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Command & Conquer Series | Forum profile

Forum profile page for Command & Conquer Series on http://www.multiplayercheats.de. This report page is the aggregated overview from a single forum: Command & Conquer Series, located on the Message Board at http://www.multiplayercheats.de. This forum profile page summarizes the general forum statistics such as: Users Activity, Forum Activity, and Top Authors, which are reported in either a table or graph below for a given reporting time period. Additional forum profile information for "Command & Conquer Series" on the Message Board at http://www.multiplayercheats.de is also shown in the following ways:

1) Latest Active Threads
2) Hot Threads for Last Week

Warning: These statistics are generated using 'best efforts' and can experience delays and reporting errors at times. Please note that such statistics do not constitute a forum's popularity and/or exact posting volumes at any given reporting period.

Site: MPC Forums - Command & Conquer Series (site profile, domain info multiplayercheats.de)
Title: Command & Conquer Series
Url: http://www.mpcforum.com/forumdisplay.php?s=a2d8...
Users activity: 17 post per thread
Forum activity: 4 active threads during last week
 

Posting activity on Command & Conquer Series:

  Week Month 3 Months
Threads: 4 12 47
Post: 29 37 79
 

Command & Conquer Series Posting activity graph:

Posts by:  day  week  month 

Top authors during last week:

Name
Posts
theman1
3
user's latest post:
Tijuana Core RA3 Maphack 1.11 -...
Published (2010-01-01 22:37:00)
i hope not
cmos
3
user's latest post:
Tijuana Core RA3 Maphack 1.11 -...
Published (2010-01-01 20:43:00)
Quote: Originally Posted by xan105 If anyone cares i found my problem : fraps ... Now it works flawlessly ! I must say this is an incredible hack Incompatible with FRAPS.. Interesting.. So it was just that it wouldn't load up? It makes sense, as FRAPS detours DirectX routines to do it's work, and as does Tijuana Core. Thanks for the submission, added ya to the beta tester list for the next one.
crazy-mofo
3
user's latest post:
Tijuana Core RA3 Maphack 1.11 -...
Published (2010-01-01 21:11:00)
fraps caused issues through my first attempt at d3d hooking so to get around this problem i kept using a basic interface which was ok for must stuff but updating was a right pain
Z111
2
user's latest post:
Tijuana Core RA3 Maphack 1.11 -...
Published (2010-01-01 11:27:00)
Where download tijuana core 1.12 ? Help please.
nikmok
2
user's latest post:
Tijuana Core RA3 Maphack 1.11 -...
Published (2010-01-01 15:30:00)
it sux when someone uses money hack against u and are seeing him cheating (hopefully) with maphack of cmos thank you dude in garena almost all chinese are cheating with money hack and that sux a lot
nwn421nwn
2
user's latest post:
Tijuana Core RA3 Maphack 1.11 -...
Published (2010-01-04 05:53:00)
WE need another tunja core it was the best hack ever... i can remeber one time usein it online and they send a sea rush my way and i used the map hack and seen them comin so i just walled up and built a telsa coil... LOL... with-out the tunja core i woulda been fuked...
shonhay
2
user's latest post:
How to build a Maphack that...
Published (2010-01-02 20:38:00)
can anyone upload a video tutorial? I want to start to learn how to create maphacks but I dont realy understand the tutorial. Thanks anyway.
chinafzm
1
user's latest post:
Tijuana Core RA3 Maphack 1.11 -...
Published (2010-01-01 11:07:00)
Quote: Originally Posted by cmos Well well, here we are all again. I swore I wouldn't release another one of these, but here ya go, you lovable bastards. What is it? Tijuana core is an online and LAN map hack for Red Alert 3, including full shroud reveal, full unit reveal, ready button hack, and the ability to see money of all players in the game in LAN or Online play. This should support all operating systems and Steam/Retail RA3...
kfzk666
1
user's latest post:
Tijuana Core RA3 Maphack 1.11 -...
Published (2010-01-01 14:23:00)
is this topic dead or what? no posts in a month.
a5ke
1
user's latest post:
Tijuana Core RA3 Maphack 1.11 -...
Published (2010-01-01 06:23:00)
lf update
 

Latest active threads on Command & Conquer Series::

