Started 3 weeks, 6 days ago (2009-12-04 11:26:15)
by Rajew
thank you know even the most socially inept of programmers will understan d the basic principle of sex i am very please with this product my life is imnproved 100%!!! __________________
don't mind me, just postin' after a few brewskies
Started 1 month ago (2009-11-25 05:26:07)
by Silhouette
I neglected to post actual output when I posted:
Test 1: Spoiler (click to reveal) Input: 45 22 35 21 9 40 31 39 3 39 23 29 16 49 16 22 20 7 35 7 31 47 1 12 10 41 14 15 13 31 42 8 3 26 28 11 15 9 49 18 47 22 46 12 20 11 33 40 18 18 47 48 15 47 10 24 38 23 39 1 4 30 8 6 5 36 16 20 44 15 38 40 36 33 2 6 44 35 46 11 3 42 9 18 39 19 41 27 41 30 27 44 10 35 49 15 20 15 35 13 Expected: 1 1...
Started 1 month ago (2009-11-26 13:52:32)
by Silhouette
Quote from: Swordfish on November 26, 2009, 06:09:00 pm rather simple, can any one give me info on making AI for a racing game (nothing complex) either tuts, or well anything really, after that other thing this is the next biggest hurdle i think. Google has some
interesting things if you google "racing ai examples." The first hit, http://scratch.mit.edu/projects/fbboi999/98282 even has ...
Started 2 months, 1 week ago (2009-10-19 14:23:31)
by the bloddy ghost
How would I go about displaying a 2D picture in C# using
Direct3D? I'm trying to figure this out, but I haven't been able to. All the tutorials I could find about Direct3D and C# haven't been very helpful. __________________
Started 1 month, 1 week ago (2009-11-19 04:57:50)
by Massy2k6
About 95% of all RM2k3 games have the word 'Legend' in their title, you might want to re-think yours to set it apart from the rest. Also what your asking seems like it could be tricky especially trying to incorporate it into the CBS (
Custom Battle System). Seems like something I could eventually accomplish outside of battle but probably not within the CBS. I would probably have each of your ...
Started 1 month, 1 week ago (2009-11-19 02:58:00)
by Corfaisus
What I am trying to accomplish through use of a common event (I don't know scripting) is a way to, whenever a class is changed by a character, that the new classes skills are added to the skill list while the old ones are forgotten. I've tried using conditional branches for each level that adds a skill, and this (despite
making perfect sense) does not work. I've also tried memorizing my hero ...
Started 1 month, 1 week ago (2009-11-21 04:05:34)
by ramirez
You want to use
billboarding, which will position the sprite so that it is always facing the camera, which sounds like what you want. There are plenty of tutorials for billboarding to be found on google. __________________
Started 1 month, 2 weeks ago (2009-11-17 00:12:10)
by the_nackster
Give me an hour or two ill look at it. __________________ $280 USD Donated GamingW F*CKING Awsome Games that I support!