, I like the feel and theme a lot. This is a beautiful mod. Also, I managed to accomplish my main goal for the game: not be the first to die. That said though, the early game is just incredibly weak. Your troops are just not good enough to carry you, particularly on a NI map where you can't hire any arrow catcher indies. Anyone...
Gandalf Parker
23
user's latest post:
Re: Modding shortlist
Published (2009-11-29 19:11:00)
Yes you can make changes in mid game. And as for disabling nations I would prefer they fix the commands they already have for that. Not that I think any major changes are going to occur in Dom3 now, but I would be more interested in your idea if you added a timer factor to it. How about... #enable 0 (off) #enable -10 (enable up to turn 10) #enable 20- (enable at turn 20 and thereafter) #enable 5-10 (enable at turn 5 thru turn 10) and a...
Imp
22
user's latest post:
USA Bradleys
Published (2009-11-27 20:58:00)
Firstly sorry this is sketchy but I am off There seem discrepencies for units with same name if buy in diffrent formations. Realise ground speed changes dependant on version but some have amphib capabilty while others dont depending on formation. Also cant remember if 2 or 3 think 3A3 the + version loses speed assume to extra armour but that was the only diffrence I could see. Sorry its so vague. Also while think about Russian BMP Support Co...
Thilock_Dominus
22
user's latest post:
[Suggestion] Regarding Linux...
Published (2009-11-29 12:22:00)
Quote: Originally Posted by Gandalf Parker Part of it might be that while the development is done on Ubuntu, its a personal desktop setup. Altho I do wish there was more of a shared server recognition to parts of the Dom3 linux install. Primarily in the saving of the serial key file. Like writing the serial key in the installation window? Or had you a text based installer in mind for CLI based servers?
Squirrelloid
22
user's latest post:
FastBlitz - Running - Page 5 -...
Published (2009-11-30 03:35:00)
Well, I'm out first. I suppose that isn't too surprising as the only nation that didn't get a corner. Also, Ashdod really suffers under 300% gold/resources - i just couldn't build enough units to deal with Abysia's cheaper but still quite good troops. No way I can beat 10:1 odds against them. So yes, I could have a handful more sacreds than usual - but not enough more to matter. (If I were fighting BL only, sure, but...
 

Top 10 active forums on www.shrapnelgames.com during last week:

Multiplayer and AARs - 630 new posts Multiplayer and AARs - forum profile
Dominions 3: The Awakening - 349 new posts Dominions 3: The Awakening - forum profile
Scenarios, Maps and Mods - 192 new posts Scenarios, Maps and Mods - forum profile
WinSPMBT - 84 new posts WinSPMBT - forum profile
WinSPWW2 - 64 new posts WinSPWW2 - forum profile
TO&Es - 46 new posts TO&Es - forum profile
TO&Es - 42 new posts TO&Es - forum profile
Campaigns, Scenarios & Maps - 32 new posts Campaigns, Scenarios & Maps - forum profile
Space Empires: IV & V - 25 new posts Space Empires: IV & V - forum profile
BCT, ATF, AATF and Battle Group Commander Series - 20 new posts BCT, ATF, AATF and Battle Group Commander Series - forum profile
 

Top 10 forums on www.shrapnelgames.com:

Dominions 3: The Awakening - 17,372 posts Dominions 3: The Awakening - forum profile
Multiplayer and AARs - 17,056 posts Multiplayer and AARs - forum profile
Scenarios, Maps and Mods - 6,253 posts Scenarios, Maps and Mods - forum profile
WinSPMBT - 4,125 posts WinSPMBT - forum profile
WinSPWW2 - 3,449 posts WinSPWW2 - forum profile
TO&Es - 1,641 posts TO&Es - forum profile
Campaigns, Scenarios & Maps - 1,178 posts Campaigns, Scenarios & Maps - forum profile
TO&Es - 1,055 posts TO&Es - forum profile
Campaigns, Scenarios & Maps - 786 posts Campaigns, Scenarios & Maps - forum profile
Scenarios and Mods - 589 posts Scenarios and Mods - forum profile

Latest active threads on www.shrapnelgames.com:

