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Champions | Forum profile
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Forum profile page for Champions on http://www.lotro.com.
This report page is the aggregated overview from a single forum: Champions, located on the Message Board at http://www.lotro.com.
This forum profile page summarizes the general forum statistics such as: Users Activity, Forum Activity, and Top Authors, which are reported in either a table or graph below for a given reporting time period.
Additional forum profile information for "Champions" on the Message Board at http://www.lotro.com is also shown in the following ways:
1) Latest Active Threads
2) Hot Threads for Last Week
Warning: These statistics are generated using 'best efforts' and can experience delays and reporting errors at times. Please note that such statistics do not constitute a forum's popularity and/or exact posting volumes at any given reporting period.
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Posting activity on Champions:
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Week
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Month
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3 Months
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Threads:
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77
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209
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626
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Post:
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511
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1,435
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4,093
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Champions Posting activity graph:
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Top authors during last week:
user's latest post:
dual weilding 2h? - Page 4 - The...
Published (2009-11-26 19:12:00)
Quote: Originally Posted by Mango1989 Yea, I have horrible virtue traits. I really need to grind em up. and meh, its not likely that the weapon will ever come true. So I find it funny. It doesn't have to be funny to be satire. I guess some people don't get it *shrug* Anyway, what I find hysterical is that everyone is calling for some sort of "hand-and-a-half" sword that TOTALLY screws with the balance between DW...
user's latest post:
Is traited flurry as important...
Published (2009-11-28 15:29:00)
What IS the bleed from Deep Strikes on beta with around 500 Might, anyway? I've uninstalled my beta client with Mirkwood being so close, so I can't check. I'm still not convinced Deep is any good outside boss burns unless the numbers are staggeringly insane, like well over 75 per tick, and that'd be after mitigations.
user's latest post:
Re: Armor Comparisons
Published (2009-11-24 22:38:00)
Quote: Originally Posted by NameAlreadyTaken I <3 you Hakon. I'll go get some pictures of the 25 Radiance set now. Also, there's +536 Incoming Healing on the Helm. That plus the 403.2 line bonus should be the total for the set. Ah.. i see what i did, I combined the helm bonus with the set and then divided by the number of peices. Ill fix it tommorow when i add the 3 peice set.
user's latest post:
lvl62 Champ Skill? NDA Lifted -...
Published (2009-11-26 14:59:00)
Quote: Originally Posted by Devildoc Well either way with Raging blades.. our aoe damage output took a little hit (it WAS a big hit, but all the complaining we did got a few things changed that makes us within spitting distance of where we are on live.. if you spec death storm I think you'll be basically the same as live because the 3 trait set bonus is +5% aoe damage now). Still, it seems pretty bad that we gain 5 levels and don't...
user's latest post:
Is traited flurry as important...
Published (2009-11-28 13:27:00)
Quote: Originally Posted by pibob314 900 bracing + 900 pot on effectively a 2min cooldown? I think that's a bit better than Dire Need, even if your power pool is 2.5k. I mean, will you always get a 2.5k heal? With the increased strain on power consumption in SoM, that is increasingly unlikely. Yes, it's better. It doesn't heal for more, but it is certainly better. I don't really see where you would ever need the extra 200...
user's latest post:
Champiss need some luvin'
Published (2009-11-25 11:53:00)
Breaking news: These are all features of the new Hobbit Champ hero class coming in Volume 3!
user's latest post:
Re: Have they done anything to...
Published (2009-11-25 14:22:00)
Quote: Originally Posted by mnenoch Well if I've got a captain healing then I'd be in Glory, unless we have a MT. If I'm taking too much damage in Fervour then I'll be in Glory. I just don't even find much of a reason to be in Ardour, ever. Its really when fervour is to squishy but you want to try to crank out a few more dps.
user's latest post:
Have they done anything to...
Published (2009-11-25 08:36:00)
Quote: Originally Posted by head0nfire Ok, I think we can agree that ardour is "middle of the road".... but what exactly is that? When do you actually use ardour? If you need defense, ardour screws your avoidance almost as badly as fervour does.... if you need DPS, it doesn't have any damage bonus and has a slow fervour generation rate..... if you need to tank, you can't pull any aggro in ardour. So just when do...
user's latest post:
lvl62 Champ Skill? NDA Lifted -...
