Posts Topics Forums Images
Search videos from message boards Videos Search messages from microblogs Microblogs Search messages from imdb.com Imdb Search messages from yuku.com Yuku Search messages from lefora.com (free forums) Lefora
My account: Login | Sign Up
Loading... 

ActionScript.org Forums - www.actionscript.org | Site profile

Site profile page for http://www.actionscript.org. This report page has aggregated and summarized the online discussions from the Message Board located at http://www.actionscript.org. This site profile page outlines general site statistics such as: Users Activity, Site Activity, Site Rank, and Top Authors, which are reported in either a table or graph below for a given reporting time period. Additional site profile information for http://www.actionscript.org is also shown in the following divisions:

1) Top 10 Active Forums during Last Week
2) Top 10 Site Forums
3) Latest Active Threads
4) Hot Threads for Last Week

Warning: These statistics are generated using 'best efforts' and can experience delays and reporting errors at times. Please note that such statistics do not constitute a site's popularity and/or exact posting volumes at any given reporting period.

Title: ActionScript.org Forums - http://www.actionscript.org ActionScript.org Forums
Url: http://www.actionscript.org
Users activity: 3 posts per thread
site activity: 1,212 active threads during last week
Site rank: 882 (go to rank page)
Domain info for: actionscript.org
 

Posting activity table on ActionScript.org Forums:

  Week Month 3 Months
Threads: 1,212 4,319 11,865
Post: 2,878 10,798 29,900
 

Authority Badge:

ActionScript.org Forums | Forum Authority Badge

ActionScript.org Forums posting activity graph:

Posts by:  day  week  month 
 

http://www.actionscript.org Alexa graph:

Top authors on ActionScript.org Forums during last week:

Name
Posts
Greg SS
186
user's latest post:
I HATE CS4! (or one option that...
Published (2009-11-20 00:56:00)
Ah, hmmm... I used a bit of that, mostly empty classes to enforce "singleton-ness" of a class, and others as a sort of fake C style struct. Thanks for the info, I'll watch out for stray helper classes in the future. __________________ My help efforts are postcardware. PM me for my local address to send your postcard if you're kind enough to indulge my weird hobby.
henke37
73
user's latest post:
Is it possible to have declared...
Published (2009-11-20 18:01:00)
Sounds like this is a great time for you to read up about "instance reference variables".
RogerClark
62
user's latest post:
workflow
Published (2009-11-20 21:28:00)
The process you describe will work OK. Your friend can create SWF's with no code in them and you write code that runs in the container app that loads and controls the SWF's. However there are 2 things to note. 1. Your designer must give each MC in the SWF's exactly the right name otherwise your code will not be able to access them and you will get a lot of runtime errors. 2. You will need to write more complex code if you need...
loadlearn
59
user's latest post:
How to prevent FLV video player...
Published (2009-11-20 13:01:00)
Using a FLVPlayback component player? __________________ “Nothing that is worth knowing can be taught.” - Oscar Wilde
maskedMan
56
user's latest post:
Performance issues with hitTest,...
Published (2009-11-20 20:53:00)
Yeah, I figured the major source of the slowdown was the number of tests performed rather than the way the loops were declared. At least now when you come up with a tighter algorithm it will iterate more efficiently. Collision is a tricky thing sometimes. I don't know how your game functions, but perhaps one way you could cull the number of collisions is to set up test zones? That way you can only bother testing for collisions within...
nicolanicola
43
user's latest post:
Passing a value through an event...
Published (2009-11-19 20:45:00)
Could I give the event.currentTarget a value that I could test for? So if the value is 1, I effect output1_txt, if 2, output2_txt, etc etc. If so, are there customisable values that I could use that wouldn't do anything to the display object,?
asf8
36
user's latest post:
making dynamically attached...
Published (2009-11-20 14:25:00)
What is your current code thus far?
wvxvw
36
user's latest post:
Flex noob - problem using custom...
Published (2009-11-20 23:45:00)
Container class (the one from the framework) overrides DisplayObjectContainer#addChild() method in a way it will assume the object passed to it is IUIComponent (down the line it makes further assumption about the agrument type, which are just assumptions...) Which, in plain language means you cannot add anything that isn't UIComponent to the framework component that extends Container. Application and most container classes do extend...
lordofduct
34
user's latest post:
Passing Javascript variables...
Published (2009-11-19 00:35:00)
if you want javascript to access flash, there is a little more to it... but to access javascript the other direction it's relatively simple. Say in your javascript you have a function called 'myJavascriptFunction', and you want to call it from AS3. You'd first check if the ExternalInterface is available (this lets you know if you're contained in a container that has javascript, and if the domain security is set to...
EvLSnoopY
34
user's latest post:
How To Skew Using AS3 (Answer -...
Published (2009-11-18 17:51:00)
Just to piggyback off of what Greg SS had wrote. Here's another example of skewing: ActionScript Code: package {       import flash. geom . Matrix ;       import flash. display . Sprite ;       public class ObjectSkew extends Sprite {           private var rect:Sprite = new Sprite (...
 