www.shrapnelgames.com
Started 6 months, 2 weeks ago (2009-05-21 23:38:00)  by Lavaere
I'm in for a new game. Helheim, Oceania, Yomi
Forum:  Multiplayer and AARs Multiplayer and AARs - forum profile
Thread:  Show this thread (525 posts) Thread info: Mists of Time: Early Era Newish Player Game [game started] Size: 60 bytes
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Started 3 months ago (2009-08-31 09:41:00)  by rdonj
This is a somewhat experimental game, using the settings I outlined in the first post of this thread . Refer to this page as necessary. Settings: Age - QM has suggested MA, this seems a decent starting point. Any era should work though. Map - The map will be around 15 provinces per player, maybe a little more. Pre-set starts, a new map may have to be made for the game. We'll see....
Forum:  Multiplayer and AARs Multiplayer and AARs - forum profile
Thread:  Show this thread (391 post) Thread info: Overlords - Game Thread. Sign up phase Size: 3,125 bytes
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Started 3 months, 2 weeks ago (2009-08-13 13:55:00)  by Valerius Second Lieutenant
This game will make some changes to (hopefully) eliminate some aspects of the end game I don't find interesting (race for the Chalice/Tarts, clam hoarding). My aim is to reward players who fight and win wars and penalize turtlers. It will use CBM 1.5 with the following changes: 1) No hoarding. This means no gem generators (clams, fetishes and blood stones) and no items/units that autospawn ...
Forum:  Multiplayer and AARs Multiplayer and AARs - forum profile
Thread:  Show this thread (336 posts) Thread info: Momentum 2 - no hoarding, banned globals, tart changes, fast pace -
Recruiting! Size: 2,153 bytes
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Started 6 days, 1 hour ago (2009-11-26 08:29:00)  by ghoul31 Corporal
You can basically enslave the entire enemies army. In a game I was in, on turn 23, the guy had 40 astral mages casting enslave on me. I had 50 guys, with 14 magic resist, but they all were enslaved before I could touch him. And soul slay is even easier to get. Its only a level 5 spell. And then there is control, to enslave the mindless units. And of course, master enslave, ...
Forum:  Dominions 3: The Awakening Dominions 3: The Awakening - forum profile
Thread:  Show this thread (59 posts) Thread info: Astral magic seems overpowered Size: 520 bytes
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Started 4 days, 18 hours ago (2009-11-27 15:38:00)  by Redeyes
Thanks a lot vfb, that's really cool. I never knew there was so many interesting population types, I don't think I have seen even half of these. Does anyone have some exact numbers on their rarity? I'm starting to get quite curious... I don't recall the manual giving any exact information. Are some of these restricted to certain ages? I couldn't see a wailing lady appearing the EA.
Forum:  Dominions 3: The Awakening Dominions 3: The Awakening - forum profile
Thread:  Show this thread (12 posts) Thread info: Special Poptypes Size: 436 bytes
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Started 2 days, 14 hours ago (2009-11-29 19:23:00)  by Frozen Lama
marignon sure doesn't need help. how about oceania or man?
Forum:  Scenarios, Maps and Mods Scenarios, Maps and Mods - forum profile
Thread:  Show this thread (20 posts) Thread info: Brainstorm Size: 75 bytes
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Started 3 weeks, 4 days ago (2009-11-07 00:56:00)  by Scarmiglione
Any undead or demon priest can reanimate undead, so any nation that has those, such as Lanka, can reanimate. You can also make a demon or undead unit your prophet. there are some summoned units, like mound fiends, that can reanimate. Pangaea Carrion Lords and Ladies can reanimate unique undead. one of the Sauromatian heroes can reanimate undead parthalonians. Probably more I'm overlooking.
Forum:  Dominions 3: The Awakening Dominions 3: The Awakening - forum profile
Thread:  Show this thread (35 posts) Thread info: Who Reanimates? Size: 394 bytes
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Started 19 hours, 58 minutes ago (2009-12-01 13:45:00)  by Thilock_Dominus
Code: [url =www.blahblah.com]Alternative name for link[/url] without the space between url and = Image link: Code: [url =www.blahblah.com][img ]www.blah.com/blah.png[/img][/url]
Forum:  Dominions 3: The Awakening Dominions 3: The Awakening - forum profile
Thread:  Show this thread (2 posts) Thread info: signature's link Size: 791 bytes
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Started 3 days, 20 hours ago (2009-11-28 13:35:00)  by Quitti
Yep, at least not responding to emails. Web interface works fine though. It seemed to have gone down around 12:00 GMT today.
Forum:  Multiplayer and AARs Multiplayer and AARs - forum profile
Thread:  Show this thread (22 posts) Thread info: llamaserver issues? Size: 124 bytes
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Hot threads for last week on www.shrapnelgames.com:

