RE: Problem getting InSim TCP+UDP to work
2 weeks, 4 days ago (2008-08-19 13:54:00)
by MaKaKaZo
...{ if (isclose() < 0) { if (using_udp) closesocket(sockudp); closesocket(sock); WSACleanup();.... Quit if (isclose() < 0) { if (using_udp) closesocket(sockudp); closesocket(sock); WSACleanup();...
RE: Problem getting InSim TCP+UDP to work
3 weeks, 6 days ago (2008-08-10 13:05:00)
by MaKaKaZo
Ok, here are some logs. I'll tell first the procedure I'm following: Start the dedicated server. Start the insim application (this starts the connection to insim). Connect a player to the server. Add the player to the grid and the race starts.
MCI packets should start arriving by now. Vote race to end. After voting is complete type "!exit" to quit the insim application. Close ...
RE: Problem getting InSim TCP+UDP to work
1 month ago (2008-08-07 12:38:00)
by MaKaKaZo
... think you have to send the ISI packet to the
UDP port for LFS to accept it as an...LFS host also needs to know the
UDP port is active. Code: Start LFS...connection, so all the messages generated by
UDP errors were generated twice. Anyway...matter if we are using TCP or
UDP). When we use TCP...packets. So, we must make sure that
UDP port is reachable from the server. So, it doesn't make...
RE: Problem getting InSim TCP+UDP to work
1 month ago (2008-08-07 14:15:00)
by MaKaKaZo
... using the same port for sending and receiving UDP packets. As the dedicated server is in the same ... selecting different ports I still don't get the UDP packets. I'm connecting to: localhost 29999 ..."udpport" to which insim will be sending UDP packets. I define this in the IS_ISI packet. After ... dedi server console says "InSim - UDP : no slots available". This is different from the previous...
UDP Sockets - Get Remote Host on data RX in microsoft.public.dotnet.languages.csharp
1 month ago (2008-08-07 19:38:00)
by Jason
...EndPoint ep = sock.RemoteEndPoint; Where this would be useful is
UDP, where you don't have a connection established and you actually need to know the IP address where to send data. So, in a
UDP synchronous setup, you can write code like ...'t ever get this, but in the syncronous example above you DO get this with
UDP. If you pass in an object that contains both ...
Firewall Issues with DNS/Bind after UDP Allow
3 days, 4 hours ago (2008-09-04 00:17:00)
by casters_realm
Hi, I am trying to get DNS operational on a new instance. I have executed the parameter: ec2-authorize default -P udp -p 53 I can successfully perform localhost lookups on the instance. When I try to do a lookup from any external host I get a timeout error that it cannot contact the host. Any ideas? The instance is i-a45bffcd for nay amazonians who may be able ...
Re: Firewall Issues with DNS/Bind after UDP Allow
2 days, 2 hours ago (2008-09-05 01:33:00)
by AaronT@AWS
Hi Greg, Your security group setup is correct, but it appears that no daemon is listening on that port (sending packets to either TCP or
UDP 53 generates ICMP port unreachable messages). The DNS server is probably configured to only listen on the
loopback address. For example, if using BIND, there is probably a listen-on statement somewhere that looks like this: listen-...
IPv6 UDP server not accepting packets with global address
2 months, 1 week ago (2008-06-29 14:07:58)
by muralia
...Hi All, I am running a IPv6
UDP server, which is bound to in6addr_any...increment. [root@pc4 root]# netstat -a -
udp Active Internet connections (servers and established...0 0 *:3503 *:*
udp 0 0 *:
sunrpc *:*
udp 0 0 *:631...40.40.40.1:ntp *:*
udp 0 0 30.30.30...10.11.4.40:ntp *:*
udp 0 0 94.94.94...
MPEG-4 streaming over UDP
1 month, 1 week ago (2008-07-29 19:27:00)
by shivaprasad
...the
mtu size (--mtu option) access_
udp debug: increasing MTU to 3000 access_
udp...detected main debug: creating demux: access='
udp' demux='' path='@' main debug: looking for... (input/decoder.c:159) access_
udp warning: unimplemented query in control main ... mtu size (--mtu option) access_
udp debug: increasing MTU to 12000 main ... mtu size (--mtu option) access_
udp debug: increasing MTU to 24000 packetizer_...
RE: 我的服务器TCP能数据能收到,但是UDP收不到,为什么?
1 month ago (2008-08-06 08:48:24)
by jeff_yecn
... 第一是自己在 UDP 上实现类似 TCP 的连接,针对每个远端的 IP+端口, 维护一个表,把收到的包按照远端的 IP 地址和端口,分发给相应的对象进行处理。这种方式,在 NAT 后的特性和 TCP 是一致的。 第二是每一个新的连接请求创建一个新的服务端口,然后通知客户端随后的数据通信在这个新的端口上进行。这样 的话,因为和 TCP 一样每个客户有一个单独的 descriptor,不需要自己去分发数据包,因此编程逻辑上简洁很多,很多 UDP 服务程序都愿意采用这种方式。出于可靠连接的考虑,程序需要使用的端口数要远大于可能的并发连接数,原因和 TCP 需要实现 2 分钟的 Timewait 类似。但是因为新创建的端口数很多,在 NAT 上很难设置映射。因此,远端的程序就无法连接到这个新创建的端口。因此,这种模式的服务器一般不宜在 NAT 后面使用。