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Stage Design | Forum profile

Forum profile page for Stage Design on http://www.brianenos.com. This report page is the aggregated overview from a single forum: Stage Design, located on the Message Board at http://www.brianenos.com. This forum profile page summarizes the general forum statistics such as: Users Activity, Forum Activity, and Top Authors, which are reported in either a table or graph below for a given reporting time period. Additional forum profile information for "Stage Design" on the Message Board at http://www.brianenos.com is also shown in the following ways:

1) Latest Active Threads
2) Hot Threads for Last Week

Warning: These statistics are generated using 'best efforts' and can experience delays and reporting errors at times. Please note that such statistics do not constitute a forum's popularity and/or exact posting volumes at any given reporting period.

Site: Brian's Forums... Maku mozo! (Powered by Invision Power Board) - Stage Design (site profile, domain info brianenos.com)
Title: Stage Design
Url: http://www.brianenos.com/forums/index.php?s=754...
Users activity: 49 posts per thread
Forum activity: 5 active threads during last week
 

Posting activity on Stage Design:

  Week Month 3 Months
Threads: 5 14 23
Post: 7 45 112
 

Stage Design Posting activity graph:

Posts by:  day  week  month 

Top authors during last week:

Name
Posts
spankaveli
5
user's latest post:
Playing around with Google...
Published (2009-12-28 18:32:00)
Hit or miss starting heels at rear of fault line.
LPatterson
1
user's latest post:
Playing around with Google...
Published (2009-12-19 07:38:00)
That would work. What I have discovered at our small club is that the more elaborate and tricky the stages get the less help that starts showing up. Our stages are posted in advance and if there are lots of walls or barrels our set up crew seem to diminish. We probably have 25-30 members who live within 30 miles but we seem to get the same 5-6 people for set up. I was watching an old tape of the Nationals in Reno (about 1995) with all the box...
xsniper
1
user's latest post:
Playing around with Google...
Published (2009-12-27 18:21:00)
Don't stop...keep 'em coming. I'm hitting all A's from my lap top.
 

Latest active threads on Stage Design::

Brian's Forums... Maku mozo! (Powered by Invision Power Board)
Started 2 weeks, 2 days ago (2009-12-14 05:02:00)  by jkatz44
QUOTE (vluc @ Dec 14 2009, 05:56 AM) nice work. I like all of the stages!
Thread:  Show this thread (26 posts)   Thread info: Playing around with Google Sketchup (Stage Critique Request) Size: 618 bytes
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Started 2 weeks, 6 days ago (2009-12-10 12:01:00)  by LPatterson
First off why 6 round neutral? Revo shooters are a different division and only Jerry or Cliff are likely to win the stage. In side-start I don't see that anyway and you have eliminated free style with a box and 2 shooting areas. Eliminate the box, change to within the shooting areas only. If you want to force backing up then start in B or start in the middle of A or to the end facing to ...
Thread:  Show this thread (19 posts)   Thread info: Stage Design Size: 1,065 bytes
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Started 1 month, 3 weeks ago (2009-11-05 15:08:00)  by spankaveli
Zombieland, 15 rounds, 75 points START POSITION: Standing downrange, wrists above respective shoulders, handgun loaded and holstered as per current rule book. STAGE PROCEDURE: Upon signal draw, engage T1-T5 with one round each, perform a mandatory reload, engage T1-T5 with one round each, perform a mandatory reload, engage T1-T5 with one round each. Stacking of shots it not allowed and will...
Thread:  Show this thread (33 posts)   Thread info: Some stages I'm drawing for a local match Size: 681 bytes
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Started 1 month, 4 weeks ago (2009-11-01 06:39:00)  by Matt P.
The IPSC132.ppt floating around is pretty darn good and easy. You need a copy of power point to run it properly.
Thread:  Show this thread (14 posts)   Thread info: looking for stage design software Size: 216 bytes
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Started 2 months, 2 weeks ago (2009-10-16 06:32:00)  by LPatterson
When using foot activators the cables need to come off straight or you get binding of the rod. You could do this with a deadman or a pully and never ever use rope as it stretches badly, in fact for a 2-300 shooter match cable will probably need adjusting.
Thread:  Show this thread (2 posts)   Thread info: Couple more stages Size: 380 bytes
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Started 2 months, 2 weeks ago (2009-10-14 13:48:00)  by Ed K
It's considered a long course (more than 16 rounds), and you can't stipulate reloads. Read rule 1.1.5 and 1.2. Heck, read Chapter 1 "Course Design".
Thread:  Show this thread (16 posts)   Thread info: Another Stage Design Size: 311 bytes
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Started 2 months, 3 weeks ago (2009-10-04 10:47:00)  by chendersby
First stage ppt3 is illegal. Can't specify headshots. To fix it just put extra targets with heads only for the second string. Second stage ppt2 is ok. Good for a level 1 match. Would never use it in a big match as is. Would build a wall with the barrels in it. Third stage ppt1 looks fun. watch for creating 180 traps.
Thread:  Show this thread (2 posts)   Thread info: 3 stages Size: 475 bytes
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Hot threads for last week on Stage Design::

Stage Design
Started 2 weeks, 2 days ago (2009-12-14 05:02:00)  by jkatz44
QUOTE (vluc @ Dec 14 2009, 05:56 AM) nice work. I like all of the stages!
Thread:  Show this thread (26 posts)   Thread info: Playing around with Google Sketchup (Stage Critique Request) Size: 618 bytes
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