Posts Topics Forums Images
Search videos from message boards Videos Search messages from microblogs Microblogs Search messages from imdb.com Imdb Search messages from yuku.com Yuku Search messages from lefora.com (free forums) Lefora
My account: Login | Sign Up
Loading... 

GURPS Character Assistant | Forum profile

Forum profile page for GURPS Character Assistant on http://forums.sjgames.com/index.php?. This report page is the aggregated overview from a single forum: GURPS Character Assistant, located on the Message Board at http://forums.sjgames.com/index.php?. This forum profile page summarizes the general forum statistics such as: Users Activity, Forum Activity, and Top Authors, which are reported in either a table or graph below for a given reporting time period. Additional forum profile information for "GURPS Character Assistant" on the Message Board at http://forums.sjgames.com/index.php? is also shown in the following ways:

1) Latest Active Threads
2) Hot Threads for Last Week

Warning: These statistics are generated using 'best efforts' and can experience delays and reporting errors at times. Please note that such statistics do not constitute a forum's popularity and/or exact posting volumes at any given reporting period.

Site: Steve Jackson Games Forums - GURPS Character Assistant (site profile, domain info sjgames.com)
Title: GURPS Character Assistant
Url: http://forums.sjgames.com/forumdisplay.php?s=54...
Users activity: 29 posts per thread
Forum activity: 6 active threads during last week
 

Posting activity on GURPS Character Assistant:

  Week Month 3 Months
Threads: 6 40 157
Post: 20 125 450
 

GURPS Character Assistant Posting activity graph:

Posts by:  day  week  month 

Top authors during last week:

Name
Posts
Rev. Pee Kitty
4
user's latest post:
Limitations on Disadvantages
Published (2009-11-29 17:10:00)
Quote: Originally Posted by tantric Okay, got that. But still, limitations on disadvantages aren't calculated correctly. Suppose I'm making a were-honey bee - when it stings, it infects the victim and the stinger pulls out of the bee, causing damage. This should be Infectious Attack (-5) with two levels of Costs Hit Points (-20%). It should be a -6pt disadvantage, but GCA gives it -4. Caveat, I have the flu and I'm not exactly...
ericbsmith
4
user's latest post:
Limitations on Disadvantages
Published (2009-11-29 00:01:00)
The Extra Arms enhancements & limitations, when applied to your base arm(s), are essentially a new, separate trait. As such, that's exactly how they're listed in GCA - as new disadvantages called No Physical Attack, Short Arms, Weak Arms, and Weapons Mount and advantages called Extra-Flexible and Long Arms. They are never, and would never be, modifiers to One Arm because they can also be acquired by a being with two arms,...
tantric
3
user's latest post:
Limitations on Disadvantages
Published (2009-11-29 01:44:00)
Okay, got that. But still, limitations on disadvantages aren't calculated correctly. Suppose I'm making a were-honey bee - when it stings, it infects the victim and the stinger pulls out of the bee, causing damage. This should be Infectious Attack (-5) with two levels of Costs Hit Points (-20%). It should be a -6pt disadvantage, but GCA gives it -4. Caveat, I have the flu and I'm not exactly clear headed at the moment.
sir_pudding
3
user's latest post:
Limitations on Disadvantages
Published (2009-11-29 01:49:00)
Quote: Originally Posted by tantric Okay, got that. But still, limitations on disadvantages aren't calculated correctly. Suppose I'm making a were-honey bee - when it stings, it infects the victim and the stinger pulls out of the bee, causing damage. This should be Infectious Attack (-5) with two levels of Costs Hit Points (-20%). It should be a -6pt disadvantage, but GCA gives it -4. Caveat, I have the flu and I'm not exactly...
tjbuege
2
user's latest post:
[BUG] Damage Resistance Modifiers
Published (2009-11-26 11:53:00)
Ok, thanks. Are there any plans to add such checks in future versions of GCA?
cccwebs
1
user's latest post:
Damage Multiplier
Published (2009-11-24 21:31:00)
GCA lists a damage Multiplier enhancement for Innate Attacks. Can anyone tell me which book this comes from?
joshualevy
1
user's latest post:
GDF file for Historical Folks?
Published (2009-11-27 19:51:00)
Does anyone have a GDF file for the Historical Folks web book? Either 3e or 4e would be fine with me. And if not, would anyone be willing to help me put one together. It should not be much work. Historical Folks is a free web book that contains over 100 low point templates for everyday people in a medieval world. Millers, Clothworkers, Monks, those sorts of realistic people. Joshua Levy
Imion
1
user's latest post:
[BUG] Damage Resistance Modifiers
Published (2009-11-26 09:11:00)
GCA sure does check the rules. As far as they are coded into the data files ;). Seems to me that you can't use taboo() tags within modifiers at the moment.
Woodman
1
user's latest post:
Limitations on Disadvantages
Published (2009-11-29 09:18:00)
Quote: Okay, got that. But still, limitations on disadvantages aren't calculated correctly. Suppose I'm making a were-honey bee - when it stings, it infects the victim and the stinger pulls out of the bee, causing damage. This should be Infectious Attack (-5) with two levels of Costs Hit Points (-20%). It should be a -6pt disadvantage, but GCA gives it -4. I think this would not give you the desired effect by the RAW, it would give...
 