Published (2009-11-23 19:03:00)
Quote: Originally Posted by Turin_Turambar_The_F Actually it might not be as bad as it seems... you get the innate defense bonus against crits + defense so you have the ability to evade DS (especially if you pop SD traited too at 1/2 hp)... if you trait four into the Martial line you get 700hp for glory... and you'll still hit pretty hard with a crit on RS (~2k) w/ the right 2nd Age. Reaver can just bleed, sunder, disarm, and miss chance...
user's latest post:
Is traited flurry as important...
Published (2009-11-28 11:33:00)
Flurry is still good, I'm kinda debating what trait to leave out to add deep strikes though. I am kinda wondering.. does 5% faster speed add more than 15dps? Cause that's what deep strikes does in essence. Cause I guess otherwise bracing attack needs to be the one cut out and I have 5 berserker line traits. But bracing attack healing for about 900 is pretty nice.
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Latest active threads on Champions::
Started 1 week ago (2009-11-23 07:42:00)
by forusrname
They reverted it, currently the combat flow is a lot like live except for AA and a couple of skills ( clobber, ire, non-attacks mostly). AA may or may not change your decision but the skill spam power use issue is no longer in game. I think you are going to want flurry up most of the time, but I dont have any numbers, I base that off the changes alone (its not that much different, so flurry ...
Started 6 days, 23 hours ago (2009-11-23 11:08:00)
by Tuin
Well my champion is a dwarf so I'll probably stay with axes as much as
possible for that extra +2% damage. And I'll probably stick with 2 hand for
line strike and dual wield for aoe.
Started 1 week ago (2009-11-23 08:07:00)
by hoodlum420
i haven't tested much.. but i believe everything is caped at 15% except resistances, correct me if im wrong with the resistances...
melee vuln is caped at 15%, so the days of 19% are over.... but it is still usefull
crit is the way to go along with the dev magnitude, runes/legacy.
Started 6 days ago (2009-11-24 09:15:00)
by ararax2
They were already in place when I got into Beta, it was developed on Isengard by Graalx2. From what I "heard" while the numbers changed on the legacies, they are exactly what they were when Graalx2 introduced the new ones on Isengard.
I'm pretty sure the thanks goes entirely to Graalx2 and whoever he was working with.
I'm also very impressed with Fight On as a legacy. It really makes Fight...
Started 1 week ago (2009-11-22 21:24:00)
by Thurindras
PvE:
Weapon:
- Crit magnitude***
- AoE***
- Wild Attack
- Feral or Brutal
- Battle Frenzy
- Armor rend
Rune: (inc. healing maxed)
- Ebbing Ire cool-down
- Reduced power cost for Swift Strike
- Blade line area damage power cost***
- Adamant/Invincible duration
- Rising ire cool-down
- Strikes line power cost***
---
PvP:
Weapon:
- Crit magnitude***
- Relentless...
Started 1 week, 5 days ago (2009-11-17 11:40:00)
by Grampsaz
Its called Remorseless strike. Its a update to Relentless Strike and deals a s**t ton of dmg on crits.
Oh with the Fervour legacy removed base fervour scaled up to 20%. AE dmg legacy is still there. Base +% to Ae in the deathstorm line IIRC its in the 3 equipped one. Tons of legacies for strike line skills that adds up to 20% to each strike line skill, lower power cost for swift strike. And a ...
Started 1 month, 2 weeks ago (2009-10-16 21:24:00)
by Mango1989
Quote:
Originally Posted by Bedelian
I have a 60 champ alt with end game gear, but I'm not expert on champions so please let me know if this is a stupid or OP idea.
Playing a champ I just feel like they need more love from the devs. My lore-master can wield a 2h and 1h, maybe there should be a legendary trait in the future ...
Started 4 days, 20 hours ago (2009-11-25 13:49:00)
by Paradoxical
I am currently, I will not be when Mirkwood hits. I'll use a 2h sword
instead. But for now, yeah, I use it when grouping. I like the reaction
time with dual wielding 1h swords better... but when I'm not soloing I
smack on a bit, heavy, slow 2h because I tend to do more single-target dps
with it.
