Started 1 week ago (2009-11-18 11:31:00)
by Richard MacCutchan
A possibility: Use DateTime() to discover what day of the week is 1st of the month. From there you can calculate when the first Monday is. Then, from the
number of days in the month you can calculate how many more there will be.
Started 3 days, 2 hours ago (2009-11-23 06:23:00)
by dojohansen
You can. But why are you doing it? It's a terrible practice to use exceptions as part of normal
program flow. Exceptions are supposed to be *exceptional* - and there are extremely few cases where it would make any sense to just catch any exception, ignore it, and attempt to continue.
Started 1 day, 22 hours ago (2009-11-24 10:24:00)
by Calla
Does it really have to be a
windows service if you only need to run it once every day at a certain time? Maybe you could schedule windows to run your program att 12AM instead?
Started 3 days, 4 hours ago (2009-11-23 03:59:00)
by Nagy Vilmos
Started 2 days, 3 hours ago (2009-11-24 05:10:00)
by POOLAK
Started 1 week, 1 day ago (2009-11-17 09:02:00)
by musefan
You could create a static list which is also added to when you add to the
comboBox, then use this list to populate the comboBox when the form is opened... FormShown event or something similar will do the trick
Started 1 week ago (2009-11-19 07:29:00)
by Abhishek sur
What do you exactly mean ? All language means ? C#, VB.NET, F# etc all the available .
NET languages ?? I dont find the meaning.
Started 1 day, 4 hours ago (2009-11-25 04:28:00)
by d@nish
Can you the
insertion code you are using?
Started 1 week, 1 day ago (2009-11-17 10:25:00)
by d@nish
You are closing the connection inside ExecuteScalarInThread method. That should be the problem.
Started 1 week ago (2009-11-18 13:44:00)
by LimitedAtonement
Dear Mr. Viagra, There might be many ways to do this. Is this in the on-paint method of said control, or is this a
child control? Perhaps you're just making a bitmap show up on your Panel , and it should change size dynamically. Well, here's a go: Create a Control : Panel , and override its OnPaint method to do something like this: e.Graphics.Clear(BackColor); e.Graphics.DrawImage(image...