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ActionScript.org Forums - www.actionscript.org | Site profile

Site profile page for http://www.actionscript.org. This report page has aggregated and summarized the online discussions from the Message Board located at http://www.actionscript.org. This site profile page outlines general site statistics such as: Users Activity, Site Activity, Site Rank, and Top Authors, which are reported in either a table or graph below for a given reporting time period. Additional site profile information for http://www.actionscript.org is also shown in the following divisions:

1) Top 10 Active Forums during Last Week
2) Top 10 Site Forums
3) Latest Active Threads
4) Hot Threads for Last Week

Warning: These statistics are generated using 'best efforts' and can experience delays and reporting errors at times. Please note that such statistics do not constitute a site's popularity and/or exact posting volumes at any given reporting period.

Title: ActionScript.org Forums - http://www.actionscript.org ActionScript.org Forums
Url: http://www.actionscript.org
Users activity: 3 posts per thread
site activity: 1,110 active threads during last week
Site rank: 859 (go to rank page)
Domain info for: actionscript.org
 

Posting activity table on ActionScript.org Forums:

  Week Month 3 Months
Threads: 1,110 4,128 11,906
Post: 2,614 9,907 30,015
 

Authority Badge:

ActionScript.org Forums | Forum Authority Badge

ActionScript.org Forums posting activity graph:

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http://www.actionscript.org Alexa graph:

Top authors on ActionScript.org Forums during last week:

Name
Posts
loadlearn
137
user's latest post:
gotoandplay not working?
Published (2009-11-07 21:45:00)
It worked fine in my mockup .fla trying to replicate your's. Might be better to attach your own .fla, to see what you are missing or haven't said.
henke37
102
user's latest post:
Filter interrupts mask tween
Published (2009-11-07 22:29:00)
Random stoping tweens? I think that the filters was not related at all to the real issue. You are letting the tween object get garbage collected! This happens randomly and will kill the listeners that the tween object is using. The fix is simple, keep track of the tween object until the tween is over.
Greg SS
79
user's latest post:
Random load in the timeline -...
Published (2009-11-07 17:11:00)
Codes are not plug and play, you're supposed to think to make it work. Do you have any object instance named player? What do you think player is? Do you have the same object with a different instance name?
nyghtrunner
67
user's latest post:
Detect converted width of string
Published (2009-11-07 19:18:00)
Ok, got it working. Not sure why, but I always forget about the "wordWrap=true" parameter of the textField. This method is working out just fine, so here's the final code: ActionScript Code: //in the button class _myFormat. color = boxText; _titleText. x = 4 ; _titleText. y = 3 ; _titleText. width = 146 . 5 ; _titleText. embedFonts = true ; _titleText. autoSize = TextFieldAutoSize. LEFT ; _titleText. antiAliasType =...
CyanBlue
66
user's latest post:
Is As dying?
Published (2009-11-07 04:16:00)
Howdy and Welcome... This is the place where people help each other voluntarilly... Nobody is forcing anybody to answer a question here... People come in in their own time, pick up a thread that is interesting to them and answers... Several of the common things in those unanswered threads are... #1. The question probably have been answered more than I can count with my hand... Those people who post question simply throw out the question...
lordofduct
59
user's latest post:
.x and .y value to reference to...
Published (2009-11-07 22:15:00)
DisplayObject.globalToLocal( pnt:Point ):Point DisplayObject.localToGlobal( pnt:Point ):Point
senocular
57
user's latest post:
Instace names...
Published (2009-11-07 17:53:00)
That is usually solved by using evt.currentTarget
asf8
54
user's latest post:
Tween from current xposition...
Published (2009-11-05 19:54:00)
I cant open the FLA's you posted (as I only have Flash 8), but as mentioned before the link I posted was just for some ideas and would need modified some for your setup.
wvxvw
51
user's latest post:
failing in pure AS3 gui
Published (2009-11-07 14:26:00)
Quote: So far as I can tell, if you want to use Flex, your application can't be written _entirely_ in ActionScript. This is absolutely not true. You would simply need to do all the framework initialization stuff manually, which is a lot of work to do, and, in fact, it's the work that isn't worth doing it. Flex framework is meant to make your life easier by sacrificing some of the performance. But if you are trying to do all...
chaggy_dog@hotmail.com
43
user's latest post:
adding score to a hittest?
Published (2009-11-06 12:10:00)
i have a mc called energybarmc, i have radomly multiplying and falling lightning called Lighten which has children and is getting collected by the character mcMilan when he hits it i wanted the energy bar level to increase by 10 pixels a small x and y co ordinate this is located after a timerevent function: if (Lighten.hitTestObject(mcMilan.hit)) { trace("hit"); removeChild(); ..... how do i implement the score code after the...
 

