Started 4 days, 17 hours ago (2009-12-06 14:11:00)
by asataylor
Shot in the dark as I'm thoroughly in your boots as far as 3d art. Practice practice practice.
Keep checking out tutorials but also
mess around with the app you want to use. Try re-creating tutorials you've done with other source materials. If you're into cars or guns you can find threads here for turnarounds. For characters and enviros you could base it off of photos. But do them on ...
Started 6 days, 13 hours ago (2009-12-04 18:23:00)
by Bao2
1) Let them as they are
2) If there is any problem with letting them as they are when rendering or animating then change them
Law of
minimal effort.
Started 2 weeks, 5 days ago (2009-11-21 16:01:00)
by Dare-o
Usually what i do is watch a movie on my computer, then when i see a cool scene i press
print screen and save the picture. It's really useful when finding ideas and what not.
For your ref you could watch the harry potter movie chess scene and take pictures.
or google.
Started 5 days, 16 hours ago (2009-12-05 14:53:00)
by Dare-o
did you save the file as a .ztl? and are you in
edit mode?
Started 6 days, 11 hours ago (2009-12-04 20:12:00)
by Animasta
It would help to know what program you are using. Not everyone here is using the same program.
Started 3 days, 14 hours ago (2009-12-07 17:12:00)
by Psyk0
Have you tried edge modeling? i've always prefered that approach over box modeling...it gives me a lot more control.
Take a look at Steve Jubinville's XSI tutorial for some nice edgeloops:
http://www.sjdigitalsculptor.com/3.tutorials.html
Of course the
joan of arc tutorial is also a great starting point:
http://www.3dtotal.com/ffa/tutorial...rc/joanmenu. php
Started 3 days, 13 hours ago (2009-12-07 18:39:00)
by MugenTsukiyomi
Quote:
Originally Posted by wwswimming
i suggest checking out the tutorials at Area
Autodesk.
they have some great tutorials - free.
http://area.autodesk.com/tutorials
they do have good tutorials but I want a video. It is easier for me to understand.
Started 1 week ago (2009-12-03 16:31:00)
by Psyk0
Is this for a
game character or rendered scene?
For game character, check out this tutorial:
http://www.paultosca.com/varga_hair.html
Started 1 month ago (2009-11-10 00:04:00)
by Dare-o
If you could post a
wireframe of your torso it would help. I'd like to see what your edge flow is like.
I'd also start looking at what other people have done with their character models, mostly wireframes, and see how their edge flows create the anatomy you want on your model.
Started 1 week ago (2009-12-03 15:51:00)
by Diluvian
Maybe this helps you: http://forums.cgsociety.org/showthread.php?t=28297 4