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EmuTalk.net - www.emutalk.net | Site profile

Site profile page for http://www.emutalk.net. This report page has aggregated and summarized the online discussions from the Message Board located at http://www.emutalk.net. This site profile page outlines general site statistics such as: Users Activity, Site Activity, Site Rank, and Top Authors, which are reported in either a table or graph below for a given reporting time period. Additional site profile information for http://www.emutalk.net is also shown in the following divisions:

1) Top 10 Active Forums during Last Week
2) Top 10 Site Forums
3) Latest Active Threads
4) Hot Threads for Last Week

Warning: These statistics are generated using 'best efforts' and can experience delays and reporting errors at times. Please note that such statistics do not constitute a site's popularity and/or exact posting volumes at any given reporting period.

Title: EmuTalk.net - http://www.emutalk.net EmuTalk.net
Url: http://www.emutalk.net
Users activity: 3 posts per thread
site activity: 103 active threads during last week
Site rank: 8,927 (go to rank page)
Domain info for: emutalk.net
 

Posting activity table on EmuTalk.net:

  Week Month 3 Months
Threads: 103 268 633
Post: 218 727 1,759
 

Authority Badge:

EmuTalk.net | Forum Authority Badge

EmuTalk.net posting activity graph:

Posts by:  day  week  month 
 

http://www.emutalk.net Alexa graph:

Top authors on EmuTalk.net during last week:

Name
Posts
Agozer
46
user's latest post:
Djipi's Final Cel Zelda MOD...
Published (2009-12-06 03:02:21)
Quote: Originally Posted by Im Bored Personally, Im happy with Rices' awesome texture replacement and I dont really want any more than that. Truth. What happened to enjoying Zeldas, Mario's etc. the way they are. Even the avility to replace the existing textures with your own creations is pushing the envelope... but models too? Sure, people can choose whether to use these enhancements or not, but still.
Dragohan
10
user's latest post:
Zelda Ocarina of time Community...
Published (2009-12-04 13:37:00)
@AaronLite: Very nice link textures.
ScottJC
9
user's latest post:
Is Martin still around? - Page 3...
Published (2009-12-05 11:00:00)
Quote: Originally Posted by Miretank OMG it's ScottJC! It is??! Seriously i'm suprised people are so happy about me posting stuff... I mean if you're that happy i'm posting you must be reaaally desperate XDD I kid I kid, nice to feel welcomed Quote: Originally Posted by NES_player4LIFE the question is, how can mods promote themselves? i mean sure gent is still kicking around somewhere, however he only pops in once every...
chaoszerox
8
user's latest post:
Zelda Ocarina of time Community...
Published (2009-12-05 21:39:00)
I've finished version 1 of the stone of the block. This texture gets stretched quite a lot, so it's going to look a lot different anyway...I will work on the letters later today, I haven't changed them since my last post. Original http://i239.photobucket.com/albums/f...riginal-11.jpg Version 1 http://i239.photobucket.com/albums/f...version1-6.jpg
death--droid
8
user's latest post:
Zelda Ocarina of time Community...
Published (2009-12-06 00:33:00)
I think the problem with the letters Chaoszerox is that they have no shadow(No real depth)
gitech
8
user's latest post:
Making Hi-res...
Published (2009-12-03 23:17:00)
Yes, the Zelda OOT CRTP is comming along awesome! How has it been in Namibia? Later, Jay
Toasty
7
user's latest post:
eddyatolsanh = banned
Published (2009-12-05 22:39:00)
I just don't get what all these spam messages are talking about when they speak of enlarging 'that special area of the male body'. Am I on the same page as everyone else when I come to the conclusion that they must be speaking about the prostate?
corchox
6
user's latest post:
project 64 plugins - Page 2 -...
Published (2009-11-30 02:20:00)
Quote: Originally Posted by Toasty Feel free to re-read my post as well: Long story short, you will not get help with a beta build here, and chewing out the people telling you that will not change it. Agozer's advice is right on the money. yeah well, read mine as well btch. i dont care anyways, problem fixed. got the newest release and glide works in it, go figure. i guess this guy is right mayb it was because tis the beta. thankxs for...
steftheserb
6
user's latest post:
Zelda Ocarina of time Community...
Published (2009-12-01 20:34:00)
Quote: Originally Posted by chaoszerox Chief are you up to doing another batch of ~30 all new symbols? In the Haunted Wasteland where you meet ghost, on top of the stone structure there is a stone tablet with writing http://i239.photobucket.com/albums/f...133C30_all.png THE LEGEND OF ZELDA#00F1133C#3#0_all.png and a screenshot of what it looks like ingame http://i239.photobucket.com/albums/f.../whereitis.jpg i think those symbols are part of...
AaronLite
6
user's latest post:
Zelda Ocarina of time Community...
Published (2009-12-04 22:52:00)
Well I can keep it to myself, it's all good. =p I just prefer more shading, and the collar was bugging me a bit.
 

