Started 11 months, 3 weeks ago (2008-12-14 00:09:00)
by Keripo
Do you mind posting a diff file of it? I remember also modifying ScummVM to work on my nano a long time ago but the changes were dirty and
hard-coded so I couldn't call it a proper port. I have ScummVM on the top of my list of "to-port"s by writing an entirely new hotdog backend (rather than modifying the SDL backend) but I haven't yet gotten around do finishing it. As well, could you give an ...
Started 2 weeks, 3 days ago (2009-11-17 23:06:00)
by uomoartificiale
Got around to adding lots of random little fixes and updates. I removed a lot of #ifdef that don't apply (WIN32,SYMBIAN,etc). I fixed a few bugs/todos, such as centering the image, and making all the necessary keys available. I also created an ipod GUI theme (not in the patch) which will fit on the smaller resolutions, so you get the full use of
scummvm menus including game selection and saving/...
Started 1 week, 5 days ago (2009-11-22 07:29:00)
by Der Papst
Hi, i've removed one module. I'm not quiet sure in what kind of state the module repository is. Probably it's pretty much broken. If you can't upload it there use
Special:Upload until the repository is fixed (which may take a while...).
Started 3 weeks, 3 days ago (2009-11-11 01:03:00)
by roadkillguy
Got around to adding lots of random little fixes and updates. I removed a lot of #ifdef that don't apply (WIN32,SYMBIAN,etc). I fixed a few bugs/todos, such as
centering the image, and making all the necessary keys available. I also created an ipod GUI theme (not in the patch) which will fit on the smaller resolutions, so you get the full use of scummvm menus including game selection and saving/...
Started 3 weeks, 5 days ago (2009-11-08 07:34:00)
by Rufus
roadkillguy wrote: Here's some of my functions: Code: [...] Is this supposed to make draw_ifsg loop once a second? All events aside from the draw event are
delegated to the event function you specify in pz_add_widget. To request a redraw, simply set the PzWidget's dirty member to some non-zero value. For example: Code: static int g_moving_y; int event_ifsg (PzEvent *ev) { int ...
Started 3 weeks, 4 days ago (2009-11-09 15:42:00)
by Rufus
Started 3 weeks, 5 days ago (2009-11-08 08:07:00)
by Rufus
uomoartificiale wrote: 1) these application are all developed completely in SDL (graphics, sound and input) and have all a similar structure, so even if a straight SDL port is the easy thing to do, I would consider the effort to wrote an
hotdog port. Could you please address me toward an application source that easily show the graphics rendering process of SDL and HD side-by-side. I ask this ...
Started 1 month, 2 weeks ago (2009-10-16 13:45:00)
by Rufus
I never really understood why the toolchain was packaged in such a kludgey way. Regardless, it sounds like the file you downloaded is
truncated or corrupted. Try comparing these binary md5sums against those of the toolchain for whichever system you are running to confirm if this is the case. If it is indeed not corrupt, you'll have to post your system type so I can upload a tarball of the ...