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Civ4 - Unit Graphics | Forum profile

Forum profile page for Civ4 - Unit Graphics on http://www.civfanatics.com. This report page is the aggregated overview from a single forum: Civ4 - Unit Graphics, located on the Message Board at http://www.civfanatics.com. This forum profile page summarizes the general forum statistics such as: Users Activity, Forum Activity, and Top Authors, which are reported in either a table or graph below for a given reporting time period. Additional forum profile information for "Civ4 - Unit Graphics" on the Message Board at http://www.civfanatics.com is also shown in the following ways:

1) Latest Active Threads
2) Hot Threads for Last Week

Warning: These statistics are generated using 'best efforts' and can experience delays and reporting errors at times. Please note that such statistics do not constitute a forum's popularity and/or exact posting volumes at any given reporting period.

Site: Civilization Fanatics Forums - Civ4 - Unit Graphics (site profile, domain info civfanatics.com)
Title: Civ4 - Unit Graphics
Url: http://forums.civfanatics.com/forumdisplay.php?...
Users activity: 47 posts per thread
Forum activity: 26 active threads during last week
 

Posting activity on Civ4 - Unit Graphics:

  Week Month 3 Months
Threads: 26 120 342
Post: 78 521 1,595
 

Civ4 - Unit Graphics Posting activity graph:

Posts by:  day  week  month 

Top authors during last week:

Name
Posts
The Capo
32
user's latest post:
Unit requests thread - Page 158...
Published (2009-11-04 14:18:00)
Quote: Originally Posted by NotSoGood I tried it using them as different units. The officer one work fine but the other gives me CTD too. I don't know what there is though. Hope that helps a bit... Thanks a lot, that was helpful.
achilleszero
8
user's latest post:
Teh 6 Ages-Unit Requests - Page...
Published (2009-11-03 00:47:00)
Quote: Originally Posted by Ajidica This is getting a bit pointless unless someone around here has actualy studied dark age tactics on how the Franks used axes. I've seen refrences to both ways, throwing it en masse or at targets. As I've said I'm no expert on throwing axes. I'm not sure I agree with much of the danger of the axe comes from ricochet from the ground. If the axe hits the ground it might ricochet a bit, but...
riddleofsteel
7
user's latest post:
[UNIT] The Capo's Units...
Published (2009-11-02 18:08:00)
Agreed, the records I've read that describes the several incursions of Sea People seem to indicate that they came from different places nearly every time. Yes, probably pointless. I was just trying to think of a civ I could hope to make that hadn't been made some day.
Ajidica
7
user's latest post:
Teh 6 Ages-Unit Requests - Page...
Published (2009-11-02 21:41:00)
This is getting a bit pointless unless someone around here has actualy studied dark age tactics on how the Franks used axes. I've seen refrences to both ways, throwing it en masse or at targets. As I've said I'm no expert on throwing axes. I'm not sure I agree with much of the danger of the axe comes from ricochet from the ground. If the axe hits the ground it might ricochet a bit, but not to do any real damage. Regardless,...
ambrox62
4
user's latest post:
Unit requests thread - Page 157...
Published (2009-11-03 08:35:00)
@Manifold, The_J, The_Capo Thanks for your help, but I realize that the best and quick way is to do it myself. I will take a simple axe, make a mirror and join them together EDIT ----- Done!!!
GeoModder
4
user's latest post:
Premier's Babylon 5...
Published (2009-11-07 14:24:00)
Not that I'm indepth acquinted with the Babylon 5 saga, but what you released looks tops.
The_J
4
user's latest post:
Some Modern Units ( Infantries...
Published (2009-11-09 03:45:00)
Niiiice units , especially the natives .
Willem
3
user's latest post:
Anubis Reskins
Published (2009-11-04 12:57:00)
I didn't realize the original Caravan used two-headed cows. Thanks for the update, it will fit into my game much better now.
coffee junkie
3
user's latest post:
Some Modern Units ( Infantries...
Published (2009-11-08 23:07:00)
Quote: Originally Posted by The Capo Well, I threw together a Celtic Cavalry. I think I'm going to replace the ones Bernie made too (I think he made a Rifleman and a Grenadier) because in my mod I have Scotland as a civ and I want to give them different units. So I'll also make a Grenadier as well as a Cannon. I used the head from Bakuel's Celtic Musketman for this unit. What do you think? Sorry to answer you a bit late ......
mechaerik
2
user's latest post:
Eisenritter (Austrian/HRE Knight)
Published (2009-11-01 18:42:00)
Yeah, Danrell uses the Charlemagne units a lot.
 

Latest active threads on Civ4 - Unit Graphics::