Top 10 active forums on EmuTalk.net during last week:

Project64 - 66 new posts Project64 - forum profile
High resolution textures projects - 57 new posts High resolution textures projects - forum profile
Dolphin - 15 new posts Dolphin - forum profile
Talk of the Town - 14 new posts Talk of the Town - forum profile
Chankast - 9 new posts Chankast - forum profile
Demul - 7 new posts Demul - forum profile
Plugins - 5 new posts Plugins - forum profile
DS Emulation - 4 new posts DS Emulation - forum profile
Other Emulation Discussion - 3 new posts Other Emulation Discussion - forum profile
1964 - 2 new posts 1964 - forum profile
 

Top 10 forums on EmuTalk.net:

Project64 - 10,323 posts Project64 - forum profile
High resolution textures projects - 6,588 posts High resolution textures projects - forum profile
Dolphin - 6,191 posts Dolphin - forum profile
Talk of the Town - 3,322 posts Talk of the Town - forum profile
Plugins - 2,137 posts Plugins - forum profile
Mupen64 - 1,883 posts Mupen64 - forum profile
Programming - 1,460 posts Programming - forum profile
General N64 Emulation Discussion - 1,373 posts General N64 Emulation Discussion - forum profile
Gaming - 1,228 posts Gaming - forum profile
1964 - 1,005 posts 1964 - forum profile

Latest active threads on EmuTalk.net:

EmuTalk.net
Started 1 day, 21 hours ago (2009-12-06 06:28:00)  by antidote
see what you have bound to the option "Shake Remote" or something similar.
Forum:  Dolphin Dolphin - forum profile
Thread:  Show this thread (2 posts) Thread info: Dragon Quest Swords.. How to..? Size: 84 bytes
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EmuTalk.net
Started 2 days, 6 hours ago (2009-12-05 20:43:00)  by twiztidgamer
i used to run n64 on a 1Ghz pc it lagged on occasion on board video always sucks in general it could be both.
Forum:  Project64 Project64 - forum profile
Thread:  Show this thread (8 posts) Thread info: video card or processor? Size: 143 bytes
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EmuTalk.net
Started 1 month, 2 weeks ago (2009-10-20 23:27:00)  by Toasty
It's decided then. We must somehow sabotage their relationship...
Forum:  Talk of the Town Talk of the Town - forum profile
Thread:  Show this thread (19 posts) Thread info: Is Martin still around? Size: 153 bytes
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EmuTalk.net
Started 2 days, 10 hours ago (2009-12-05 16:44:00)  by NES_player4LIFE
there getting trickier now-a-days
Forum:  Talk of the Town Talk of the Town - forum profile
Thread:  Show this thread (4 posts) Thread info: eddyatolsanh = banned Size: 33 bytes
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EmuTalk.net
Started 12 months ago (2008-12-11 06:07:58)  by Agozer
The textures folder need to be in the Plugin folder, not in the emulator folder. I hope tht the texture pack came with a readme file. If it did, read it.
Forum:  High resolution textures projects High resolution textures projects - forum profile
Thread:  Show this thread (3 posts) Thread info: Link to important information, tutorials, threads and textures packages -
Page 6 - EmuTalk.net Size: 153 bytes
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Page 6 - EmuTalk.net :: High resolution textures projects :: EmuTalk.net"
EmuTalk.net
Started 3 days ago (2009-12-05 03:12:00)  by MrKero
oh dont worry, i figured it out =D
Forum:  Project64 Project64 - forum profile
Thread:  Show this thread (3 posts) Thread info: Control Configuration Help! Size: 34 bytes
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EmuTalk.net
Started 2 days, 3 hours ago (2009-12-06 00:41:51)  by Agozer
I don't think so. I would have seen an option like that already. ZSNES is morelike an exception when it comes to tweaking features. Most emulator don't have such gratituous tweaking options as ZSNES does. Surely you aren't that bored of playing games that you constantly need to keep a finger on the fast forward button?
Forum:  Other Emulation Discussion Other Emulation Discussion - forum profile
Thread:  Show this thread (3 posts) Thread info: Anyone who knows something about Genesis Emulation please read. Size: 336 bytes
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EmuTalk.net
Started 3 years, 2 months ago (2006-09-26 14:00:00)  by Agozer
What emulator? There are more than one Neo-Geo emulator out there, you know.
Forum:  Other Emulation Discussion Other Emulation Discussion - forum profile
Thread:  Show this thread (26 posts) Thread info: neo geo Size: 76 bytes
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EmuTalk.net
Started 2 years, 2 months ago (2007-09-16 21:45:00)  by Agozer
No, it's not possible. The Playstation 2 has a SNES emulator called SNEStation, and that is the closest thing you can get.
Forum:  Other Emulation Discussion Other Emulation Discussion - forum profile
Thread:  Show this thread (4 posts) Thread info: Final Fantasy collections emulator? Size: 185 bytes
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Hot threads for last week on EmuTalk.net:

