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Story Hour | Forum profile
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Forum profile page for Story Hour on http://www.enworld.org.
This report page is the aggregated overview from a single forum: Story Hour , located on the Message Board at http://www.enworld.org.
This forum profile page summarizes the general forum statistics such as: Users Activity, Forum Activity, and Top Authors, which are reported in either a table or graph below for a given reporting time period.
Additional forum profile information for "Story Hour " on the Message Board at http://www.enworld.org is also shown in the following ways:
1) Latest Active Threads
2) Hot Threads for Last Week
Warning: These statistics are generated using 'best efforts' and can experience delays and reporting errors at times. Please note that such statistics do not constitute a forum's popularity and/or exact posting volumes at any given reporting period.
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Posting activity on Story Hour :
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Week
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Month
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3 Months
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Threads:
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71
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199
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682
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Post:
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121
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325
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1,083
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Story Hour Posting activity graph:
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Top authors during last week:
user's latest post:
Modern/Delta Green - The...
Published (2009-01-07 12:31:00)
The agents had boarded up every opening and slept in shifts. But Groversville's horrors had not coming calling since Oakley's death. Morning finally broke. Guppy perked up. "I think I hear vehicles!" They moved one of the desks out of the way of the office window. Sunlight streamed through. At the bottom of Skyline Road, a large vehicle drove into view, and the sound of its laboring engine grew louder. There were...
user's latest post:
The Swordlands - updated 18th...
Published (2009-01-07 12:56:00)
Once introductions were completed, Thunder checked again at the insignia on the Dragonborn’s muscular chest. “That is a symbol of Bahamut, correct?” he queried. “Yes,” she replied simply. “The Platinum Dragon is both my patron and my ideal. I strive each day to live up to the standards Bahamut sets for me – to battle against evil, to prevail, and to help others do the...
user's latest post:
Supernatural Wood
Published (2009-01-07 17:22:00)
Jo led them down a main road into the town. The road here too was cobbled and well-maintained. Shops crowded for space along the edges of it. They were diverse without the appearance of shabbiness. All of them were well-built. Dorin and Jo took no notice of them. Wik eyed them curiously, but often had to hustle to keep up with the others. Hey, tell us about this haunting, offered Wik, who was slightly out of breath. And how far to the...
user's latest post:
Story Hours Index (Authors, add...
Published (2009-01-06 01:50:00)
Title: Chosen of the Second Age Author: Delemental Number of Threads: 1 Type: Fantasy System: Exalted 2e Setting: Creation (the East) Started: 5 January 2009 Status: Ongoing Average Installment Length: Knowing me, probably a tad on the longish side Average Frequency of Installments: Weekly, on average Available for Download? No Style: 3rd person narrative prose,with some player-written fiction interspersed that doesn't represent tabletop...
user's latest post:
Viridity and Saizhan (updated...
Published (2009-01-07 17:20:00)
Quote: Originally Posted by grodog Thanks Rackhir: I'd completely forgotten about that episode (or, perhaps never read it!). Np, I have WAAAAYYYY too much of my brain devoted to trivia like that. Quote: Originally Posted by grodog Over in another thread, I speculated that: "I think the SH and the campaign is moving into an "End Times" mode, however, but even then, I'm not at all sure that it'll be...
user's latest post:
Medriev's FR Thunderspire...
Published (2009-01-06 20:10:00)
They are not coming back, said Calder, the older of the two men, as they peered out warily at the bridge across the chasm. They had rested warily where they had been left near the gate to the Horned Hold but once several hours had passed they had returned to the smithy from which the six companions had departed. We should have more faith, said the matronly woman Bessa who had seen more than sixty winters and seen many a warrior and...
user's latest post:
Viridity and Saizhan (updated...
Published (2009-01-05 08:10:00)
Quote: Originally Posted by Baron Opal I thought that they were going to do a variation of the bag of holding / portable hole trick. That's what I thought first, except I'd never heard of it being done that way. Beat him and take his stuff sounds right though. I'm also wondering where the gates go, and what sorts of raids they could pull off...
user's latest post:
The Fall of Civilization - Page...
Published (2009-01-05 17:39:00)
Quote: Originally Posted by Mathew_Freeman What the heck were those things, then? I assume one of your fine homebrewed creations. Or at least one of my conversions. They were perytons- awesome old school monsters. I used the 3e pic from Monsters of Faerun when running the encounter. (Why on earth was the peryton consigned to a FR book??) I used two different versions- both of which are, hmm, in my 7th level? list of converted monsters (see...
user's latest post:
Viridity and Saizhan (updated...
Published (2009-01-04 18:59:00)
Quote: Originally Posted by carborundum Wow. Thanks Sep - that was as mind-blowing as ever! Can anyone explain the cubic gate/ portable hole/ small key/ bracelet thing, or is that not supposed to be obvious yet? I'm thinking maybe they're going to trade something for Graz'zt? Or rather try to make some sort of trade amongst themselves for the various things. Edit: Never mind, re-read it. I believe it's as simple as this:...
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Latest active threads on Story Hour ::
Started 2 months, 4 weeks ago (2008-10-12 18:25:00)
by barsoomcore
Just a note: in the campaign journals I made at the time (which are basically incomprehensible to anyone who wasn't there, being mostly me making snarky comments about the PC's decisions and screw-ups), I started tagging any mention of Madame Yuek with some sort of kooky title. Reading them in order is kind of instructive in watching the character evolve: The Groove-Tastic Madame Yuek The ...