Top 10 active forums on ActionScript.org Forums during last week:

ActionScript 3.0 - 1,742 new posts ActionScript 3.0 - forum profile
ActionScript 2.0 - 666 new posts ActionScript 2.0 - forum profile
Flex 2 & 3 - 122 new posts Flex 2 & 3 - forum profile
General Chat - 109 new posts General Chat - forum profile
Simple Stuff (Newbies) - 61 new posts Simple Stuff (Newbies) - forum profile
Gaming and Game Development - 37 new posts Gaming and Game Development - forum profile
Components - 32 new posts Components - forum profile
Flash 9 General Questions - 29 new posts Flash 9 General Questions - forum profile
Flash Media Server - 21 new posts Flash Media Server - forum profile
Site Check - 14 new posts Site Check - forum profile
 

Top 10 forums on ActionScript.org Forums:

ActionScript 2.0 - 144,010 posts ActionScript 2.0 - forum profile
ActionScript 3.0 - 96,757 posts ActionScript 3.0 - forum profile
General Chat - 11,586 posts General Chat - forum profile
Flex 2 & 3 - 11,486 posts Flex 2 & 3 - forum profile
Simple Stuff (Newbies) - 8,213 posts Simple Stuff (Newbies) - forum profile
Flash 8 General Questions - 6,896 posts Flash 8 General Questions - forum profile
ActionScript 1.0 (and below) - 6,755 posts ActionScript 1.0 (and below) - forum profile
Components - 6,498 posts Components - forum profile
Gaming and Game Development - 6,425 posts Gaming and Game Development - forum profile
Other Flash General Questions - 6,085 posts Other Flash General Questions - forum profile

Latest active threads on ActionScript.org Forums:

ActionScript.org Forums
Started 16 hours, 48 minutes ago (2009-11-22 06:51:00)  by RogerClark
A Timer event ???
Forum:  ActionScript 3.0 ActionScript 3.0 - forum profile
Thread:  Show this thread (2 posts) Thread info: onLoad Trigger Event Size: 17 bytes
Related Threads: Same Site | All Sites
Customize:  Customize "RE: onLoad Trigger Event :: ActionScript 3.0 :: ActionScript.org Forums"
ActionScript.org Forums
Started 1 day, 4 hours ago (2009-11-21 19:19:00)  by stenrap
Flash is doing exactly what you're telling it to do: create a new bitmap on every frame and set that bitmap's alpha to .75. Instead of always setting the new bitmap's alpha to .75, store the alpha in a global variable, and then set the new bitmap's alpha to the global alpha * .75. Here's your code again, updated with my suggestion: Code: import flash.events.*; import ...
Forum:  ActionScript 3.0 ActionScript 3.0 - forum profile
Thread:  Show this thread (7 posts) Thread info: A little help with fading bitmap/bitmapdata? Size: 1,473 bytes
Related Threads: Same Site | All Sites
Customize:  Customize "RE: A little help with fading bitmap/bitmapdata? :: ActionScript 3.0 :: ActionScript.org Forums"
ActionScript.org Forums
Started 18 hours, 49 minutes ago (2009-11-22 04:50:00)  by rrh
Stick them all in an array and then set their visibility with a for loop? Are all your movieclips unique? What changes between them? Is it just text that changes? Could you give them all images that are on the frames of a movieclip from from 1 to 17 and use gotoAndStop(i) when generating your array using a for loop?
Forum:  Gaming and Game Development Gaming and Game Development - forum profile
Thread:  Show this thread (2 posts) Thread info: Easiest way to show unlocked levels? Size: 332 bytes
Related Threads: Same Site | All Sites
Customize:  Customize "RE: Easiest way to show unlocked levels? :: Gaming and Game Development :: ActionScript.org Forums"
ActionScript.org Forums
Started 1 day, 2 hours ago (2009-11-21 21:21:00)  by wolcotter
I too would like to learn more about this. If there's a good resource out there regarding flash vars I'd sure love to hear about it.
Forum:  ActionScript 3.0 ActionScript 3.0 - forum profile
Thread:  Show this thread (5 posts) Thread info: Help with FlashVars Size: 132 bytes
Related Threads: Same Site | All Sites
Customize:  Customize "RE: Thanks for asking :: ActionScript 3.0 :: ActionScript.org Forums"
ActionScript.org Forums
Started 19 hours, 31 minutes ago (2009-11-22 04:08:00)  by meshy
The short answer is no. You need to change the title through javascript as in document.title="Enlarge" (which you cant do, because the browser creates a stub html doc to display the jpg) or generate the html stream which will include <title>Enlage</title> in the stream. I would be looking at creating a viewer.php that reads a url var.
Forum:  ActionScript 3.0 ActionScript 3.0 - forum profile
Thread:  Show this thread (2 posts) Thread info: Adding a title to a jpg popup window Size: 376 bytes
Related Threads: Same Site | All Sites
Customize:  Customize "RE: Adding a title to a jpg popup window :: ActionScript 3.0 :: ActionScript.org Forums"
ActionScript.org Forums
Started 1 day, 9 hours ago (2009-11-21 14:12:00)  by loadlearn
Was there a video in the original template? Do you have the link to this precise template number on Template Monster?
Forum:  ActionScript 2.0 ActionScript 2.0 - forum profile
Thread:  Show this thread (6 posts) Thread info: FLVPlayback not showing up at all Size: 132 bytes
Related Threads: Same Site | All Sites
Customize:  Customize "RE: FLVPlayback not showing up at all :: ActionScript 2.0 :: ActionScript.org Forums"
 

