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Homebrew Design (d20 and RPG) | Forum profile
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Forum profile page for Homebrew Design (d20 and RPG) on http://www.giantitp.com.
This report page is the aggregated overview from a single forum: Homebrew Design (d20 and RPG) , located on the Message Board at http://www.giantitp.com.
This forum profile page summarizes the general forum statistics such as: Users Activity, Forum Activity, and Top Authors, which are reported in either a table or graph below for a given reporting time period.
Additional forum profile information for "Homebrew Design (d20 and RPG) " on the Message Board at http://www.giantitp.com is also shown in the following ways:
1) Latest Active Threads
2) Hot Threads for Last Week
Warning: These statistics are generated using 'best efforts' and can experience delays and reporting errors at times. Please note that such statistics do not constitute a forum's popularity and/or exact posting volumes at any given reporting period.
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Posting activity on Homebrew Design (d20 and RPG) :
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3 Months
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Threads:
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354
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1,275
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3,294
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1,664
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15,679
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Homebrew Design (d20 and RPG) Posting activity graph:
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Top authors during last week:
user's latest post:
Origami! [3.5 spells, PEACH] -...
Published (2009-11-28 22:11:00)
Thanks. I could just add that as another option, as it would make about as much sense without having much impact on the balance. How is it right now, power-wise? EDIT: I added it as another option anyway. I am now considering statting up an origami golem, but that may take some thought.
user's latest post:
Origami! [3.5 spells, PEACH] -...
Published (2009-11-28 20:47:00)
Fluff-wise Paper or Death should almost certainly allow SR. OTOH it has the two descriptors that are often immunities of creatures, so from a balance perspective... Edit: Personally I would remove the [Death] descriptor, and allow a Fortitude save to only take 10d6 damage if you fail the Will save or something like that, add back in SR, and drop the level one or two.
user's latest post:
Checks to cast spells (3.5, PEACH)
Published (2009-11-28 20:24:00)
Quote: Originally Posted by Random_person No, more like adding rolls to see if an Ubercharger who has found a way to auto-hit (no-save-just-suck spells) can swing his sword, with the added hit of removing utility AS WELL, all from the classes which are already the most powerful in the game out of the box, let alone after CharOp. OK so if it's specifics that is the problem how is a character optimization enforcing system (because you need...
user's latest post:
[4e] New Power Source: Fel and...
Published (2009-11-25 10:41:00)
Thanks. That makes more sense than the 3.x summonings (to me). How long do they last outside of combat, though? Can I even summon outside of combat?
user's latest post:
Critters - Page 34 - Giant in...
Published (2009-11-28 09:42:00)
Dire Toucan Medium Animal Hit Dice: 2d8+2 (11 hp) Initiative: +2 Speed: 20 ft. (4 squares), Fly 60 ft. (Average) Armor Class: 14 (+2 Dex, +2 Natural), touch 12, flat-footed 12 Base Attack/Grapple: +1/+2 Attack: Beak +3 melee (1d8+2/19-20, x3) Full Attack: Beak +3 melee (1d8+2/19-20, x3) Space/Reach: 5 ft./5 ft. Special Attacks: Crushing Beak Special Qualities: Low Light Vision, Saves: Fort +4, Ref +5, Will +1 Abilities: Str 12, Dex 15, Con...
user's latest post:
Checks to cast spells (3.5, PEACH)
Published (2009-11-28 21:06:00)
Quote: Originally Posted by Latronis OK if i told you you had a 40% chance of your spells just inherently not working. What would you rather cast? would you risk losing the spell and have nothing happen, even being penalised and disabled to make the beatstick fly or win the encounter? Still not seeing the problem, especially considering fighters and other martial types already have similar problems.
user's latest post:
Healing device
Published (2009-11-28 11:13:00)
As written now, it is effectively full healing outside of combat.
user's latest post:
Origami! [3.5 spells, PEACH] -...