Top 10 active forums on ActionScript.org Forums during last week:

ActionScript 3.0 - 1,535 new posts ActionScript 3.0 - forum profile
ActionScript 2.0 - 456 new posts ActionScript 2.0 - forum profile
Flex 2 & 3 - 114 new posts Flex 2 & 3 - forum profile
Gaming and Game Development - 91 new posts Gaming and Game Development - forum profile
General Chat - 45 new posts General Chat - forum profile
Simple Stuff (Newbies) - 34 new posts Simple Stuff (Newbies) - forum profile
Components - 29 new posts Components - forum profile
Flash 9 General Questions - 27 new posts Flash 9 General Questions - forum profile
HTML and JavaScript - 18 new posts HTML and JavaScript - forum profile
ActionScript 1.0 (and below) - 14 new posts ActionScript 1.0 (and below) - forum profile
 

Top 10 forums on ActionScript.org Forums:

ActionScript 2.0 - 143,065 posts ActionScript 2.0 - forum profile
ActionScript 3.0 - 93,800 posts ActionScript 3.0 - forum profile
General Chat - 11,433 posts General Chat - forum profile
Flex 2 & 3 - 11,289 posts Flex 2 & 3 - forum profile
Simple Stuff (Newbies) - 8,129 posts Simple Stuff (Newbies) - forum profile
Flash 8 General Questions - 6,876 posts Flash 8 General Questions - forum profile
ActionScript 1.0 (and below) - 6,738 posts ActionScript 1.0 (and below) - forum profile
Components - 6,455 posts Components - forum profile
Gaming and Game Development - 6,347 posts Gaming and Game Development - forum profile
Other Flash General Questions - 6,063 posts Other Flash General Questions - forum profile

Latest active threads on ActionScript.org Forums:

ActionScript.org Forums
Started 3 days ago (2009-11-07 20:53:00)  by nunomira
hi, In ActionScript you have array notation: ActionScript Code: var myString: String = "my" ; var myVar: String = "dog" ; trace ( this [ myString+ "Var" ] ) ; // dog var myArray: Array = new Array ( "cat" , "dog" ) ; trace ( this [ myString+ "Array" ] [ 0 ] ) ; // cat function myFunction ( ) : void { trace ( "myFunction called...
Forum:  ActionScript 3.0 ActionScript 3.0 - forum profile
Thread:  Show this thread (4 posts) Thread info: Dynamic naming or whatever it's called Size: 2,806 bytes
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ActionScript.org Forums
Started 2 days, 21 hours ago (2009-11-07 23:51:00)  by Razerbyte
OK, I am making a Flash site. Does anyone have any tips/help they can give me? Id also like to know how to make a register system.
Forum:  ActionScript 2.0 ActionScript 2.0 - forum profile
Thread:  Show this thread (2 posts) Thread info: Tips and help for a Flash Website Size: 137 bytes
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ActionScript.org Forums
Started 3 days, 7 hours ago (2009-11-07 14:11:00)  by wvxvw
Check if you are not creating multiple displayAreas. In general it is a bad idea to load things in a loop, to declare variables in a loop, and make the dispatcher a local variable of the function. That was true in AS2 and is true in AS3. However, the later isn't related to your problem directly. And, well, use the debugger, it'll show you how many display object there are on the list, where ...
Forum:  ActionScript 3.0 ActionScript 3.0 - forum profile
Thread:  Show this thread (4 posts) Thread info: Problem with my logic or does AS3 hate me? Size: 437 bytes
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ActionScript.org Forums
Started 3 days, 1 hour ago (2009-11-07 20:24:00)  by suchislife801
Anyone knows?
Forum:  ActionScript 3.0 ActionScript 3.0 - forum profile
Thread:  Show this thread (6 posts) Thread info: Calling functions from within a function. How? Size: 13 bytes
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ActionScript.org Forums
Started 3 days, 1 hour ago (2009-11-07 19:37:00)  by henke37
I blame crossdomain policies. Just only use one hostname and redirect the other one to the first one.
Forum:  ActionScript 3.0 ActionScript 3.0 - forum profile
Thread:  Show this thread (5 posts) Thread info: 'http://www.myurl.com' not loading, but 'http://myurl.com' is. Why? Size: 101 bytes
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ActionScript.org Forums
Started 5 days, 21 hours ago (2009-11-05 00:16:00)  by Greg SS
maybe something like this? var selectedFunction:Function = sinus; amplitude = selectedFunction(_phase);
Forum:  ActionScript 3.0 ActionScript 3.0 - forum profile
Thread:  Show this thread (8 posts) Thread info: functions and methods help Size: 137 bytes
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ActionScript.org Forums
Started 1 month, 2 weeks ago (2009-09-23 13:10:00)  by Thommas
_parent should be working in any FL2.x / 3.x ! http://livedocs.adobe.com/flashlite/...API_Ref_1.h tml In the livedocs, global properties : _parent Specifies or returns a reference to the movie clip or object that contains the current movie clip or object. Except : Video._parent ... is this your problem ?
Forum:  FlashLite / Portable Devices Development FlashLite / Portable Devices Development - forum profile
Thread:  Show this thread (9 posts) Thread info: Flash Lite 3.x - using _parent! Size: 495 bytes
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ActionScript.org Forums
Started 3 days, 6 hours ago (2009-11-07 15:23:00)  by m33gzz
Thanks that helps a bit but I got this before you posted it. I now have timer that shows 2 mins 30 sec. but when it counts down the secs go down to 0 then go -1 and so on and then the mins go to 1. I need the mins to go 10, 09, 08...right now they go 10, 9, 8 and so on. then 0, -1, -2, ect when it should start back at 59. this what i have for code now: ActionScript Code: ...
Forum:  ActionScript 3.0 ActionScript 3.0 - forum profile
Thread:  Show this thread (6 posts) Thread info: Help! Size: 12 kb
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Hot threads for last week on ActionScript.org Forums:

ActionScript 3.0
Started 6 days, 11 hours ago (2009-11-04 09:35:00)  by lordofduct
Don't make it a child of that parent... the entire point of the parent child relationship in the DisplayList is specifically for this task. It's so the children inherit the parents transformations (the DisplayObject.transform property). If you don't want it to, don't put it in that parent container. By doing so defeats the point. The only other option is that you are making this ...
Forum:  ActionScript 3.0 ActionScript 3.0 - forum profile
Thread:  Show this thread (25 posts) Thread info: Properties inheritance Size: 777 bytes
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ActionScript 3.0
RE: Smoothing A Tween? - 19 new posts
Started 1 week, 1 day ago (2009-11-02 20:40:00)  by dimijin
You can see the tween as it occurs at the following link: http://dylanharperphotography.com/test_
Forum:  ActionScript 3.0 ActionScript 3.0 - forum profile
Thread:  Show this thread (19 posts) Thread info: Smoothing A Tween? Size: 186 bytes
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ActionScript 3.0
RE: XML.replace(...) - 17 new posts
Started 1 week, 1 day ago (2009-11-02 17:06:00)  by senocular
You can use replace, but only on an individual basis. You'll have to loop through all the elements to get the indices needed to use with replace. Something like... ActionScript Code: for each ( var node: XML in xml . lod ::value. ( attribute ( "name" ) == "b" ) ) { xml . replace ( node. childIndex ( ) , <p>Hello World!</p> ) ; }
Forum:  ActionScript 3.0 ActionScript 3.0 - forum profile
Thread:  Show this thread (17 posts) Thread info: XML.replace(...) Size: 1,600 bytes
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Flex 2 & 3
Started 1 week ago (2009-11-03 18:23:00)  by Aphalin
Hi - i have 10 years of javascript, VB, 5-C# and now i have to translate 50k of lines to actionscript. PEOPLE is it true that nothing can be done outside of a function expept declaring global variables??? var i=1; i=2; //CRUSHES silently in non-strict mode, (even in debuging run!) and throws an error in strict: Access of undefined property i; var j=i; However var i=1; var j=i; ...
Forum:  Flex 2 & 3 Flex 2 & 3 - forum profile
Thread:  Show this thread (17 posts) Thread info: Nothing works outside of function? Size: 857 bytes
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ActionScript 3.0
Started 6 days ago (2009-11-04 20:43:00)  by lordofduct
it's not the perspective getting all messy, it's because the cameras position relative to the "cabin" is weird. You're rotating the box around its origin... which isn't necessarily the position the camera is at... so it doesn't properly emulate the camera rotating. This is where a camera object comes in handy, sadly flash doesn't have one available, and a 3D camera is slightly annoying to make...
Forum:  ActionScript 3.0 ActionScript 3.0 - forum profile
Thread:  Show this thread (17 posts) Thread info: Navigating in 3d box Size: 1,428 bytes
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ActionScript 3.0
hitTest stop object - 16 new posts
Started 1 week ago (2009-11-03 01:13:00)  by The Little Guy
hitTest stop object I have this hit test inside of a method, and when the object hits, what I used bellow (wall), it is supposed to stop the object from moving and the object shall rest against the wall. Well, each if statement works alone if the other is commented out, but if they are used together, they don't work. ActionScript ...
Forum:  ActionScript 3.0 ActionScript 3.0 - forum profile
Thread:  Show this thread (16 posts) Thread info: hitTest stop object Size: 3,608 bytes
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ActionScript 3.0
Started 6 days, 16 hours ago (2009-11-04 05:02:00)  by chaggy_dog@hotmail.com
this is the code i have put on the movieclip? stop() var bolts:Array = new Array(); // create a new bolt and store it in the bolt array function createBolt():void { var bolt:MovieClip = new MovieClip(); bolt.y = 120; bolt.x = getRandomNumber(600, 20); addChild(bolt); bolts.push(bolt); } // get a random value function getRandomNumber(max:Number, min:...
Forum:  ActionScript 3.0 ActionScript 3.0 - forum profile
Thread:  Show this thread (16 posts) Thread info: help with randomly input movieclips! Size: 903 bytes
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ActionScript 3.0
Started 5 days, 7 hours ago (2009-11-05 14:18:00)  by northmantif
var howManyFrames:Number = 100;//totalframes of your movieClip function goRandom():void{ rnd:Number = Math.ceil(Math.random()*howManyFrames); myClip.gotoAndPlay(rnd); } goRandom();
Forum:  ActionScript 3.0 ActionScript 3.0 - forum profile
Thread:  Show this thread (16 posts) Thread info: Random load in the timeline Size: 220 bytes
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ActionScript 3.0
Started 5 days, 23 hours ago (2009-11-04 22:15:00)  by Greg SS
change event.target.loader to Loader(event.target) or (event.target as Loader)
Forum:  ActionScript 3.0 ActionScript 3.0 - forum profile
Thread:  Show this thread (15 posts) Thread info: Stop Targeted Loader ? Size: 78 bytes
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ActionScript 3.0
Started 1 week, 1 day ago (2009-11-02 20:37:00)  by ASWC
Flash can't figure out if when you use variableName you mean: ActionScript Code: var variableName:Sprite= new Sprite ( ) ; or you mean: ActionScript Code: variableName: String //argument in your function Why do you want to use the same name for a local variable and an argument? You better off using different names.
Forum:  ActionScript 3.0 ActionScript 3.0 - forum profile
Thread:  Show this thread (14 posts) Thread info: Getting error 1151: A conflict exists with definition variableName in
namespace inter Size: 1,210 bytes
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namespace inter :: ActionScript 3.0 :: ActionScript.org Forums"