Multiplayer and AARs
Started 1 week, 3 days ago (2009-11-21 15:56:00)  by Quitti
So, another game. Newbies are encouraged to join, you'll only learn by playing Aiming for 15+ players, preferably 18-19 with both Atlantis and R'lyeh. If we see enough signups, we can go up to all 21 nations-game. Nations are served with first come - first served basis. You might as well roleplay your nation if you want to, but you don't have to. Settings: Mods: CBM 1.6 , ...
Forum:  Multiplayer and AARs Multiplayer and AARs - forum profile
Thread:  Show this thread (106 posts) Thread info: Fracture - LA Game, Sign in! - 13 signups so far, need more! Size: 2,247 bytes
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Dominions 3: The Awakening
Started 6 days, 1 hour ago (2009-11-26 08:29:00)  by ghoul31 Corporal
You can basically enslave the entire enemies army. In a game I was in, on turn 23, the guy had 40 astral mages casting enslave on me. I had 50 guys, with 14 magic resist, but they all were enslaved before I could touch him. And soul slay is even easier to get. Its only a level 5 spell. And then there is control, to enslave the mindless units. And of course, master enslave, ...
Forum:  Dominions 3: The Awakening Dominions 3: The Awakening - forum profile
Thread:  Show this thread (59 posts) Thread info: Astral magic seems overpowered Size: 520 bytes
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Multiplayer and AARs
Started 1 month, 1 week ago (2009-10-25 22:59:00)  by Fantomen
I might not be newbie enough anymore, but if I´m welcome I´d like to play Agartha.
Forum:  Multiplayer and AARs Multiplayer and AARs - forum profile
Thread:  Show this thread (104 posts) Thread info: Tarrax - Newbie Game (recruiting) - EA 4-8 players on tiny/small random map Size: 84 bytes
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Multiplayer and AARs
Started 1 week, 4 days ago (2009-11-21 06:44:00)  by Burnsaber
Allrighty, now that Tourmaline ended, I have time for one more game. My newest nation mod, Dwarfs, is also in need of a MP test. Nation selection is quite free, but one player must play the Dwarf nation (it's the reason I made this game, after all). I'll play it if no one else wants to, but it'd bring a lot more objective opinion if someone else played it. Other mod nations can be selected ...
Forum:  Multiplayer and AARs Multiplayer and AARs - forum profile
Thread:  Show this thread (77 posts) Thread info: Dramatica - A Very Dramatic Game. Full. Design Pretenders! Size: 3,166 bytes
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Multiplayer and AARs
Started 3 months ago (2009-08-31 09:41:00)  by rdonj
This is a somewhat experimental game, using the settings I outlined in the first post of this thread . Refer to this page as necessary. Settings: Age - QM has suggested MA, this seems a decent starting point. Any era should work though. Map - The map will be around 15 provinces per player, maybe a little more. Pre-set starts, a new map may have to be made for the game. We'll see....
Forum:  Multiplayer and AARs Multiplayer and AARs - forum profile
Thread:  Show this thread (391 post) Thread info: Overlords - Game Thread. Sign up phase Size: 3,125 bytes
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Dominions 3: The Awakening
Started 1 week, 2 days ago (2009-11-22 21:32:00)  by Quitti
No, please don't
Forum:  Dominions 3: The Awakening Dominions 3: The Awakening - forum profile
Thread:  Show this thread (45 posts) Thread info: OT: Make a mod nation of this! Size: 104 bytes
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Multiplayer and AARs
Started 3 weeks, 1 day ago (2009-11-10 07:24:00)  by Yskonyn
This is the starting point of a newbie game about to start. All people interested in joining are, of course, welcome. It's the first time I am doing this and that's the reason why I don't join a game already running. The idea is to start a newbie game with at least a few newbies from scratch. It's a learning process so all goes at a relaxed pace and before we start we should discuss game ...
Forum:  Multiplayer and AARs Multiplayer and AARs - forum profile
Thread:  Show this thread (182 posts) Thread info: First Newbie game, let's discuss how we proceed here Size: 2,460 bytes
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Multiplayer and AARs
Started 2 months, 2 weeks ago (2009-09-16 05:35:00)  by WraithLord
Hi, Map Sharivar (Sombre ver. 1): "A beautiful Dom2 map by Sandra resized and updated by Sombre for Dom3 usage, with considerable help from lch. Shahrivar is a persian month that ends summer and opens autumn. Its name means Tempting Territory. There are a number of pre-discovered magic sites on the map, usually indicated graphically. There is room for only one underwater nation, so going for...
Forum:  Multiplayer and AARs Multiplayer and AARs - forum profile
Thread:  Show this thread (140 posts) Thread info: Sharivar - LA game 4 bussy ppl [12/12, Accepting pretenders] Size: 2,340 bytes
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Multiplayer and AARs
Balance 3 - 30 new posts
Started 3 weeks, 4 days ago (2009-11-06 15:02:00)  by chrispedersen
Age:Multi-age Frequency:40 Research: Std. Mods:...Single Age, Balance & CBM 1.41 are combined in the attached BalanceGame mod. See: http://forum.shrapnelgames.com/showthread.php?t=43 566 for notes. Map: Parganos 8+1; See below Banned: Hinnom, Ashdod. Bogus Orders, Lab-filling. GoodPlayerPledge: Yes please. Changes done by the Balance Mod: 1. Most path boosters are more ...
Forum:  Multiplayer and AARs Multiplayer and AARs - forum profile
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WinSPMBT
Started 1 week, 3 days ago (2009-11-22 06:11:00)  by Mobhack
Quote: Originally Posted by Pazam I've been playing WINSPMBT for quite a while, and all of a sudden when I am in full screen mode the image is distorted. I tried reinstalling the game but nothing changed. Is there an eay fix for this? 1) What has changed on your machine. Any new programs installed, like the Avast...
Forum:  WinSPMBT WinSPMBT - forum profile
Thread:  Show this thread (33 posts) Thread info: Problem Viewing Full Screen in XP Size: 1,907 bytes
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