Hot threads for last week on ActionScript.org Forums:

General Chat
Started 6 days ago (2009-11-16 23:01:00)  by Greg SS
Can't say I've given this much thought... The ones I've seen so far are: Designer: These people uses Illustrator and/or Fireworks to make stunning designs and use flash only as a showcase. Animator: These people can do wonderful stuff with layer blending, keyframe animation, and general effects. Code nuts: They sit all day in front of the flash GUI only to look at a wall of ...
Forum:  General Chat General Chat - forum profile
Thread:  Show this thread (41 post) Thread info: Type of Flash Developers? Size: 1,124 bytes
Related Threads: Same Site | All Sites
Customize:  Customize "RE: Type of Flash Developers? :: General Chat :: ActionScript.org Forums"
ActionScript 3.0
Started 6 days, 1 hour ago (2009-11-16 22:16:00)  by TracyATL
http://www.muktosoft.com/blog/mute-b...tionscript- 30/ I found this tutorial, but it seems rather long! It seems there would be a shorter way to do it. If this is how I have to do it, please let me know and I will go for it. I am just so tired!!!!!!! Ha Ha! I know y'all know the feeling.
Forum:  ActionScript 3.0 ActionScript 3.0 - forum profile
Thread:  Show this thread (25 posts) Thread info: Using a button to stop all sounds from external SWF Size: 398 bytes
Related Threads: Same Site | All Sites
Customize:  Customize "RE: Using a button to stop all sounds from external SWF :: ActionScript 3.0 :: ActionScript.org Forums"
ActionScript 3.0
RE: delayed trace - 22 new posts
Started 1 week, 1 day ago (2009-11-14 18:50:00)  by TucoRamirez
try this "1" "2" in switch, not 1 2. (P.S. toString())
Forum:  ActionScript 3.0 ActionScript 3.0 - forum profile
Thread:  Show this thread (22 posts) Thread info: delayed trace Size: 91 bytes
Related Threads: Same Site | All Sites
Customize:  Customize "RE: delayed trace :: ActionScript 3.0 :: ActionScript.org Forums"
General Chat
Started 6 days, 9 hours ago (2009-11-16 14:28:00)  by EvLSnoopY
Hmm...to be honest with you, that is quite strange. I have never heard of that happening when converting from FP9 to FP10. Did you resolve this issue?
Forum:  General Chat General Chat - forum profile
Thread:  Show this thread (21 post) Thread info: I HATE CS4! (or one option that screw me over) Size: 150 bytes
Related Threads: Same Site | All Sites
Customize:  Customize "RE: I HATE CS4! (or one option that screw me over) :: General Chat :: ActionScript.org Forums"
ActionScript 3.0
Started 5 days, 4 hours ago (2009-11-17 19:26:00)  by titanag
Let's see...you do not need the if statement inside the lHandler function because the l button must be clicked for the function to fire. (PS - l is not the greatest letter to use because it is difficult to read in some fonts.) I'm not certain this is going to work, but try this: import Mp3Main; //at the top of your document and then in lHandler: StopUp(); or Mp3Main....
Forum:  ActionScript 3.0 ActionScript 3.0 - forum profile
Thread:  Show this thread (19 posts) Thread info: calling external function problem Size: 531 bytes
Related Threads: Same Site | All Sites
Customize:  Customize "RE: calling external function problem :: ActionScript 3.0 :: ActionScript.org Forums"
ActionScript 3.0
Started 1 week ago (2009-11-15 16:01:00)  by Barna Biro