Civilization Fanatics Forums
Started 2 weeks, 2 days ago (2009-10-26 13:30:00)  by The_J
Well, nice unit set .
Thread:  Show this thread (20 posts)   Thread info: Some Modern Units ( Infantries and Riflemen ) Size: 146 bytes
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Civilization Fanatics Forums
Started 3 years ago (2006-11-06 14:33:00)  by GarretSidzaka
I am also learning 3d modeling right now. it is hard to understand, but once you start getting it, it gets a little easier. i want to make units here too one day
Thread:  Show this thread (2,041 post)   Thread info: Unit requests thread Size: 202 bytes
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Civilization Fanatics Forums
Started 5 days, 13 hours ago (2009-11-06 01:06:00)  by Premier Valle
The first of many yet to come!. This ship pack includes the following: - Earth Alliance Nova Class Dreadnought Spoiler : - Earth Alliance Olympus Class Corvette Spoiler : - Narn Regime Th'Nor Class Cruiser Spoiler : - Narn Regime T'Loth Class Assault Cruiser Spoiler : - ...
Thread:  Show this thread (6 posts)   Thread info: Premier's Babylon 5 Shipyard (1st Pack) Size: 8,424 bytes
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Civilization Fanatics Forums
Started 1 month ago (2009-10-09 02:12:00)  by The Capo
I should have noted that not EVERY unit in the screenshots I made myself. There are a couple that I just included to make it easier on the downloader (the Dutch Cuirassier is an example of this) to get a whole set without having to hunt down other units. All credits for units like this are in the respective download pages.
Thread:  Show this thread (68 posts)   Thread info: The Capo's Units Thread Size: 326 bytes
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Civilization Fanatics Forums
Started 2 weeks, 3 days ago (2009-10-25 06:07:00)  by GeoModder
That's a fine delivery you got there.
Thread:  Show this thread (22 posts)   Thread info: Scorpions Size: 163 bytes
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Civilization Fanatics Forums
Started 2 years, 1 month ago (2007-09-24 13:52:00)  by thomas.berubeg
they lok good
Thread:  Show this thread (29 posts)   Thread info: Jedi Knight Collection II (Improved) Size: 178 bytes
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Civilization Fanatics Forums
Started 5 months ago (2009-06-11 07:54:00)  by GeoModder
Wow... just... WOW !
Thread:  Show this thread (32 posts)   Thread info: Mobile Infantry Size: 158 bytes
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Civilization Fanatics Forums
Started 1 week, 2 days ago (2009-11-02 11:50:00)  by The_J
Nice skins .
Thread:  Show this thread (6 posts)   Thread info: Anubis Reskins Size: 132 bytes
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Civilization Fanatics Forums
Started 2 weeks, 2 days ago (2009-10-25 19:27:00)  by cfkane
This should really be in the unit request thread.
Thread:  Show this thread (23 posts)   Thread info: Teh 6 Ages-Unit Requests Size: 49 bytes
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Civilization Fanatics Forums
Started 1 month ago (2009-10-10 17:17:00)  by The_J
Ah, not a shiny knight, more a dirty, dark ages one. Nice .
Thread:  Show this thread (13 posts)   Thread info: Eisenritter (Austrian/HRE Knight) Size: 184 bytes
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Hot threads for last week on Civ4 - Unit Graphics::

Civ4 - Unit Graphics
Started 1 month ago (2009-10-09 02:12:00)  by The Capo
I should have noted that not EVERY unit in the screenshots I made myself. There are a couple that I just included to make it easier on the downloader (the Dutch Cuirassier is an example of this) to get a whole set without having to hunt down other units. All credits for units like this are in the respective download pages.
Thread:  Show this thread (68 posts)   Thread info: The Capo's Units Thread Size: 326 bytes
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Civ4 - Unit Graphics
Started 2 weeks, 2 days ago (2009-10-25 19:27:00)  by cfkane
This should really be in the unit request thread.
Thread:  Show this thread (23 posts)   Thread info: Teh 6 Ages-Unit Requests Size: 49 bytes
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Civ4 - Unit Graphics
Started 3 years ago (2006-11-06 14:33:00)  by GarretSidzaka
I am also learning 3d modeling right now. it is hard to understand, but once you start getting it, it gets a little easier. i want to make units here too one day
Thread:  Show this thread (2,041 post)   Thread info: Unit requests thread Size: 202 bytes
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Civ4 - Unit Graphics
RE: Anubis Reskins - 6 new posts
Started 1 week, 2 days ago (2009-11-02 11:50:00)  by The_J
Nice skins .
Thread:  Show this thread (6 posts)   Thread info: Anubis Reskins Size: 132 bytes
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Civ4 - Unit Graphics
RE: Ship Pack 01 - 6 new posts
Started 5 days, 13 hours ago (2009-11-06 01:06:00)  by Premier Valle
The first of many yet to come!. This ship pack includes the following: - Earth Alliance Nova Class Dreadnought Spoiler : - Earth Alliance Olympus Class Corvette Spoiler : - Narn Regime Th'Nor Class Cruiser Spoiler : - Narn Regime T'Loth Class Assault Cruiser Spoiler : - ...
Thread:  Show this thread (6 posts)   Thread info: Premier's Babylon 5 Shipyard (1st Pack) Size: 8,424 bytes
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Civ4 - Unit Graphics
RE: Scorpions - 5 new posts
Started 2 weeks, 3 days ago (2009-10-25 06:07:00)  by GeoModder
That's a fine delivery you got there.
Thread:  Show this thread (22 posts)   Thread info: Scorpions Size: 163 bytes
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Civ4 - Unit Graphics
RE: Mobile Infantry - 2 new posts
Started 5 months ago (2009-06-11 07:54:00)  by GeoModder
Wow... just... WOW !
Thread:  Show this thread (32 posts)   Thread info: Mobile Infantry Size: 158 bytes
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Civ4 - Unit Graphics
Started 2 weeks, 2 days ago (2009-10-26 13:30:00)  by The_J
Well, nice unit set .
Thread:  Show this thread (20 posts)   Thread info: Some Modern Units ( Infantries and Riflemen ) Size: 146 bytes
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Civ4 - Unit Graphics
Started 2 years, 1 month ago (2007-09-24 13:52:00)  by thomas.berubeg
they lok good
Thread:  Show this thread (29 posts)   Thread info: Jedi Knight Collection II (Improved) Size: 178 bytes
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