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Scenery Development Forum | Forum profile

Forum profile page for Scenery Development Forum on http://x-plane.org. This report page is the aggregated overview from a single forum: Scenery Development Forum, located on the Message Board at http://x-plane.org. This forum profile page summarizes the general forum statistics such as: Users Activity, Forum Activity, and Top Authors, which are reported in either a table or graph below for a given reporting time period. Additional forum profile information for "Scenery Development Forum" on the Message Board at http://x-plane.org is also shown in the following ways:

1) Latest Active Threads
2) Hot Threads for Last Week

Warning: These statistics are generated using 'best efforts' and can experience delays and reporting errors at times. Please note that such statistics do not constitute a forum's popularity and/or exact posting volumes at any given reporting period.

Site: X-Plane.Org Forum - Scenery Development Forum (site profile, domain info x-plane.org)
Title: Scenery Development Forum
Url: http://forums.x-plane.org/index.php?showforum=7
Users activity: 141 posts per thread
Forum activity: 0 active threads during last week
 

Posting activity on Scenery Development Forum:

  Week Month 3 Months
Threads: 0 0 136
Post: 0 0 1,921
 

Scenery Development Forum Posting activity graph:

Posts by:  day  week  month 

Top authors during last week:

No active authors during last week.

 

Latest active threads on Scenery Development Forum::

X-Plane.Org Forum
Started 3 years, 1 month ago (2006-11-01 18:22:00)  by Marginal
I've uploaded a new version, 1.49. This adds: - Press 'N' to jump to the next use of an object. - Fix for object and/or texture not being displayed when // is used as a comment in a OBJv8 file.
Thread:  Show this thread (681 post)   Thread info: Dsf Overlay Scenery Editor Size: 432 bytes
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X-Plane.Org Forum
Started 2 years, 4 months ago (2007-08-06 23:56:00)  by Tonka
Wow - that was a nice suprise for a tuesday morning!!! Thanks Ben!
Thread:  Show this thread (816 posts)   Thread info: World Editor (WED) Beta Discussion Size: 196 bytes
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X-Plane.Org Forum
Started 1 year, 9 months ago (2008-03-11 15:05:00)  by dad
windoze only, half the community cannot use it, sorry.
Thread:  Show this thread (2,134 posts)   Thread info: G2XPL Size: 155 bytes
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X-Plane.Org Forum
Started 2 months ago (2009-10-20 00:00:00) 
Interested In Collaberating Efforts For Future Projects - X-Plane.Org Forum jsDebug = 0; /* Must come before JS includes */ USE_RTE = 0; inACP = false; /* Inline CSS */ /* CSS: ipb_styles*/ /************************************ ************************************/ /* IP.Board 3 CSS - By Rikki Tissier - (c)2008 Invision Power ...
Thread:  Show this thread (4 posts)   Size: 97 kb
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X-Plane.Org Forum
Started 3 months ago (2009-09-22 16:17:00)  by bradleygolding
Ok this looks way too complected for me but I like the idea and since DSFtool only works on Windows there are some limits here. Am I right in thinking that this only modifies the height of existing mesh polygons and will not increase the size or create newer ones? However if you and Marginal could include this in Overlay Editor so we could have a visual representation of what is happening Wow...
Thread:  Show this thread (21 post)   Thread info: Tutorial: Using vertexTool to improve base mesh Size: 623 bytes
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X-Plane.Org Forum
Started 1 month, 3 weeks ago (2009-10-26 00:00:00) 
Grand Montreal Scenery Project 4 - X-Plane.Org Forum jsDebug = 0; /* Must come before JS includes */ USE_RTE = 0; inACP = false; /* Inline CSS */ /* CSS: ipb_styles*/ /************************************ ************************************/ /* IP.Board 3 CSS - By Rikki Tissier - (c)2008 Invision Power Services */ ...
Thread:  Show this thread (69 posts)   Size: 97 kb
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X-Plane.Org Forum
Started 6 months, 2 weeks ago (2009-06-08 15:50:00)  by broberts542129
From Steve Hi Baz, Had another look around and found the following: Aldinga: The windfarm has gone (hooray), but so have all of the airfield buildings! Parafield: The road which crosses the airfield at about 50' AGL is still there, and I am seeing lots of black graphics on buildings, also trees on aprons, double perimiter fences etc. Adelaide International: Looks very strange and ...
Thread:  Show this thread (76 posts)   Thread info: Voz & Aussie Pak issues Size: 3,116 bytes
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X-Plane.Org Forum
Started 1 month, 4 weeks ago (2009-10-24 00:00:00) 
Personal Hangar - X-Plane.Org Forum - Page 2 jsDebug = 0; /* Must come before JS includes */ USE_RTE = 0; inACP = false; /* Inline CSS */ /* CSS: ipb_styles*/ /************************************ ************************************/ /* IP.Board 3 CSS - By Rikki Tissier - (c)2008 Invision Power Services */ ...
Thread:  Show this thread (8 posts)   Size: 97 kb
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X-Plane.Org Forum
Started 1 month, 4 weeks ago (2009-10-24 00:00:00) 
How Does X-Plane Determine Which Scenery Files Should Be Loaded? - X-Plane.Org Forum jsDebug = 0; /* Must come before JS includes */ USE_RTE = 0; inACP = false; /* Inline CSS */ /* CSS: ipb_styles*/ /************************************ ************************************/ /* IP.Board 3 CSS - By Rikki Tissier - (c)2008 Invision...
Thread:  Show this thread (3 posts)   Size: 97 kb
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Hot threads for last week on Scenery Development Forum::

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