Latest active threads on GURPS Character Assistant::

Steve Jackson Games Forums
Started 5 days, 14 hours ago (2009-11-28 23:42:00)  by sir_pudding
Quote: Originally Posted by tantric I'm having a problem with applying limitations to advantages. Specifically, I want One Arm (-20) with Short (-50%) and No Physical Attack (-50%). This is more limiting than just having one arm - it should be -20 + (100% of -20(= -40pts, but instead it gives -20 + (80% of 20) = -4....
Thread:  Show this thread (10 posts)   Thread info: Limitations on Disadvantages Size: 1,027 bytes
Related Threads: Same Site | All Sites
Customize:  Customize "Re: Limitations on Disadvantages :: GURPS Character Assistant :: Steve Jackson Games Forums"
Steve Jackson Games Forums
Started 6 days, 13 hours ago (2009-11-28 00:39:00)  by Rev. Pee Kitty
I don't, I'm afraid. But if anyone wants to download the 3e or 4e version, you can find the links for both here: http://www.mygurps.com/ghf.html
Thread:  Show this thread (3 posts)   Thread info: GDF file for Historical Folks? Size: 225 bytes
Related Threads: Same Site | All Sites
Customize:  Customize "Re: GDF file for Historical Folks? :: GURPS Character Assistant :: Steve Jackson Games Forums"
Steve Jackson Games Forums
Started 1 week, 1 day ago (2009-11-26 09:11:00)  by Imion
GCA sure does check the rules. As far as they are coded into the data files ;). Seems to me that you can't use taboo() tags within modifiers at the moment.
Thread:  Show this thread (5 posts)   Thread info: [BUG] Damage Resistance Modifiers Size: 172 bytes
Related Threads: Same Site | All Sites
Customize:  Customize "Re: [BUG] Damage Resistance Modifiers :: GURPS Character Assistant :: Steve Jackson Games Forums"
Steve Jackson Games Forums
Started 1 week, 2 days ago (2009-11-24 22:47:00)  by ericbsmith
It's not from a book, exactly. It's a way of converting damage of an innate attack of, frex., 12d into 6dx2 by adding a damage multiplier instead of adding more dice to the damage. A damage multiplier of x2 doubles cost (x3 triples cost, etc.), making it the functional equivalent of increasing the number of dice of damage in pretty much every way. Some of the sample powers in GURPS Powers used "...
Thread:  Show this thread (2 posts)   Thread info: Damage Multiplier Size: 490 bytes
Related Threads: Same Site | All Sites
Customize:  Customize "Re: Damage Multiplier :: GURPS Character Assistant :: Steve Jackson Games Forums"
Steve Jackson Games Forums
Started 2 weeks ago (2009-11-19 15:52:00)  by Rev. Pee Kitty
It's called Sensitive, and can be found in alphabetical order under "S".
Thread:  Show this thread (3 posts)   Thread info: Low-level Empathy? Size: 82 bytes
Related Threads: Same Site | All Sites
Customize:  Customize "Re: Low-level Empathy? :: GURPS Character Assistant :: Steve Jackson Games Forums"
Steve Jackson Games Forums
Started 2 weeks, 1 day ago (2009-11-19 02:01:00)  by ericbsmith
Are the problem skills added to the character at a lower point value than required or are they not added at all? Are those skills added to the character previously by this, or another, template? I ask because there is currently a bug where having a trait with needs(SK:Foo=20pts) won't bump it up to the requisite 20 points if the skill already exists on the character. You can, however, use ...
Thread:  Show this thread (9 posts)   Thread info: Not finding a skill added by Choicelist Size: 591 bytes
Related Threads: Same Site | All Sites
Customize:  Customize "Re: Not finding a skill added by Choicelist :: GURPS Character Assistant :: Steve Jackson Games Forums"
Steve Jackson Games Forums
Started 2 weeks, 2 days ago (2009-11-18 00:13:00)  by Rev. Pee Kitty
Just making sure you know, the Enhanced Move advantage doesn't change your Move -- it changes your top speed when sprinting. Your Move stays the same. Someone with Move 5 who buys Enhanced Move 2 (Ground) would have Move 5/20, not just Move 20.
Thread:  Show this thread (7 posts)   Thread info: Enhanced Move 1/4 Size: 244 bytes
Related Threads: Same Site | All Sites
Customize:  Customize "Re: Enhanced Move 1/4 :: GURPS Character Assistant :: Steve Jackson Games Forums"
Steve Jackson Games Forums
Started 2 weeks, 2 days ago (2009-11-18 05:49:00)  by RogerBW
[BUG] Social Stigma (Minor) incorrect reaction value Social Stigma (Minor) - on B155 - lists "You suffer -2 on reaction rolls whenever you try to deal with others as an adult". The GURPS Basic Set 4th Ed.--Characters.gdf lists this as a -1 penalty (line 3509 in the version that claims to be Modified: Mar 6, 2007; the 15AUG2008 ...
Thread:  Show this thread (10 posts)   Thread info: [BUG] Social Stigma (Minor) incorrect reaction value Size: 762 bytes
Related Threads: Same Site | All Sites
Customize:  Customize "[BUG] Social Stigma (Minor) incorrect reaction value :: GURPS Character Assistant :: Steve Jackson Games Forums"
Steve Jackson Games Forums
Started 3 weeks ago (2009-11-13 02:16:00)  by Clusterfrak
Psionic Powers Any plans to add data from the Psionic Powers book?
Thread:  Show this thread (9 posts)   Thread info: Psionic Powers Size: 447 bytes
Related Threads: Same Site | All Sites
Customize:  Customize "Psionic Powers :: GURPS Character Assistant :: Steve Jackson Games Forums"
Steve Jackson Games Forums
Started 2 weeks, 3 days ago (2009-11-17 02:53:00)  by tjbuege
I believe the custom sheet options are global. They appear to be stored under C:\Documents and Settings\{userid}\Application Data\Steve Jackson Games\GURPS Character Assistant 4\sheetoptions.ini, not with the individual character files.
Thread:  Show this thread (6 posts)   Thread info: [Phoenix] How can I copy setups from character to character? Size: 237 bytes
Related Threads: Same Site | All Sites
Customize:  Customize "Re: [Phoenix] How can I copy setups from character to character? :: GURPS Character Assistant :: Steve Jackson Games Forums"
 