Started 1 day ago (2009-01-08 05:47:00)
by Haraash Saan
The next minute or two are somewhat a blur. Estrangular planted huge shields, each five feet tall, in the sand before them creating an impenetrable barrier for the arrows that rained down from each of the Hydra. Seeing the lack of effect, only my crossbow bolt scored a strike and the pleasant accompanying yelp, we discarded our bows and charged forward. As I leapt forward I felt a ...
Started 1 day ago (2009-01-08 05:36:00)
by esparkhu
Crypt Guardian Chamber recap After emerging one by one from the precarious stone passageway, the group waited as Ravenblade listened at the door. " I can hear grunting noises past this door, like those of a large beast. Maybe that demon we saw in the pool pictures..... " he trails off uncertainly. The party moved through the doorways. A brazier in the southern part of the chamber ...
Started 1 week ago (2009-01-01 06:43:00)
by grodog
Happy New Year to Sep, his players, and all Wyre readers!
Started 6 months, 2 weeks ago (2008-06-24 01:29:00)
by Lazybones
Regarding optimization: I'm certainly going to make an effort to build effective characters, but I'm going to try to make them myself and avoid online guides for now. Part of the process of learning a new system. My long-time readers know that I often put story considerations above game effectiveness concerns, but I promise no gimped wizards this time. I'm still waiting for my ...
Started 1 day, 5 hours ago (2009-01-08 01:11:00)
by el-remmen
Wow! One thousand views since my last post! Well, I guess that means someone aside from two of my players, BlackCat and handforged are reading! Anyway, update coming up. . .
Started 1 month ago (2008-12-10 01:37:05)
by Sagiro
Quote: Originally Posted by Piratecat The next session? A giant flood of badness, wherein extremely annoying secrets are uncovered and death comes on little null shadow feet. Look for it! You'll have to wait until the next update for the annoying secrets, but this one sure does have Null Shadows in it! Sagiros Story Hour, Part 291 Null and Void...
Started 3 weeks, 1 day ago (2008-12-18 00:52:00)
by Beretta
STAR WARS – RESURGENCE OF DARKNESS INTRODUCTION Well, this is my first attempt at writing up a campaign in a story format. I have wanted to do this before, inspired as I was many years ago by having read several extremely enjoyable campaign write-ups in the Story Hour forums, but my party sizes were large and I found the thought of doing so quite daunting. Now, with a group of four ...
Started 5 days, 4 hours ago (2009-01-04 02:08:00)
by GodOfCheese
One day, I got together with some friends from work on a day off and whipped up the seed-adventure. We had a great time, and the campaign has been running for the past several years. I've always wanted to Storyhour it, but only recently found the time to try it... The campaign world uses many 3.5e fundamentals, such as the deities (as a result of the "quick start" nature of the first ...
Started 4 days ago (2009-01-05 05:30:00)
by Knightfall1972
In the Sky: Breakwater tried desperately to restart his interceptor's engines. He struggled in vain to keep the ship stable. The controls were jammed as the interceptor spun out of control. Somewhere on the edge of his consciousness he could hear Freddy voice. “Cousin, what's wrong? Pull up! Pull up! Breakwater!” All Breakwater could think was 'Not now, Freddy. I'm kind of busy.' ...
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Hot threads for last week on Story Hour ::
Started 1 week ago (2009-01-01 06:43:00)
by grodog
Happy New Year to Sep, his players, and all Wyre readers!
Started 1 month ago (2008-12-10 01:37:05)
by Sagiro
Quote: Originally Posted by Piratecat The next session? A giant flood of badness, wherein extremely annoying secrets are uncovered and death comes on little null shadow feet. Look for it! You'll have to wait until the next update for the annoying secrets, but this one sure does have Null Shadows in it! Sagiros Story Hour, Part 291 Null and Void...
Started 5 days, 4 hours ago (2009-01-04 02:08:00)
by GodOfCheese
One day, I got together with some friends from work on a day off and whipped up the seed-adventure. We had a great time, and the campaign has been running for the past several years. I've always wanted to Storyhour it, but only recently found the time to try it... The campaign world uses many 3.5e fundamentals, such as the deities (as a result of the "quick start" nature of the first ...
Started 2 weeks, 3 days ago (2008-12-23 04:49:00)
by JollyDoc
The following is from 11/30 FRIENDS IN LOW PLACES The screeching reptile paused halfway across the cavern and ripped a small bauble from a necklace around her throat. She cocked her arm back and hurled the bangle at Dex, who stood in the fore of his companions. The rogue watched the bead arc towards him curiously, not sure whether to duck or laugh. It was only when the fireball ...
Started 6 days, 3 hours ago (2009-01-03 02:45:00)
by shilsen
Quote: Originally Posted by carborundum Wow, an update slipped past my radar. An update! Whoopdidoo! Cheers Sil - hope you had a great Xmas, and congratulations for getting Korm addicted to aberration brains. Quite an achievement! Thanks. Actually it wasn't that difficult. Give a PC mechanical benefits with flavor/roleplaying problems and a lot of the time ...
Started 6 months, 2 weeks ago (2008-06-24 01:29:00)
by Lazybones
Regarding optimization: I'm certainly going to make an effort to build effective characters, but I'm going to try to make them myself and avoid online guides for now. Part of the process of learning a new system. My long-time readers know that I often put story considerations above game effectiveness concerns, but I promise no gimped wizards this time. I'm still waiting for my ...
Started 3 months, 1 week ago (2008-10-02 05:20:00)
by the Jester
PROLOGUE The distant night sky is painted pink and orange by the burning of cities. The watchmen on the walls of Chebonnay are grim, knowing that the Six-Fingered Hand is closing upon them. The army is at full muster; the navys ships are deployed. But Arawn, death knight leader of the Six-Fingered Hand has spent centuries, some say millennia, binding together the alliance that he ...
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