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RvR Discussion | Forum profile
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Forum profile page for RvR Discussion on http://www.warhammeralliance.com.
This report page is the aggregated overview from a single forum: RvR Discussion, located on the Message Board at http://www.warhammeralliance.com.
This forum profile page summarizes the general forum statistics such as: Users Activity, Forum Activity, and Top Authors, which are reported in either a table or graph below for a given reporting time period.
Additional forum profile information for "RvR Discussion" on the Message Board at http://www.warhammeralliance.com is also shown in the following ways:
1) Latest Active Threads
2) Hot Threads for Last Week
Warning: These statistics are generated using 'best efforts' and can experience delays and reporting errors at times. Please note that such statistics do not constitute a forum's popularity and/or exact posting volumes at any given reporting period.
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Posting activity on RvR Discussion:
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Week
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Month
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3 Months
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Threads:
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56
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168
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725
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Post:
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359
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838
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4,011
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RvR Discussion Posting activity graph:
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Top authors during last week:
user's latest post:
Underdog system reuined orvr...
Published (2009-12-18 06:08:00)
Quote: Originally Posted by Fop No it's not. Still haven't managed to find the multi-quote button I see. Now do me a favor and read the whole thread instead of commenting on a post I've since stated was wrong not one but two times already. Jeez. Quote: Originally Posted by Fop For some bizarre reason KN Destro seem to think dominating 99% of Prime-time and dominating for at least 75% of every 24 hour period (the other % being...
user's latest post:
NEWSFLASH : Gamebreaking bug...
Published (2009-12-18 19:02:00)
And which bug would that be, Tehhelios? The one that was fixed within what, 2 weeks? And was barely noticed. Or the one which had been there from launch and affected both sides equally?
user's latest post:
Remove bomb teams from game -...
Published (2009-12-18 06:10:00)
Quote: Originally Posted by Darayavahus If you whine about Bomb Squads ask first why sometimes it is necessary? Who ? We ? Quote: Originally Posted by Darayavahus Haven't u seen situation when few DoK's / WP's + Other healers were outhealing any damage on one target ? Chosen with DoK on the back can be attacked by half a warband and will not die unless DoK is dead too, atleast for some time. And even if you would kill one...
user's latest post:
I smell pug vs pug/ premade vs...
Published (2009-12-18 09:47:00)
Good God, I hope they implement the pug vs pug and premade vs. premade structure for scenarios. Pug vs pug are SO MUCH more fun. Most of my pug scenarios end up being 500-400 or 450-500. Great fights. Always better then losing or WINNING 500-10.
user's latest post:
I smell pug vs pug/ premade vs...
Published (2009-12-18 09:21:00)
hmm.... whonder how do they deal with not full premades? like 3/6, 4/6 and 5/6??
user's latest post:
NEWSFLASH : Gamebreaking bug...
Published (2009-12-18 14:17:00)
Quote: Originally Posted by PandemicUK i am not sure your aware but the squig herder and witch elf heal debuffs stack maybe others to but i thought they were meant to as its been like that for a long time, months maybe? your certain thats a bug as I had assumed the destruction heal debuffs were meant to stack? They are ? I mean... Every time a healer healed me, before yesterday (there was a small hotfix I had to install before running the...
user's latest post:
I smell pug vs pug/ premade vs...
Published (2009-12-18 09:17:00)
Quote: Originally Posted by Orock I smell pug vs pug/ premade vs premade scenarios a comin! It would be a good thing.
user's latest post:
Interesting stuff; burnout will...
Published (2009-12-18 01:42:00)
Quote: Originally Posted by Forkrul It doesn't need a buff. And it most certainly doesn't need a nerf. It's the only viable big heal (even for single target healing) for DoKs unless we're in melee range and got a fair amount of strength. Ye.. gotta love spamming group heals. Makes the class so much fun. Nerf AoE and AoE healing through the ground and most classes becomes what they're supposed to be when reading the...
user's latest post:
Remove bomb teams from game -...
Published (2009-12-14 13:16:00)
Quote: Originally Posted by Kittimm Meh. Only the unorganised zerg really suffers, here. And I really wouldn't spit to save the zerg. That said, the damage-to-skill ratio of AoE bombing is a bit high. Let initiative give a small aoe defense bonus, methinks. Lol what unorganized zerg? I'm not even being facetious, the vast majority of battles I'm in are bomb wb vs bomb wb. There's always this talk about...
user's latest post:
Remove bomb teams from game -...
Published (2009-12-18 01:44:00)
[quote=karl1990;4553432] Quote: Originally Posted by KatzenKratzen Problem with Bombing is not that it can have counters... Problem is that it is extremely easy to pull out and get away with it, does not require any special skills or organizational wonders and at the same time it is very effective. Thus players would rather go for bombing than try to look up a different strategy, a different setup. [FONT=Times New Roman]...
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Latest active threads on RvR Discussion::
Started 2 days, 1 hour ago (2009-12-18 07:18:00)
by Indasoth
Quote:
Originally Posted by Greenthing
Their incoming heal debuffs (from different classes) now stacks. Thank you Mythic, you're so competent at breaking your game, every patch.
Sub is running out at the end of the month if they don't hotfix it.
I'm gonna try other games during my vacations. I'm not gonna lose time on this ...
Started 2 days, 9 hours ago (2009-12-17 23:54:00)
by bishamono
i would certainly hope so, it might be enough to get me to sub back in if they do that.
now if they would only fix the bombsquad problem and do something to stop the humbers = win, i would have 0 problems with the game.