High resolution textures projects
Started 1 year, 2 months ago (2008-09-21 00:31:00)  by Tjalian
Wow, I gotta say, I expected a completely different ToT style. However, now I've seen it, I really like it. I hope you all finish this! It's differently stylised compared to the other texture projects I've seen so far, which makes me attracted to this project.
Forum:  High resolution textures projects High resolution textures projects - forum profile
Thread:  Show this thread (1,543 posts) Thread info: Zelda Ocarina of time Community Retexture Project Size: 332 bytes
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Project64
RE: project 64 plugins - 12 new posts
Started 1 week, 3 days ago (2009-11-27 22:21:00)  by squall_leonhart
1.7 is refused support on this forum.
Forum:  Project64 Project64 - forum profile
Thread:  Show this thread (20 posts) Thread info: project 64 plugins Size: 37 bytes
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Talk of the Town
Started 1 month, 2 weeks ago (2009-10-20 23:27:00)  by Toasty
It's decided then. We must somehow sabotage their relationship...
Forum:  Talk of the Town Talk of the Town - forum profile
Thread:  Show this thread (19 posts) Thread info: Is Martin still around? Size: 153 bytes
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Project64
Started 2 days, 6 hours ago (2009-12-05 20:43:00)  by twiztidgamer
i used to run n64 on a 1Ghz pc it lagged on occasion on board video always sucks in general it could be both.
Forum:  Project64 Project64 - forum profile
Thread:  Show this thread (8 posts) Thread info: video card or processor? Size: 143 bytes
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Dolphin
RE: Latest REVs ? - 8 new posts
Started 5 days, 22 hours ago (2009-12-02 05:29:00)  by X-fi6
Revisions are posted on the site occasionally. http://www.dolphin-emu.com/news.php Xtemulation puts out builds more frequently: http://www.xtemu.com/forum/svn-build...ads-cat25.h tml
Forum:  Dolphin Dolphin - forum profile
Thread:  Show this thread (8 posts) Thread info: Latest REVs ? Size: 369 bytes
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Project64
Started 3 days, 6 hours ago (2009-12-04 21:39:00)  by Alunalun
Only a semi-helpful reply, but you can check 'visual rumble' as a workaround if all else fails. It's enough to be able to find the OoT hidden areas with. I only see the rumble section greyed out if I haven't selected my controller under the 'devices' drop down just above the rumble section. You can't use your controller unless you've already done that, but I noticed you said you'd successfully ...
Forum:  Project64 Project64 - forum profile
Thread:  Show this thread (8 posts) Thread info: Help getting rumble to work Size: 458 bytes
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Plugins
Started 3 weeks, 6 days ago (2009-11-10 12:43:00)  by vinipsmaker
Quote: Originally Posted by microdev ... Furthermore the source code has to be documented for allowing a better understanding. All applied changes have already been documented - more to come. ... What documentation tool will you guys use? I think doxygen is a good tool. C learned SDL learned ...
Forum:  Plugins Plugins - forum profile
Thread:  Show this thread (47 posts) Thread info: 1964Video - official DevTalk & Release thread - Page 2 - EmuTalk.net Size: 1,142 bytes
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Project64
RE: Project N64 - 5 new posts
Started 1 week, 1 day ago (2009-11-29 22:55:00)  by Toasty
You can either place the ROMs in your ROM directory (by default at C:\Program Files\Project64 1.6\Rom\), in which case they will appear in a list on PJ64's main window, or you can save them to any location and open them by going to File->Open Rom and browsing to their location.
Forum:  Project64 Project64 - forum profile
Thread:  Show this thread (5 posts) Thread info: Project N64 Size: 281 bytes
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DS Emulation
Started 1 week, 2 days ago (2009-11-28 12:48:00)  by Agozer
You have the wrong savetype set. Make sure that you set the correct savetype in Emulation Options before booting the game.
Forum:  DS Emulation DS Emulation - forum profile
Thread:  Show this thread (6 posts) Thread info: Help! NO$GBA Assasin's Creed HELP! Size: 122 bytes
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Project64
Started 1 week ago (2009-11-30 10:56:00)  by smcd
computer specifications? (speed/processor, ram, video, soundcard) define "doesn't work" - what Windows version, what game? is it a verified good game dump? etc etc etc...
Forum:  Project64 Project64 - forum profile
Thread:  Show this thread (4 posts) Thread info: Version 1.6 doesnt work y? Size: 180 bytes
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