Published (2009-11-28 22:05:00)
Why does it deal strength and dexterity damage? Since it's doing 1d6/caster level per round they're in the grapple, I might just scrap that and change it to 1d4 con damage or something like that from the profuse amounts of paper cuts happening during the grapple
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Latest active threads on Homebrew Design (d20 and RPG) ::
Started 2 days, 17 hours ago (2009-11-27 15:56:00)
by Caldarin
I like it! Especially the part about it becoming a permanent portal to the astral plane opening at the end.
Here's a thought though, maybe not go straight for destruction after the second save, but have them permanently insane from the inter dimensional shifting and then ejected onto the astral plane.
but I like it!
Started 2 days, 2 hours ago (2009-11-28 07:09:00)
by ozgun92
Quote:
This is further compounded for concentration checks. Using scorching ray while in melee requires you to roll 3 times to get anything done.
Add to that SR check and Miss chance for Blink & stuff, and you're rolling stuff forever. Heck, this doesn't add too many rolls (increase from 4 to 5 rolls, really, doesn't matter THAT much)
Also;...
Started 7 months, 2 weeks ago (2009-04-16 00:50:00)
by Samb
Quote:
Originally Posted by ErrantX
@Samb
Nice entry! Flavorful and neat. I really enjoyed the idea of fusing the psicrystal into the gun (reminds me vaguely of the magelock pistols of the Gunmages of Iron Kingdoms, but only vaguely) and how its powers and use change. Table is a little confusing, in that you placed the +1 ...
Started 6 days, 10 hours ago (2009-11-23 22:59:00)
by Siosilvar
Initial thoughts:
Ranking is interesting.
Blend should start out requiring 8 people, at the very least, then drop by 2 every 5 levels thereafter.
Started 2 days, 19 hours ago (2009-11-27 13:50:00)
by GreenMuffin
Here's an idea for a 4e homebrew race.
Gemsh
Stats
+2 Strength
+2 Wisdom
Skills
+2 Perception
+2 Nature
Race feat
Quick swim Ability to swim 6 squares per turn. Also to breathe underwater
Race power
Squirt water Hit: Dexterty vs. AC
Damage: roll 1d4+strength modifier.
Range: 5 squares.
Description: You shoot a thin string ...
Started 6 days, 8 hours ago (2009-11-24 00:36:00)
by Temotei221
Quote:
I've never liked PrC that require you to be class X. I've played in games where the DM allows you to make a CC skill a class skill with a feat and I would like classes that don't have to be bards able to get this class. Thank you for the advice, but the way I view PrC classes is that anyone can take them, its just some classes are more prone to it than others....
Started 1 day, 15 hours ago (2009-11-28 17:37:00)
by Oslecamo
There's no such things as squats citizen!
And meh, may as well play a dwarf or a short human.
Started 1 day, 14 hours ago (2009-11-28 19:22:00)
by flabort
Party Bard: Hi! We'd like to--
Head Gaurd: It's the wanted thieves. The're unarmed. Capture them alive.
Party Mage: Really? unarmed? ME, maybe. The bard, maybe...<nods>
Party Basher: I recall my equipment, and do a full attack on the gaurd's Face.
Head Gaurd: Huh? we'red that swor-
So aside from a seemingly unarmed half-Ogre suddenly swinging a two handed greatsword out of ...
Started 1 week, 2 days ago (2009-11-20 14:30:00)
by Daracaex
Sending anything backwards in time can create a paradox, even if it's seemingly unrelated. If you use it to send a message to yourself, no matter what that message is, a paradox is created and paradoxes just aren't possible in theory due to their very nature.
It goes like this. You send a message to your party three minutes ago. They don't know what it is since it's just white noise ...
Started 4 weeks ago (2009-11-01 23:27:00)
by Shadow_Elf
Big Damn Hero
Spoiler
Looks like we got here just in the nick of time!