Hot threads for last week on GURPS Character Assistant::

GURPS Character Assistant
Started 5 days, 14 hours ago (2009-11-28 23:42:00)  by sir_pudding
Quote: Originally Posted by tantric I'm having a problem with applying limitations to advantages. Specifically, I want One Arm (-20) with Short (-50%) and No Physical Attack (-50%). This is more limiting than just having one arm - it should be -20 + (100% of -20(= -40pts, but instead it gives -20 + (80% of 20) = -4....
Thread:  Show this thread (10 posts)   Thread info: Limitations on Disadvantages Size: 1,027 bytes
Related Threads: Same Site | All Sites
Customize:  Customize "Re: Limitations on Disadvantages :: GURPS Character Assistant :: Steve Jackson Games Forums"
GURPS Character Assistant
Started 1 week, 1 day ago (2009-11-26 09:11:00)  by Imion
GCA sure does check the rules. As far as they are coded into the data files ;). Seems to me that you can't use taboo() tags within modifiers at the moment.
Thread:  Show this thread (5 posts)   Thread info: [BUG] Damage Resistance Modifiers Size: 172 bytes
Related Threads: Same Site | All Sites
Customize:  Customize "Re: [BUG] Damage Resistance Modifiers :: GURPS Character Assistant :: Steve Jackson Games Forums"
GURPS Character Assistant
Started 6 days, 13 hours ago (2009-11-28 00:39:00)  by Rev. Pee Kitty
I don't, I'm afraid. But if anyone wants to download the 3e or 4e version, you can find the links for both here: http://www.mygurps.com/ghf.html
Thread:  Show this thread (3 posts)   Thread info: GDF file for Historical Folks? Size: 225 bytes
Related Threads: Same Site | All Sites
Customize:  Customize "Re: GDF file for Historical Folks? :: GURPS Character Assistant :: Steve Jackson Games Forums"

This page was found by:   gurps linux  gurps character assistant  gurps character assistant 4