Started 4 weeks ago (2009-11-22 05:09:00)
by Fresh Prince
hmm tier one sounds more fun than tier 4 now.
I might have to get me a trial account
Started 1 day, 4 hours ago (2009-12-19 04:37:00)
by Eathor
You say it should only affect the city and not the actual campaign, but isnt the whole point of the underdog system to help the losing side actually get into the enemy city?
I do agree it needs some reworking though.
Started 4 weeks ago (2009-11-21 09:03:00)
by AndrewSquared
Quote:
Originally Posted by arawa
i have some questions about this talisman:
- does it steal ap from enemy? - yes
- do i get ap back? Maybe it only steals from enemy. - yes
- when it procs, do i get an buff icon or sound like odjira talisman? I want a way to know when it procs. - no icon. Graphic and quiet noise.
- ...
Started 4 days ago (2009-12-16 08:03:00)
by Jinnz
Quote:
Originally Posted by decaffed
Everybody thinks its fun to win, thats the whole thing.
Everybody cant win in PvP.
One mans win is another mans defeat.
Unless a person can kill or atlease have a good shot at killing every other class he will whine.
If a zone is unbalanced the stonger side will most often win, and the ...
Started 4 days, 2 hours ago (2009-12-16 06:42:00)
by i20918
Quote:
Originally Posted by Probein
Resist caps are fine at the moment. I remember when tanks could get ludicrous resists, it was just stupid in PVP/RVR - tanks were almost unkillable.
Casters should be able to drop *anyone* quickly, that's the point of a DPS class. We still die really quickly - so just kill us first. :P...
Started 1 day, 19 hours ago (2009-12-18 13:31:00)
by KalTaron
How about this:
- level cap 12
- may access all T1 and T2 zones
- talismans and potions should havel (item) level requirement.
Now trial accounts can really try the game but can not be used to dominate T1.
Started 1 week, 1 day ago (2009-12-11 15:44:00)
by Kathias
Don´t whine....there are many ways how to counter bombing groups like AP stealing, increasing CDs, skilled assist train etc etc.
Ofc in large rvr battles AOEs will always be the best but there is nothing that could change it....
Started 2 weeks, 5 days ago (2009-12-01 06:10:00)
by karajo
Quote:
Originally Posted by PandemicUK
now if only CQ also got removed it might be an end to bombing ...
QFT
i hope these are not the full notes
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Hot threads for last week on RvR Discussion::
Started 1 week, 1 day ago (2009-12-11 15:44:00)
by Kathias
Don´t whine....there are many ways how to counter bombing groups like AP stealing, increasing CDs, skilled assist train etc etc.
Ofc in large rvr battles AOEs will always be the best but there is nothing that could change it....
Started 1 week, 1 day ago (2009-12-11 15:15:00)
by MadSquare
Underdog system ruined orvr completly
well lets take a look how it actually works out.
dominating team is active in open -> city -> points for underdog realm increase.
-- now the underdog system SHOULD come to open due to it beeing easier for them to lock. what they do is: --
wait for the night. having more players in open than the ...
Started 2 days, 1 hour ago (2009-12-18 07:18:00)
by Indasoth
Quote:
Originally Posted by Greenthing
Their incoming heal debuffs (from different classes) now stacks. Thank you Mythic, you're so competent at breaking your game, every patch.
Sub is running out at the end of the month if they don't hotfix it.
I'm gonna try other games during my vacations. I'm not gonna lose time on this ...
Started 1 week, 2 days ago (2009-12-10 11:44:00)
by Fresh Prince
Quote:
Originally Posted by Indasoth
They're ok. I just wish there was something else to do as an OPTION during the seiges. Most times I'l go in, but sometimes I may want to run scenarios.
I believe mythic said they were going to implement Reikland Factory and the cool chaos tower scenario in future.(which might ...
Started 4 weeks ago (2009-11-22 05:09:00)
by Fresh Prince
hmm tier one sounds more fun than tier 4 now.
I might have to get me a trial account
Started 4 days ago (2009-12-16 08:03:00)
by Jinnz
Quote:
Originally Posted by decaffed
Everybody thinks its fun to win, thats the whole thing.
Everybody cant win in PvP.
One mans win is another mans defeat.
Unless a person can kill or atlease have a good shot at killing every other class he will whine.
If a zone is unbalanced the stonger side will most often win, and the ...
Started 2 days, 9 hours ago (2009-12-17 23:54:00)
by bishamono
i would certainly hope so, it might be enough to get me to sub back in if they do that.
now if they would only fix the bombsquad problem and do something to stop the humbers = win, i would have 0 problems with the game.
Started 2 weeks, 5 days ago (2009-12-01 06:10:00)
by karajo
Quote:
Originally Posted by PandemicUK
now if only CQ also got removed it might be an end to bombing ...
QFT
i hope these are not the full notes
Started 4 days, 2 hours ago (2009-12-16 06:42:00)
by i20918
Quote:
Originally Posted by Probein
Resist caps are fine at the moment. I remember when tanks could get ludicrous resists, it was just stupid in PVP/RVR - tanks were almost unkillable.
Casters should be able to drop *anyone* quickly, that's the point of a DPS class. We still die really quickly - so just kill us first. :P...
Started 1 week, 2 days ago (2009-12-10 18:05:00)
by Jinnz
Who cares, it's rather useless anyway. Just guild recall, flight master,
sorted.
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