Prerequisites : Swashbuckler, dashing swordsmans dare class feature
Just in time to save the day, the Big Damn Hero comes crashing through the gates. No maiden in a dragons castle, nor slaves being sacrificed on the altar of a dread god need fear. For just...
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Hot threads for last week on Homebrew Design (d20 and RPG) ::
Started 1 week, 1 day ago (2009-11-21 23:53:00)
by Temotei221
So is this just a modified human? If so, it could be a template. Then again, you'd have to recalculate a bit, because I don't think templates have included racial levels yet...
Started 1 week, 1 day ago (2009-11-21 12:25:00)
by lesser_minion
If you're taking this route, which seems like a good idea, I think Exotic weapons might have to be renamed - "I understand swords to an Exotic level of skill" doesn't really work all that well.
Admittedly, many feats use the same kind of counter-intuitive teminology - not many of them really qualify as exceptional undertakings, after all.
Started 2 days, 17 hours ago (2009-11-27 15:56:00)
by Caldarin
I like it! Especially the part about it becoming a permanent portal to the astral plane opening at the end.
Here's a thought though, maybe not go straight for destruction after the second save, but have them permanently insane from the inter dimensional shifting and then ejected onto the astral plane.
but I like it!
Started 1 week, 2 days ago (2009-11-20 18:41:00)
by gamerkid
This is some homebrew I made for my campaign world for 3.5 that I never bothered to share with you fine folks of GITP, the Tainted human,orc, and elf! This was designed in a world that suffered a demonic invasion, but you can fit it in with a bit of fluff editing, all you need is some form of supernatural invasion in your world's history. You may need to edit their appearance and powers, but ...
Started 7 months, 2 weeks ago (2009-04-16 00:50:00)
by Samb
Quote:
Originally Posted by ErrantX
@Samb
Nice entry! Flavorful and neat. I really enjoyed the idea of fusing the psicrystal into the gun (reminds me vaguely of the magelock pistols of the Gunmages of Iron Kingdoms, but only vaguely) and how its powers and use change. Table is a little confusing, in that you placed the +1 ...
Started 2 weeks, 3 days ago (2009-11-13 01:49:00)
by Corporate M
I like the concept, (especialy the picture. Lucky bastard demon..) but it seems like an awful lot of trouble to go through when you could just alternate these powers and abilities to say, the warlock..
Creating a new class is more trouble then it's worth in 4th edition what with the over 9000 stimulations of class ability, powers, etc. Hell, when 4th edition was in the works, we were ...
Started 4 days, 5 hours ago (2009-11-26 04:13:00)
by SouthpawHare
Updated! Version 2!
This is a custom class that I created in order to represent the Myrmidon class of characters in the Fire Emblem series. Please review it and give any comments or criticism you wish. Particularly, I WANT and GREATLY APPRECIATE criticism about power and balance, as I wish for this class to be balanced with normal D&D classes, and not playable merely in a custom setting....
Started 6 days, 6 hours ago (2009-11-24 02:52:00)
by Milskidasith
The wording is contradictory; less than 15, less than 10, and less than 5
all overlap, and there is no time required if it's from 15 to 60 minutes.
It's also , while not overpowered, still a bit powerful for a mundane item.
Started 6 days, 8 hours ago (2009-11-24 00:36:00)
by Temotei221
Quote:
I've never liked PrC that require you to be class X. I've played in games where the DM allows you to make a CC skill a class skill with a feat and I would like classes that don't have to be bards able to get this class. Thank you for the advice, but the way I view PrC classes is that anyone can take them, its just some classes are more prone to it than others....
Started 6 days, 7 hours ago (2009-11-24 01:33:00)
by cog_n_taz
Quote:
Originally Posted by DracoDei
You must play a VERY different game from the ones I do... Very good spell for by-passing barriers.
Oh no, I realize that it's quite useful. All I'm saying is that generally speaking, it's not a spell I see anyone taking. But anyway, how might it be abused, any more than a decent...
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