MPC Forums
Started 5 months, 3 weeks ago (2009-07-19 22:24:00)  by danieltba
Quote: Originally Posted by the_temporary_u In response to CMOS. Firstly, I find your quick generalisations of me to be quite reasonable. Given the kind of people who write posts to online forums. Nevertheless, I wish to explain and countermand your statements of Internet jargon words like 'noob'. This has been the first time I ...
Thread:  Show this thread (77 posts)   Thread info: Tijuana Core RA3 Maphack 1.11 - Page 3 - MPC Forums Size: 2,847 bytes
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Customize:  Customize "RE: Tijuana Core RA3 Maphack 1.11 - Page 3 - MPC Forums :: Command & Conquer Series :: MPC Forums"
MPC Forums
Started 2 years, 6 months ago (2007-06-25 17:24:00)  by MapGenCreator
This doesn't entirely apply for CNC3, sure the address: 007FA943 is the function which determines if a particular unit is visible or not, but it doesn't prevent things being targetted under the fog of war. I'v look at the calling code to this function, it is completely different to zero hour. We have semi got buildings to not be targettable under the fog of war by making the game ...
Thread:  Show this thread (22 posts)   Thread info: How to build a Maphack that Doesn't Mismatch Online - FULL TUTORIAL! Size: 884 bytes
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Customize:  Customize "RE: How to build a Maphack that Doesn't Mismatch Online - FULL TUTORIAL! :: Command & Conquer Series :: MPC Forums"
MPC Forums
Started 1 year, 11 months ago (2008-02-11 15:46:15)  by dbelleba
I almost didn't do this because it is time consuming. Although all the time you have invested into these hacks I figured I would pay my respects. Firstly I am DISGUSTED with these users posts about your material. SOOO many OO this doesn't work I need help Im a retard your stuff is garbage this doesn't work for me I get this error (NOTE: When you have answered 2 pages back on how to fix it) but ...
Thread:  Show this thread (29 posts)   Thread info: MapGen 1.9A ZH 1.04 Support Size: 3,359 bytes
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Customize:  Customize "Do You Know How To Do It ? Then Stfu :: Command & Conquer Series :: MPC Forums"
MPC Forums
Started 2 years, 7 months ago (2007-05-15 17:16:00)  by tomcat530811
Hey i would love to see this hack out for the first decade i know its really tough for you but please try i hear this is such an amazing hack... i cant believe this is actually possible... it would mean the world to me to see this for the first decade!!!
Thread:  Show this thread (141 post)   Thread info: GenerGenX V2 - Multihack for C&C Generals 1.8 and ZH 1.4 online games. Size: 309 bytes
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Customize:  Customize "RE: TFD Please!!!!! :: Command & Conquer Series :: MPC Forums"
MPC Forums
Started 9 months ago (2009-04-08 14:13:00)  by Mistergodo
perfekt work... its perfectly working and panic-key its brilliant , lol
Thread:  Show this thread (192 posts)   Thread info: Tijuana Core RA3 Maphack 1.10 Size: 88 bytes
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Customize:  Customize "RE: Tijuana Core RA3 Maphack 1.10 :: Command & Conquer Series :: MPC Forums"
MPC Forums
Started 2 years, 3 months ago (2007-10-09 16:50:00)  by Andreasx
Thx for this trainer. Do you made it?
Thread:  Show this thread (4 posts)   Thread info: Command and Conquer Retail Version Mega Trainer for 1.07/1.08 patch Size: 76 bytes
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MPC Forums
Started 1 month, 1 week ago (2009-11-29 03:28:00)  by a5ke
noone know
Thread:  Show this thread (2 posts)   Thread info: tijuanna core v1.12 Size: 133 bytes
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Customize:  Customize "RE: tijuanna core v1.12 :: Command & Conquer Series :: MPC Forums"
 

Hot threads for last week on Command & Conquer Series::

Command & Conquer Series
Started 5 months, 3 weeks ago (2009-07-19 22:24:00)  by danieltba
Quote: Originally Posted by the_temporary_u In response to CMOS. Firstly, I find your quick generalisations of me to be quite reasonable. Given the kind of people who write posts to online forums. Nevertheless, I wish to explain and countermand your statements of Internet jargon words like 'noob'. This has been the first time I ...
Thread:  Show this thread (77 posts)   Thread info: Tijuana Core RA3 Maphack 1.11 - Page 3 - MPC Forums Size: 2,847 bytes
Related Threads: Same Site | All Sites
Customize:  Customize "RE: Tijuana Core RA3 Maphack 1.11 - Page 3 - MPC Forums :: Command & Conquer Series :: MPC Forums"
Command & Conquer Series
Started 2 years, 6 months ago (2007-06-25 17:24:00)  by MapGenCreator
This doesn't entirely apply for CNC3, sure the address: 007FA943 is the function which determines if a particular unit is visible or not, but it doesn't prevent things being targetted under the fog of war. I'v look at the calling code to this function, it is completely different to zero hour. We have semi got buildings to not be targettable under the fog of war by making the game ...
Thread:  Show this thread (22 posts)   Thread info: How to build a Maphack that Doesn't Mismatch Online - FULL TUTORIAL! Size: 884 bytes
Related Threads: Same Site | All Sites
Customize:  Customize "RE: How to build a Maphack that Doesn't Mismatch Online - FULL TUTORIAL! :: Command & Conquer Series :: MPC Forums"

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