Started 4 days, 13 hours ago (2009-11-25 20:19:00)
by RingOfFire
Finding some decent gear is not a problem, thankfully. Aureate jewellery and Galadhrim armour should work well for you in any situation, and the cost on such items at the AH should give you a clear goal to work towards. Don't worry about obtaining any radiance gear in Moria; you can get some with higher radiance in SoM.
One thing which I have found to give some valuable experience is to just ...
Started 5 days, 11 hours ago (2009-11-24 23:03:00)
by stubing
Are you joking or making fun of the champion class?
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Hot threads for last week on Champions::
Started 1 week ago (2009-11-22 21:24:00)
by Thurindras
PvE:
Weapon:
- Crit magnitude***
- AoE***
- Wild Attack
- Feral or Brutal
- Battle Frenzy
- Armor rend
Rune: (inc. healing maxed)
- Ebbing Ire cool-down
- Reduced power cost for Swift Strike
- Blade line area damage power cost***
- Adamant/Invincible duration
- Rising ire cool-down
- Strikes line power cost***
---
PvP:
Weapon:
- Crit magnitude***
- Relentless...
Started 6 days, 23 hours ago (2009-11-23 11:08:00)
by Tuin
Well my champion is a dwarf so I'll probably stay with axes as much as
possible for that extra +2% damage. And I'll probably stick with 2 hand for
line strike and dual wield for aoe.
Started 1 month, 2 weeks ago (2009-10-16 21:24:00)
by Mango1989
Quote:
Originally Posted by Bedelian
I have a 60 champ alt with end game gear, but I'm not expert on champions so please let me know if this is a stupid or OP idea.
Playing a champ I just feel like they need more love from the devs. My lore-master can wield a 2h and 1h, maybe there should be a legendary trait in the future ...
Started 1 week ago (2009-11-22 20:24:00)
by Tom-Dragon
Quote:
Originally Posted by JRonnie
From what I can gather, forgetting the legacy changes, the following changes have been made to further distance fervour and ardour (please correct me if I've made mistakes as I was not in beta):
Fervour - extra 5% damage
Ardour - +1% crit defense..... (wow)
I'm not sure what they're ...
Started 1 week ago (2009-11-23 07:42:00)
by forusrname
They reverted it, currently the combat flow is a lot like live except for AA and a couple of skills ( clobber, ire, non-attacks mostly). AA may or may not change your decision but the skill spam power use issue is no longer in game. I think you are going to want flurry up most of the time, but I dont have any numbers, I base that off the changes alone (its not that much different, so flurry ...
Started 6 days ago (2009-11-24 09:15:00)
by ararax2
They were already in place when I got into Beta, it was developed on Isengard by Graalx2. From what I "heard" while the numbers changed on the legacies, they are exactly what they were when Graalx2 introduced the new ones on Isengard.
I'm pretty sure the thanks goes entirely to Graalx2 and whoever he was working with.
I'm also very impressed with Fight On as a legacy. It really makes Fight...
Started 1 week, 5 days ago (2009-11-17 11:40:00)
by Grampsaz
Its called Remorseless strike. Its a update to Relentless Strike and deals a s**t ton of dmg on crits.
Oh with the Fervour legacy removed base fervour scaled up to 20%. AE dmg legacy is still there. Base +% to Ae in the deathstorm line IIRC its in the 3 equipped one. Tons of legacies for strike line skills that adds up to 20% to each strike line skill, lower power cost for swift strike. And a ...
Started 1 week ago (2009-11-23 08:07:00)
by hoodlum420
i haven't tested much.. but i believe everything is caped at 15% except resistances, correct me if im wrong with the resistances...
melee vuln is caped at 15%, so the days of 19% are over.... but it is still usefull
crit is the way to go along with the dev magnitude, runes/legacy.
Started 1 week, 3 days ago (2009-11-20 09:43:00)
by 4enzix
They are going to be posting a Dev Diary on all the legacies very soon.
Started 1 week, 3 days ago (2009-11-19 13:49:00)
by NameAlreadyTaken
Outstanding sir! Thank you.
Please do the Guardian version next.
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