Unfortunately, you can't pass in arguments that way. You'll need to find a different to solve your problem ( a brutal solution would be to define the handler function inside the listener but I really wouldn't suggest that ). From what I can see, you are trying to get the ID of the pressed button... instead of doing it that way, set the "name" property for example... or if your button is a ...
Forum:  ActionScript 3.0 ActionScript 3.0 - forum profile
Thread:  Show this thread (18 posts) Thread info: addEventListener function Size: 488 bytes
Related Threads: Same Site | All Sites
Customize:  Customize "RE: addEventListener function :: ActionScript 3.0 :: ActionScript.org Forums"
Server-Side Scripting
Started 1 day, 6 hours ago (2009-11-21 17:37:00)  by sneakyimp
I'm thinking your code is way too simple. A couple of problems occur to me: 1) If you pick 5 random numbers between 1 and 6, there's a good chance you'll get the same number twice. 2) Your approach assumes that you only have six images and they are all contiguous -- meaning there are no gaps. If that's ok with you then you should be fine. If not, you'll need to do some more work. Also, ...
Forum:  Server-Side Scripting Server-Side Scripting - forum profile
Thread:  Show this thread (17 posts) Thread info: how do i get 5 random images from a mysql database? Size: 507 bytes
Related Threads: Same Site | All Sites
Customize:  Customize "RE: how do i get 5 random images from a mysql database? :: Server-Side Scripting :: ActionScript.org Forums"
ActionScript 3.0
Started 5 days, 8 hours ago (2009-11-17 15:36:00)  by wolcotter
Public attributes and packages I'm getting the following error with the class below: "The public attribute can only be used inside a package." The line generating the error is this one: public function autoStart(soundFile:String) { What am I doing wrong here? Any help is greatly appreciated. Code: package { import...
Forum:  ActionScript 3.0 ActionScript 3.0 - forum profile
Thread:  Show this thread (15 posts) Thread info: Public attributes and packages Size: 1,448 bytes
Related Threads: Same Site | All Sites
Customize:  Customize "Public attributes and packages :: ActionScript 3.0 :: ActionScript.org Forums"
ActionScript 3.0
Started 5 days, 9 hours ago (2009-11-17 14:32:00)  by palle815
anyone?
Forum:  ActionScript 3.0 ActionScript 3.0 - forum profile
Thread:  Show this thread (15 posts) Thread info: Converting a string function parameter into a movie clip Size: 7 bytes
Related Threads: Same Site | All Sites
Customize:  Customize "RE: Converting a string function parameter into a movie clip :: ActionScript 3.0 :: ActionScript.org Forums"
ActionScript 2.0
variable is wrong. - 15 new posts
Started 5 days, 3 hours ago (2009-11-17 19:48:00)  by Adam_C
variable is wrong. for some reason line 4 displays as a syntax error? ActionScript Code: var randomDegree: Number = Math . floor ( Math . random ( 0 ) * 8 ) ; for ( var i= 0 ; i<= 5 ; i++ ) { _root . polaroid [ i ] _mc. _rotation =randomDegree; } can anyone explain why? thanks, Adam....
Forum:  ActionScript 2.0 ActionScript 2.0 - forum profile
Thread:  Show this thread (15 posts) Thread info: variable is wrong. Size: 2,360 bytes
Related Threads: Same Site | All Sites
Customize:  Customize "variable is wrong. :: ActionScript 2.0 :: ActionScript.org Forums"