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Games | Forum profile

Forum profile page for Games on http://www.flashkit.com. This report page is the aggregated overview from a single forum: Games, located on the Message Board at http://www.flashkit.com. This forum profile page summarizes the general forum statistics such as: Users Activity, Forum Activity, and Top Authors, which are reported in either a table or graph below for a given reporting time period. Additional forum profile information for "Games" on the Message Board at http://www.flashkit.com is also shown in the following ways:

1) Latest Active Threads
2) Hot Threads for Last Week

Warning: These statistics are generated using 'best efforts' and can experience delays and reporting errors at times. Please note that such statistics do not constitute a forum's popularity and/or exact posting volumes at any given reporting period.

Site: Flash Kit Community Forums - Games (site profile, domain info flashkit.com)
Title: Games
Url: http://board.flashkit.com/board/forumdisplay.ph...
Users activity: 23 posts per thread
Forum activity: 0 active threads during last week
 

Posting activity on Games:

  Week Month 3 Months
Threads: 0 39 103
Post: 0 79 241
 

Games Posting activity graph:

Posts by:  day  week  month 

Top authors during last week:

No active authors during last week.

 

Latest active threads on Games::

Flash Kit Community Forums
Started 1 month, 1 week ago (2009-10-30 23:06:00)  by ImprisonedPride
I think you're going to have to be a bit more specific, but maybe you could giving them all an autoSize property and then run a for loop on them and slide them over to the last text boxes position plus it's width?
Thread:  Show this thread (13 posts)   Thread info: Positioning different length text boxes right next to each other. Size: 213 bytes
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Flash Kit Community Forums
Started 1 month, 1 week ago (2009-10-28 19:02:00)  by tomsamson
Yup, that is really big news, this can quickly have a huge impact quickly. Regarding what you said on papervision: Yup, totally. The future of papervision isn“t clear anyway because one of the core lead developers has quit the project and another one is meanwhile working with unity3d,so..
Thread:  Show this thread (24 posts)   Thread info: [OT] Unity now free to indies. Size: 305 bytes
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Flash Kit Community Forums
Started 3 weeks, 6 days ago (2009-11-10 18:04:00)  by ImprisonedPride
Code: stop(); dieSides = Number(sidesInput.text); wepBonus = Number(bonusInput.text); btnRoll.onRelease = function(){ die = Math.round(Math.random() * diceSides ); die += wepBonus; } // end roll
Thread:  Show this thread (3 posts)   Thread info: Dynamic dice? Size: 551 bytes
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Flash Kit Community Forums
Started 4 weeks ago (2009-11-09 00:39:00)  by UnknownGuy
There are more options then just Smartfox. There is Electroserver: http://www.electro-server.com/overview.aspx and its Wiki: http://www.es-wiki.com/index.php?title=Main_Page And there is Colin Moock's Union server: http://www.unionplatform.com/?page_id=331 I have worked with/for Electroserver/Electrotank, and actually wrote a chunk of the Wiki, so I am biased in saying I liked ...
Thread:  Show this thread (9 posts)   Thread info: Opinion - Online Game Size: 815 bytes
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Flash Kit Community Forums
Started 3 weeks, 6 days ago (2009-11-09 21:05:00)  by ImprisonedPride
Quote: I'm wondering if this method slows down flash games as opposed to importing the files directly into the project. I wouldn't call it "slowing down" Flash; those graphics have to downloaded at some point so whether you put them into the .swf or import them at runtime is irrelevant. Quote: Also I'm looking into...
Thread:  Show this thread (3 posts)   Thread info: Management of sprites Size: 3,346 bytes
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Flash Kit Community Forums
Started 1 month, 1 week ago (2009-10-27 18:12:00)  by --Fusiox--
Sorry, I forgot the whole "duplicateMovieClip" function. Now I can load as many instances of the shot as I want; however, I still have some problems. -The shots stop where they are every time I shoot a new bullet. -If I hold spacebar down, the shots don't move; the only shot that moves is the last shot created when I let go of the spacebar. Help me please! Fusiox
Thread:  Show this thread (13 posts)   Thread info: Help! (On Guns and Dynamically Loading Projectiles) Size: 435 bytes
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Hot threads for last week on Games::

No active threads for last week.